(This discovery belongs to Fifaccitiu, you can find his site to this link: http://fifaccitiu.altervista.org)
Did you noticed how Fifa 2006 kits in game look extremely shiny, as they were metallic with an excessive amount of lightness and contrast.
You can fix this, replacing irradiance settings that are contained inside big files. You can use two procedures for this:
1) replacing them in zdata_23.big file
2) importing them in the last zdata you have (this is the way I prefer)
So, download the zip attached in this post, unzip it where you want: it contains some *.irr files that determinate the brightness in game. Import them with FileMaster using procedure 1) or procedure 2). Regenerate zdata files inside filemaster, then rebuild with fatbhbhuilder.exe.
Then, enjoy: you'll be shocked by how much the quality and realism of kits is improved by this little fix.
(this fix is already included in the CEP version 0.8 that I'm upping right now and that will downloadable from my site at http://fifaock.altervista.org within one hour)
Did you noticed how Fifa 2006 kits in game look extremely shiny, as they were metallic with an excessive amount of lightness and contrast.
You can fix this, replacing irradiance settings that are contained inside big files. You can use two procedures for this:
1) replacing them in zdata_23.big file
2) importing them in the last zdata you have (this is the way I prefer)
So, download the zip attached in this post, unzip it where you want: it contains some *.irr files that determinate the brightness in game. Import them with FileMaster using procedure 1) or procedure 2). Regenerate zdata files inside filemaster, then rebuild with fatbhbhuilder.exe.
Then, enjoy: you'll be shocked by how much the quality and realism of kits is improved by this little fix.
(this fix is already included in the CEP version 0.8 that I'm upping right now and that will downloadable from my site at http://fifaock.altervista.org within one hour)