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The Football Master (Rinaldo is back)

dinei

Youth Team
Hello, this is the result of the polling about new features to add to RFS:
  1. Manage a national team
  2. support audio editing (I provided a CM16 version that supports audio editing in another thread)
  3. Dynamic sponsor, change year over year your technical or main sponsor.
  4. Automatic creation of custom faces for most relevant young players
  5. Edit player appearance during career (when not using a specific face)
  6. with the same score:
  • Manage second team (e.g. Juventus NG or Real Madrid Castilla)
  • Add pre-season friendly matches
  • Add training matches during the week (e.g. Milan A – Milan B )
  • Free selection of players you would like to buy
Thanks to all the people voting.
I love play with national teams and my dream is play the entire World Cup since the qualification with all NT's. And I think with RFS this will be possible.
 

skorcez

Club Supporter
If FIFA 16 and RFS are properly installed, RFS will launch automatically FIFA 16 when needed, you have only to go in RFS Setting menu and choose Matches = "Play in FIFA 16"
Hi, is it possible please to have a video tutorial for installing RFS,
I tried several times to install it but FIFA 16 does not launch..
 

Papinho81

Reserves
The problem in supporting FIFA 14 is the additional development effort that it would require and I cannot afford.
About the effect of tactics in FIFA 16 I think that slides are actually effective but I agree that, for many combination of values, they create a kind of "soup" effect where all the tactics look similar. Only using certain combination of values, the tactics become clearly recognizable and differentiate the behavior of the team.

This is a tuning about how to map RFS tactics instructions in slide values, and it can be improved for sure.

Ok, I was wrong. Despite the tactics being a bit too diluted in FIFA16 it is by far the better game of the two (best of all in my opinion).

There is something with your game that doesn't work so well, it is the way fatigue is simulated. I just played city with most of their players tired like at the end of a game right from the start. Three of their players were injured during the game, one without contact with another player, just because he shot the ball. There was 6 days between their last game and the one we played. So I think there is something wrong here. It is almost like if they don't recover from fatigue at all. The game was noticeably easier because of that. Haaland for instance could not run with the ball, I would catch him all the time with Varane who isn't a pacy player.
 
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Papinho81

Reserves
@Rinaldo (The Master)
Have you changed something int he way game are simulated? I am seeing way more 0-0 games in the last version.
Also transfer activity seems to be lessen compared to previous version. Transfer values are probably too low too.
 

RobbieD_PL

Unreliable deceiver
Staff member
Moderator
@Rinaldo (The Master)

Hi Rinaldo, I wrote to you a PM a couple of days ago, but I'm wondering if maybe you can respond here. Do you have any kind of tool like your Sound Master, which can open & edit the soundbanks of FIFA games in the .sbr/.sbs format? I've just managed to extract the entire English commentary from the 2014 FIFA World Cup game. So, I'm wanting to add the missing team-specific lines & player callnames to the FIFA16 English soundbank in order to recomplie the .sbr/.sbs files with those lines. If you have any kind of tool like this, that will help me immensly!
 

dinei

Youth Team
Today I tested the "wait a job offer mod" and for three times I only received offers from teams who the league is show in the choice mod. Like the image bellow.
Sem título.png
 

Rinaldo (The Master)

Club Supporter
Ok, I was wrong. Despite the tactics being a bit too diluted in FIFA16 it is by far the better game of the two (best of all in my opinion).

There is something with your game that doesn't work so well, it is the way fatigue is simulated. I just played city with most of their players tired like at the end of a game right from the start. Three of their players were injured during the game, one without contact with another player, just because he shot the ball. There was 6 days between their last game and the one we played. So I think there is something wrong here. It is almost like if they don't recover from fatigue at all. The game was noticeably easier because of that. Haaland for instance could not run with the ball, I would catch him all the time with Varane who isn't a pacy player.
Well, the fatigue algorithm is tuned in a way that a player should fully recover his energy in a week. On the other side a player cannot play every 3 days, if he plays after 3 days, the 2nd match he will be tired, but can still play. If he plays every 3 days in a row the 3rd match he will be too tired to complete the match. Of course also national team matches must be considered.
Of course bugs can be present and this logic may fail, let me know if you see something that is inconsistent with this description.
Another possibility is a problem in the algorithm defining the formation of your opponent team that is not considering enough the fatigue and put in the starting eleven players that are too tired.
Let me know your advise.
 

Rinaldo (The Master)

Club Supporter
@Rinaldo (The Master)

Hi Rinaldo, I wrote to you a PM a couple of days ago, but I'm wondering if maybe you can respond here. Do you have any kind of tool like your Sound Master, which can open & edit the soundbanks of FIFA games in the .sbr/.sbs format? I've just managed to extract the entire English commentary from the 2014 FIFA World Cup game. So, I'm wanting to add the missing team-specific lines & player callnames to the FIFA16 English soundbank in order to recomplie the .sbr/.sbs files with those lines. If you have any kind of tool like this, that will help me immensly!
No this is not possible yet, I figured out only how to add player names, there is a separate thread on that.
 

Rinaldo (The Master)

Club Supporter
Today I tested the "wait a job offer mod" and for three times I only received offers from teams who the league is show in the choice mod. Like the image bellow.View attachment 139354
This is exactly the meaning, you are choosing the league from which you want to receive your first job offer.
During the 1st year you will receive offers only from this league.
The 2nd year you may receive offers from other teams in the Country, according to your performance.
Only the 3rd year you will receive international offers without any limitation.
 

Rinaldo (The Master)

Club Supporter
Is it possible to resign from a career during the season?
No. I didn't find this option. I didn't be fired yet too.
This is not possible yet. I am going to release a version with the possibility to manage a National Team. In this new version you may receive offers even if you are managing another team (but only after 6 month) and you can reject a renewal proposal and return to be a free agent at the end of your contract (now it is automatically renewed or you are fired).
 

Rinaldo (The Master)

Club Supporter
Today I tested the "wait a job offer mod" and for three times I only received offers from teams who the league is show in the choice mod. Like the image bellow.View attachment 139354

I have updated the players.txt of the last RFS database with the most recent EAFC24 squad update. So there is something like 16000 out of +50000 players that have stats updated.
Copy paste inside Documents/RFS/DB

Edit, don't use it, it has messed the preferred foot.

Edit2: It should be fine now
Thanks I will check it
 

dinei

Youth Team
I found an error in the League one and League two (England) promotion/relegation.
In the real leagues, four teams are relegated from League One to League Two. And four teams are promoted from League Two.
In your tool, only three teams are promoted in League Two. The first and second place in the League and one more from playoffs (disputed by fourth, fifth, sixth and seventh place in the League)
The third place in the league doesn't reach the promotion.
 

JVN1992

Club Supporter
when do you think there would be a better version of the editor tool you did make? because i would like to work on this game, but maybe it is to mutch work to switch everytime between text data and the editor, also is it now possible to add a league with ID 7022? for example or add extra teams more than the last ID?
 

Rinaldo (The Master)

Club Supporter
I found an error in the League one and League two (England) promotion/relegation.
In the real leagues, four teams are relegated from League One to League Two. And four teams are promoted from League Two.
In your tool, only three teams are promoted in League Two. The first and second place in the League and one more from playoffs (disputed by fourth, fifth, sixth and seventh place in the League)
The third place in the league doesn't reach the promotion.
ok, I will fix.
 

Rinaldo (The Master)

Club Supporter
when do you think there would be a better version of the editor tool you did make? because i would like to work on this game, but maybe it is to mutch work to switch everytime between text data and the editor, also is it now possible to add a league with ID 7022? for example or add extra teams more than the last ID?
I am working in parallel also to the editor but I was slowed down by some problems with 3D showing. I think I can have a new version about Christmas, just in time for the winter transfer :-)
 

Rinaldo (The Master)

Club Supporter
Well, the fatigue algorithm is tuned in a way that a player should fully recover his energy in a week. On the other side a player cannot play every 3 days, if he plays after 3 days, the 2nd match he will be tired, but can still play. If he plays every 3 days in a row the 3rd match he will be too tired to complete the match. Of course also national team matches must be considered.
Of course bugs can be present and this logic may fail, let me know if you see something that is inconsistent with this description.
Another possibility is a problem in the algorithm defining the formation of your opponent team that is not considering enough the fatigue and put in the starting eleven players that are too tired.
Let me know your advise.
I think I found a problem in the preparation of the opponent team formation that caused the starting eleven to use fatigued players, this could be the reason of what you noticed. The fatigue system itself seems instead to work fine.
 


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