I did this "discovery" working on my CEP patch, and I think this could be useful for all you great kitmakers: inserting new kits done by other persons in our own game is not a complicated operation but it needs time, this is why not all have updated hyper-fashion soccergaming kits in their game.
BUT there is a way to create a single big file that has just to be copied in the data directory and, with a single click on fatbhbuilder.exe will replace the kits existent in the game with new ones without having to modify existing data big files. The way to do this is the following (and implies that the work of replacing the kits can be done by a single person that can distribute the "kits patch" to community):
1) insert new kits for existing teams as usual with kitraptor
2) create a new big file in data directory with biggui.exe naming it zdata_XX.big where XX is the number that comes after your last zdata (for example if your last zdata is zdata_33 create a blank zdata_34 file)
3) with the help of kitraptor teams.ini file navigate through your fifa2006 big files to find the t75__ files of the kits you just added (for example, if you have added the Arsenal kits, that has id 1, found t75__0_0_1, t75__1_0_1 etc.) and extract them in a temp directory.
4) insert extracted fsh files in the new blank big files with Filemaster and make regeneration
5) rebuild with fatbhbuilder.exe
Now you can rar and distribute zdata_XX.big and zdata_XX.bh for other persons containing new kits that overwrite old ones: other users will enjoy new kits with a simple fatbhbhuilder.exe execution instead of having to add every single kit.
All talented (and there are a lot here) kitmakers can contact me on this thread or privately: I can make kits patch for you downloading your kits and packing all in a single big file.
I hope the community can enjoy this discovery
BUT there is a way to create a single big file that has just to be copied in the data directory and, with a single click on fatbhbuilder.exe will replace the kits existent in the game with new ones without having to modify existing data big files. The way to do this is the following (and implies that the work of replacing the kits can be done by a single person that can distribute the "kits patch" to community):
1) insert new kits for existing teams as usual with kitraptor
2) create a new big file in data directory with biggui.exe naming it zdata_XX.big where XX is the number that comes after your last zdata (for example if your last zdata is zdata_33 create a blank zdata_34 file)
3) with the help of kitraptor teams.ini file navigate through your fifa2006 big files to find the t75__ files of the kits you just added (for example, if you have added the Arsenal kits, that has id 1, found t75__0_0_1, t75__1_0_1 etc.) and extract them in a temp directory.
4) insert extracted fsh files in the new blank big files with Filemaster and make regeneration
5) rebuild with fatbhbuilder.exe
Now you can rar and distribute zdata_XX.big and zdata_XX.bh for other persons containing new kits that overwrite old ones: other users will enjoy new kits with a simple fatbhbhuilder.exe execution instead of having to add every single kit.
All talented (and there are a lot here) kitmakers can contact me on this thread or privately: I can make kits patch for you downloading your kits and packing all in a single big file.
I hope the community can enjoy this discovery