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Tutorial - How to reduce kits over brightness

OckHAM

Reserve Team
(This discovery belongs to Fifaccitiu, you can find his site to this link: http://fifaccitiu.altervista.org)

Did you noticed how Fifa 2006 kits in game look extremely shiny, as they were metallic with an excessive amount of lightness and contrast.

You can fix this, replacing irradiance settings that are contained inside big files. You can use two procedures for this:

1) replacing them in zdata_23.big file
2) importing them in the last zdata you have (this is the way I prefer)

So, download the zip attached in this post, unzip it where you want: it contains some *.irr files that determinate the brightness in game. Import them with FileMaster using procedure 1) or procedure 2). Regenerate zdata files inside filemaster, then rebuild with fatbhbhuilder.exe.

Then, enjoy: you'll be shocked by how much the quality and realism of kits is improved by this little fix.

(this fix is already included in the CEP version 0.8 that I'm upping right now and that will downloadable from my site at http://fifaock.altervista.org within one hour)
 

Silencer

Superstar
Actually I like the brightness ingame in my ss, the kits look wet when it's raining and that's the point isn't it? :rolleyes: It's also bright when it's sunny as it should be so I'm leaving the game as it is. I'm curious to find out what others think about this patch though..
 

OckHAM

Reserve Team
Of course is a matter of preference: I really don't like the shiny effect of Fifa cause it is not realistic. BUT with this fix kits still look wet with rain and more shiny when they are exposed to sunlight. You can backup your *.irr files or adding them in your last zdata: if you don't like the fix you can just delete them from the last zdata file ;)
 


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