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Thread to help me with 2014 World Cup stadiums

Skoczek

Fan Favourite
Check the material tab. You should have one material name only (bannerhome or banneraway).
I don't understand. Every mesh has only one material. Or you want me to assign for all home and all away banners one material. If the latter, nope, doesn't help
 
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gonzaga

Reserve Team
If you have multiple banner parts, each part should be named bannerhome_0, bannerhome_1 and so on. Away banners - same thing.
 

Vndrew

Youth Team
He didn't made Arena das Dunas
he will
well we waited 9 years since wc2014 to have them properly converted, i think we can still wait a couple of weeks more until he finish all of them, then you can just add goalposts and corner flags
easier and less stressful
 

Skoczek

Fan Favourite
he will
well we waited 9 years since wc2014 to have them properly converted, i think we can still wait a couple of weeks more until he finish all of them, then you can just add goalposts and corner flags
easier and less stressful
I already made 8 stadiums, so now I'm helpless regardless of anything
 

gonzaga

Reserve Team
You sent the stadium files. This is the original state of the stadium model. How can I see what has benn done by you there?
 

Skoczek

Fan Favourite
You sent the stadium files. This is the original state of the stadium model. How can I see what has benn done by you there?
these one I already modified
if you want original files, they are here
 

Skoczek

Fan Favourite
In the files you've sent there was nothing wrong. But better send me the blender file.
it's with the flags
why do they appear in-game like this

I don't have a Blender file, I just open the files in Blender
 

gonzaga

Reserve Team
Even if it is the sun reflection...it's broken
I didn't made a night version. I always make day version first. Not sure if it's a good strategy
You don't need to make a night version. Just copy the textures rx3 file and rename it for night. You have to see how the banners appear in different lighting than day time.
 

Skoczek

Fan Favourite
You don't need to make a night version. Just copy the textures rx3 file and rename it for night. You have to see how the banners appear in different lighting than day time.
From what I see, the same texture in night works fine.
I also took a look again at original models. The color is unified but in a bad way.
Here's a thing. In day conditions, not every flag can have the same brightness, ones are below the roof, others are exposed to the sky.
The thing is at day time, for me it looks as if the game wanted to load a completely different ambient texture, so many of them had brighter and darker spots.
 

Skoczek

Fan Favourite
2 seperate textures for home and away banners handled that

Here is Estadio das Dunas (Arena das Dunas), opened in January 2014, has a capacity of 31,375.
It's located in Natal and is a home to 3rd tier club América de Natal.
It hosted 4 group matches and 1 round of 16 match on 2014 FIFA World Cup.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 

Skoczek

Fan Favourite
Brazil Vietnam flashbacks

Here is Estádio Mineirão (Estádio Governador Magalhães Pinto), opened in September 1965, has a capacity of 61,927.
It's located in Rio de Janeiro and is a home to Cruzeiro.
It hosted 4 group matches, 1 round of 16 match and 1 semifinal on 2014 FIFA World Cup.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 
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Skoczek

Fan Favourite
All authentic stadiums are done, finally!

Here is Estádio Nacional Mané Garrincha (Arena BRB Mané Garrincha), opened in June 2013, has a capacity of 72,788.
It's located in Brasília and is a home to local Brasília FC, Capital CF and Legião FC.
It hosted 4 group matches, 1 round of 16 match, 1 quarterfinal and a third-place match on 2014 FIFA World Cup.



Even though it doesn't support dressings, still is pretty cool. If you notice any issues, you can test it and tell me, though it may relate mostly to night textures.

 


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