I take the files(9105 &. 7105 for the Live Editor, but it doesn't work there. The game flies out. Then I used your file to create a mod with the editor tool, and it worked...
I don't use the live editor tool, so I won't be much use in that department. Are you asking a question or is everything gravy?
By request:
Eredivisie Scoreboard w/ Full Screen Watermarks and Custom Made Font:
* When making this scoreboard I noticed that it has a very unique font... particularly the capital 'J'. I did a little research and I actually found the exact font that the Eredivisie uses and downloaded it as a ttf file. Something about the format of the font was causing it to clip half of the letters. I had to export one of the large ttf font files in the game (one that's used for scoreboards) and then manually copy the font digits and letters over. Unfortunately I chose the font EACond-Bold as the font that I edited. This has led to a very strange phenomenon: once you start a match with the scoreboard, the font will be applied to all text that would normally have been assigned the EACond_Bold font (you'll see what I mean in-game). In order to fix this, I need to choose a different base ttf font so that this issue does not occur. It doesn't matter what font I replace, the coding in the ttf file (or the anchor points and references) tell the game that the font is EACond-Bold. Interesting discovery, because it means that the name of the font is not the only thing that determines how and where it is applied.
Overlay .big files, ttf font and a .fifamod: https://drive.google.com/file/d/1fVRy0f9ZbZsaxVFI0GED2_36x1975Q6o/view?usp=sharing