Yes. I got into it too. In order to remove this you need to open your glare.lnx file and delete the fx_beam group. It's usually the first one:
<particleGroup name="fx_vbeam">
<parameter name="iNumParticlesMax" index="0" value="112" />
<!-- <parameter name="iNumParticlesMax" index="0" value="112" /> -->
<particleAction name="ParticleActionEmitBox" className="ParticleActionEmitBox">
<parameter name="fAngularVelocityAdoption" index="0" value="0.0" />
<parameter name="vCenter" index="0" value="{-7441.075323,3947.502337,4025.510885}" />
<parameter name="vCenter" index="1" value="{-7464.57641,3752.016225,4037.820124}" />
<parameter name="vCenter" index="2" value="{-7501.761321,3567.512276,4054.884794}" />
<parameter name="vCenter" index="3" value="{-7509.845954,3486.759492,4093.042706}" />
....................................................
<parameter name="vVelocitySpread" index="0" value="{0.35,0.35,0.2}" />
<parameter name="iEmitRate" index="0" value="5000" />
<parameter name="fSizeMean" index="0" value="250" />
<parameter name="fSizeSpread" index="0" value="100" />
<parameter name="bInject" index="0" value="1" />
</particleAction>
<particleAction name="ParticleActionRender" className="ParticleActionRender">
<parameter name="sShader" index="0" value="lynxVbeam.fx" />
<parameter name="sTexture" index="0" value="fx_freshbeam.dds" />
<parameter name="sTechnique" index="0" value="AlphaBlend" />
<parameter name="iAlign" index="0" value="0" />
<parameter name="iScreenSpace" index="0" value="0" />
<parameter name="fFadeDistance" index="0" value="0" />
<parameter name="fZBias" index="0" value="0" />
<parameter name="vPivotShift" index="0" value="{ 0.0, 0.0, 0.0 }" />
<parameter name="bStretchPerParticle" index="0" value="1" />
<parameter name="iNoFadeFar" index="0" value="0" />
<parameter name="bUseColorMult" index="0" value="1" />
<parameter name="vColorMult" index="0" value="{ 1, 1, 1, 0.125 }" />
<parameter name="vColorMultSpread" index="0" value="{ 0.0, 0.0, 0.0, 0.0 }" />
<parameter name="bUseSizeMult" index="0" value="1" />
<parameter name="fSizeMultX" index="0" value="1" />
<parameter name="fSizeMultY" index="0" value="1" />
<parameter name="bUseColorRamp" index="0" value="0" />
<parameter name="bUseSizeRamp" index="0" value="0" />
<parameter name="bUseLighting" index="0" value="0" />
<parameter name="bUseAnimTexture" index="0" value="0" />
<parameter name="fVbeamAngle" index="0" value="0.005" />
<parameter name="fVbeamAngleSpread" index="0" value="0.00" />
<parameter name="fVbeamLength" index="0" value="2000" />
<parameter name="fVbeamLengthSpread" index="0" value="1000" />
<parameter name="fGlareSizeMultSpread" index="0" value="0" />
</particleAction>
</particleGroup>
This group appears in glares_xxx_0 and glares_xxx_4 files. I guess you have to check all of the stadiums except Tottenham and Malaga ones.