tomekthemessenger
Club Supporter
Hi
With the aid of Frosbite Editor I wanted to understand what are differences between settings for some gameplays.
For comparison I took Fifa 21 gameplay ESim2.0, default ea gameplay and Paulv2k4 gameplay. I exported all gameplay files (gp_cpuai_difficulty_runtime, gp_defense_bounce_runtime and so on) to directories as json and bin and then tried to find differences with the aid of WinMerge tool between all files and guess what I found? There is none any difference between files and I completely don't understand this. I thought that those gameplay patchmakers change settings inside those files and the answer is that not, default ea settings are used. For sure they change settings in locale.ini as it is easy to notice when you open that file with notepad. But the question is which files more they touch if not those ones:
@Tufkar84, Fifer, Paulv2k4, any other guy who deal with gameplay
Could You describe what else file apart from locale.ini you are changing when making gameplay? Or maybe there is bug inside Frosbite Editor you really touches the above files but Frosbite wrongly shows database for gameplay settings? I think this is general question for all fifas since fifa 17 so I placed post inside fifa22 forum. I am very surprised I don't see any difference in settings.
With the aid of Frosbite Editor I wanted to understand what are differences between settings for some gameplays.
For comparison I took Fifa 21 gameplay ESim2.0, default ea gameplay and Paulv2k4 gameplay. I exported all gameplay files (gp_cpuai_difficulty_runtime, gp_defense_bounce_runtime and so on) to directories as json and bin and then tried to find differences with the aid of WinMerge tool between all files and guess what I found? There is none any difference between files and I completely don't understand this. I thought that those gameplay patchmakers change settings inside those files and the answer is that not, default ea settings are used. For sure they change settings in locale.ini as it is easy to notice when you open that file with notepad. But the question is which files more they touch if not those ones:
@Tufkar84, Fifer, Paulv2k4, any other guy who deal with gameplay
Could You describe what else file apart from locale.ini you are changing when making gameplay? Or maybe there is bug inside Frosbite Editor you really touches the above files but Frosbite wrongly shows database for gameplay settings? I think this is general question for all fifas since fifa 17 so I placed post inside fifa22 forum. I am very surprised I don't see any difference in settings.