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Shared palette, Kitserver, and 3rd kits

juce_66

Reserve Team
I'm thinking about how to make the 3rd kits work with Kitserver. This is about player kits only, because goalkeeper kits don't use shared palette, and therefore - no problem there. So with player kits, there are basically 2 approaches we could take:

#1. Every time you add a kit to your collection of player kits for a team, you need to rebuild all of the kits for this team. This is definitely something that needs to be automated. There would need to be a manager tool for KDB (like kdbManager was for PES4/WE8i) that would take care of that. So, you would just add a new kit to collection using that tool, and it will offer you to recalculate the palette. This, i think, would be intuitive enough for most people. The disadvantage of this approach is that more different color kits you have for one team - harder it becomes to maintain the same visual quality of each kit, because they all must share the same palette of 256 colors (255 actually, because first one needs to be fully transparent). Another potential difficulty is the good color reduction algorithm. OPTPix ImageStudio does a very good job in that, so at least we know it's possible :) . But to write our own may not be a trivial task.

#2. We could hijack the shared palette approach by basically creating explicit combinations of kits, and then when you try to make combos in game (by pressing "O" button to "Change Setup" in kit selection screen), the kitserver will only allow such combinations to be chosen that actually exists as PNG/BMP files. Advantage here is that you can grow the number of kits without worrying about degradation in visual quality, because those kits will NOT be using shared palette, but instead each one will have its own. Also, when you add a new kit, you don't need to rebuild all of your existing kits, because of same reason. Disadvantage is that user will have to create images for every combination he/she wants. For instance, if you want a 3rd (champions league) shirt, away shorts, and home socks - you will need to make a PNG(BMP) image with this combination. (Of course, there are talented kitmakers amongst us, who will make all those combos for other people to use :) )

What do you think, people?
I'm interested to hear opinions from everybody: "professional" kitmakers, "amateur" kitmakers who may decide to paint or kit or two just for the joy of editing, and also people who just want to easily use the kits, without worrying about how it all works inside

I can't say Konami made it more difficult this time around - they just made it different. The "Change setup" feature i think is a good addition. 3rd kits are still possible, but we need to think how we want to do them, and choose an approach that makes sense. If somebody can think of alternatives to the 2 scenarios above - please share your thoughts.
 

adam jansen

Youth Team
To be honest i think only option 2 looks seriously viable. Some people will want to ad custom kits also, so it could create a scenario where there are 5+ different kits on a 255 colour pallette. Still its great that your trying to implement the third kit thing so quickly juce :rockman: :rockman:
 

juce_66

Reserve Team
adam,
you're right - the #1 solution doesn't scale well in theory. So, if you do indeed have many kits, color reduction artifacts may become visible. However, in practice, it may not be too bad, because it's not typical for a team to have like 6-7 different kits - all using entirely unique colors. Usually, you have home kit, away kit, alternative third kit, and then you have variations of different sponsor logo maybe, different emblems on sleeves (champions league emblem vs. domestic league emblem); maybe some special logos - like Liverpool had the "2005 Champions League Final" badge. But in terms of major colors (the ones where you need many gradations for nice shading effects) we not need many...

So, pehaps we need a good example of the team that has several kits such that all together they don't fit well into 255 colors.
 

Milez

Club Supporter
I think juve would be a good example Juce, since they have one red, one yellow and one black & white shirt in their kitset. Haven't figured out how to make good sets with photoshop with such deviant colors but I guess the experts in this area knows so they might pull it off
 

Rocky

Forza Suarez! (ps brotha can you spare a dime?)
The second option will work well cause some kitmakers already release kits with different combinations. It's been like that with the past kitservers, and you know the saying don't fix it unless it's broken. Although I'd like to have both options, whole bmps with no share palette and mixing and matching with shared palette.
 

juce_66

Reserve Team
i posted the same question on wevolution forums and looks like everywhere people are more in favour of #2.
 

Rocky

Forza Suarez! (ps brotha can you spare a dime?)
juce_66 said:
i posted the same question on wevolution forums and looks like everywhere people are more in favour of #2.

And you can't blame them. I mean for a team like Juventus option #2 is best because of the many types of kits they use. But for a team like say Borussia Dortmund, share palette is best because they have no extra kits and their home and away kits are just inverse colors, meaning it's easy to interchange and the color reduction from the share palette wouldn't be too noticeable. Still, I'd take option #2, I mean I'm sure kitmakers would be willing to go the extra step and make as many combo's of kits as possible.
 

jonah

Youth Team
Yeah, I'd go for #2 as well Juce. As someone said, previous kitservers have worked well and if it ain't broke...

On a seperate note, any ideas why there are random crashes when in 'Edit team' mode in the ingame editor after kitserver's installed?
 

adam jansen

Youth Team
Juce, not to seem pushy, but do you have any idea when such an extension of kitserver could be available ? Im not putting pressure on you, its just that kitserver made PES4 so much immensely better and easier to use and i cant wait til pes5 has the same great utility ! :)

Youre work continues to kick arse :rockman:
 


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