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Some information about .BIG files ...

KeNt606

Youth Team
I was wondering about the structure .big files (such as logos, miniface, etc), and I got a little look into this.
I'll show an example "03_pressstart.big"

I) On the appointment of files:



1. File - 0 - responsible for the location of images in this .big (example-elements Scoreboards), and also provides information.
2. File - 1 - do not know yet.

3. Files - 6, 10, 14, 16 - refer to the DDS files - 5, 9, 13, 15, and are responsible for their size on the screen.

II) It is known that FIFA does not use the whole picture of .big, but its a part:
I changed it
to


And we see on the screen


But just a little digging in - 6 - with the help of hex, that's what happened




Need to - 6 - change the value allocated to the pink and blue on the "AO", pink, pulling on X, and blue to Y. I found also some other values, but they are not important and you can follow any responses to try for yourself.

People who know programming and enjoying the hex Help me find a - 0 - function change of position on the screen.

I think the first page will be enriched with new information, and you will help me in this.)
 

2208binho

Youth Team
Useful information. I already knew this, but it's important for those who want to start editing this type of files.

And the position in screen isn't have a default address to all files. we need find the address to scoreboards, logos, etc etc.
congrats for the initiative.
 

2208binho

Youth Team
KeNt606;3129379 said:
Thank you. I hope someone can help you find information about the position.

I will search too, but I guess the position is relative in some files, but lets try. ;)
 


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