• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

Stamina and fatigue in ML

ghnogueira

Club Supporter
I just started my first ML in PES 2008 PC with Juventus. As an experience, I decided to try to play with the regular squad rather than ML squad.

I played the first game on D2 against Atalanta, and for the 2nd week's cup match most of my players who had played the full game against Atalanta already had over 20% fatigue!!!!

As I only saw that during the match with Brugge, they got even more tired. At the end of the game, before the third week, I had some players like Trézéguet, Boumsong and Salihamidzic with over 35 fatigue!

If they get that much tired in only a couple of games, I wonder how would they ever play a whole season long? Is that just me? Because I sincerely can't believe it's just my playing style who caused that. I admit I might run a bit more with my players than the optimal, but I never had problems like this before.

I see no way out other than choosing not to use accumulated fatigue, but that would make the game a bit pointless, IMO.
 

ghnogueira

Club Supporter
Erm, why would I do so? I want to have a tough game, not easy 8-0 every game... but unreal stamina shouldn't be part of a tough match... that's unrealistic!
 

juce_66

Reserve Team
fatigue is unreleastic, that's true. What you can do is rotate your players often. Don't play with the same 11 all the time.
 

yoyo913

Team Captain
ghnogueira;2485982 said:
Erm, why would I do so? I want to have a tough game, not easy 8-0 every game... but unreal stamina shouldn't be part of a tough match... that's unrealistic!

Its not game difficulty, its ML difficulty.
 


Top