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excellent the stadiums of fifa19 ,,, how are they installed? Is the work finished or do we have to place textures in blender?
amazing mate, thanks for your effort in convert these stadiums@gonzaga
can I help you to convert:
http://www.soccergaming.com/index.p...ares-and-banners.6464822/page-24#post-6502527
- Zayed Sport City Stadium
- Bahrain National Stadium
http://www.soccergaming.com/index.p...ares-and-banners.6464822/page-22#post-6500265
@gonzaga
can I help you to convert:
http://www.soccergaming.com/index.p...ares-and-banners.6464822/page-24#post-6502527
- Zayed Sport City Stadium
- Bahrain National Stadium
http://www.soccergaming.com/index.p...ares-and-banners.6464822/page-22#post-6500265
Bahrain already in fifa 14
http://www.mediafire.com/file/hoplr6q5ssn7s37/Bahrain+National+Stadium+-+Only+the+stadium.rarWhere have you found Bahrain National Stadium for FIFA 14 ? because both Stadiums are for FIFA 16 , not FIFA 14
https://mega.nz/#!XexTTCYR!ZhJGu_a-02rLQRZPIrwWcelXKPFDDveZKwDSAh4U6xs
is this crowds work for FIFA 14?
Those are 16 crowds you need to convert them in blenderhttps://mega.nz/#!XexTTCYR!ZhJGu_a-02rLQRZPIrwWcelXKPFDDveZKwDSAh4U6xs
is this crowds work for FIFA 14?
Gonzaga, I would like you to consider updating some the russian stadiums you converted recently. As you probably know some of us are having issues with the size of the stadiums. I've been looking at the texture files of some of the stadiums and most of them seem unnecessarily bloated. Let's take Volgograd stadium as an example. The texture file has a texture of the adboards (nr. 8 if opened with RX Master) that does not appear in the game but has a resolution of 2048x1024. Does it need to be that large? Image 122 is used to just indicate color, it has no texture. So there's no reason for it to be 2048x1024. Plus there's a number of images like nr. 18, 23, 25, 113 etc. - i'm not sure what these are and what they do but will sizing them down to 1024x1024 change a lot? I've tried to size down a few images and my tests show that sizing down just 10 images of the texture file will bring it down to manageable size. So that it can be used with HD boot and kit textures and will not crash the game. Could you pls consider doing something about it? Thank you.
i didn't really expect anything else - our community has never been big on updating or improving... what do you mean exactly by passing the materials? could you just share them here? so that anyone could try?I understand, my friend! The adboards texture really doesn't need to be that big. I used it as a reference when mapping the static adboards which are on the benches side of the pitch. But I didn't think it might be a problem back then.
Anyway, scaling it down won't fix the problem, because there are more 2048x2048 images. Those are the ambient textures. I made them that big, because I wanted the lightmap to be good. Some objects had too many meshes and thus required bigger lightmap resolution. If I scale them down this may result in light problems.
I'm ready to pass all my materials to anyone who wants to experiment, but I don't have the time and the will to do it myself right now, sorry!
hey men...fantastic work...Estadio La Rosaleda, Malaga CF. Converted from FIFA 19. Credits to @The Wizard for extracting the model.
Next - The new Tottenham stadium.
DOWNLOAD LA ROSALEDA