This may be the incorrect forum for this thread, but I figure it does have a relationship with CC, so here goes:
Has anybody been able to figure out by what method ‘the game’ assigns audio name tags? What I mean is- For players who have their name recorded for in game commentary use, what system is used and/or where are these files located?
When you create a player, and his name is already recorded for in game audio, one would think there would be a way to re-assign or copy the audio file to apply to the new player. Roy and Robbie Keane are a good example, it’s not like they got Motson to record ‘Keane’ twice…so the game is already employing this method.
Is this assigned via the specific player’s id number coordinating to a separate audio file? How would a guy go about manipulating the data to work for a created player?
A curious
P Keane
Has anybody been able to figure out by what method ‘the game’ assigns audio name tags? What I mean is- For players who have their name recorded for in game commentary use, what system is used and/or where are these files located?
When you create a player, and his name is already recorded for in game audio, one would think there would be a way to re-assign or copy the audio file to apply to the new player. Roy and Robbie Keane are a good example, it’s not like they got Motson to record ‘Keane’ twice…so the game is already employing this method.
Is this assigned via the specific player’s id number coordinating to a separate audio file? How would a guy go about manipulating the data to work for a created player?
A curious
P Keane