scouser09
Senior Squad
Any users with issues need to provide more information if something does not work. Please post the statements and/our file names related to the issue. This makes it easier to find whether you have made a mistake or the issue is a bug. An explanation of what you expect to see and what you actually see is also helpful.
What was the error in the documentation? If it confused you, it will confuse others so it needs to be fixed.
What exactly did you do? Give your statement or file name.
I am unaware of any issues with kit numbers, what exactly have you done? Give me file names and/or statements. You can reduce attendances with this mod, you must add the statements yourself though.
You can currently do it for individual teams. What generic stadium has this problem?
What file name did you use?
Others can test it. You tested RM15 Console for me and there at least two other Xbox 360 users active.
I have already started work and have things to test.
There are some examples in the examples section. Danialbarran has some clearer examples in his thread:
http://www.soccergaming.com/forums/showpost.php?p=3870683&postcount=1
You can currently do it for individual teams. What generic stadium has this problem?
What file name did you use?
Others can test it. You tested RM15 Console for me and there at least two other Xbox 360 users active.
I have already started work and have things to test.
I will take a look at this.
I do not think this is related to RM16. What other mods do you have installed? Do you have a ball assignment in cl.ini?
He created a different kit for each competition. The new way requires less editing as you only need to edit the original kit file and then can apply sleeve patches from any competition. I think there is a decent chance a similar patch will be made this year if this feature becomes popular, but be prepared to wait if you do not do it yourself.
pao4ever;3870952 said:Sorry man, I'm just a moron. It's just that the file name you included in the pdf was incorect. It works perfectly!
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What was the error in the documentation? If it confused you, it will confuse others so it needs to be fixed.
zuzizu;3870957 said:I changed boot, but in kick off mode, It does not change!
What exactly did you do? Give your statement or file name.
deko23;3870966 said:I can't see new modified numbers downloaded from various authors in-game during friendly matches...Can you tell me why? I put the files in the right place regenerating with i68 controller...Do I have to change the cl.ini from the previous version? another little question: is there something about stadium attendance in the latest mod? In friendly matches the tickets are always sold out Thank you very much Scouser!
I am unaware of any issues with kit numbers, what exactly have you done? Give me file names and/or statements. You can reduce attendances with this mod, you must add the statements yourself though.
davjbj78;3870969 said:@scouser09: Is there a way to invert the position of banners in a generic stadium? I mean...to change the position of the home team banner's with the away team one's.
Thanx!
You can currently do it for individual teams. What generic stadium has this problem?
ManUnitedXI;3870987 said:Okay, so how should get it working? I've tried replacing the team .lua files from RM 1.0 but still wasn't working when playing with Valencia.
What file name did you use?
bojance1975;3871090 said:Dramacydal how to test, if you do not have the rev mode in the console?
Others can test it. You tested RM15 Console for me and there at least two other Xbox 360 users active.
I have already started work and have things to test.
Grimbarian;3871153 said:Could someone post an example of how to assign kit overlays please as I can't make head nor tail of the documentation
There are some examples in the examples section. Danialbarran has some clearer examples in his thread:
http://www.soccergaming.com/forums/showpost.php?p=3870683&postcount=1
davjbj78;3870969 said:@scouser09: Is there a way to invert the position of banners in a generic stadium? I mean...to change the position of the home team banner's with the away team one's.
Thanx!
You can currently do it for individual teams. What generic stadium has this problem?
ManUnitedXI;3870987 said:Okay, so how should get it working? I've tried replacing the team .lua files from RM 1.0 but still wasn't working when playing with Valencia.
What file name did you use?
bojance1975;3871090 said:Dramacydal how to test, if you do not have the rev mode in the console?
Others can test it. You tested RM15 Console for me and there at least two other Xbox 360 users active.
I have already started work and have things to test.
gizeL;3871167 said:buddie first of all let me thank you for your work. Once you get the mechanics it's a real upgrade.
I have a little question, tho.
I noticed during career trainings (when outfield players have blue and yellow bibs with custom white numbers) goalkeepers doesn't have any bib applied to them but their kitnumbers are switched into a custom black version (like for the outfield players' bib numbers, but in black instead of white). That sometimes clashes with gk's jerseys.
How can i revise gk's training kit numbers color?
Thank you
I will take a look at this.
zuzizu;3871206 said:I installed RM 16 1.0 and all ball default converted to EA sport White / Black #2. Please help me.
I do not think this is related to RM16. What other mods do you have installed? Do you have a ball assignment in cl.ini?
Grimbarian;3871460 said:Not sure what that is, was it the method used last year in this mod: http://www.soccergaming.com/forums/showthread.php?t=191128
Was hoping we'd get another one of those, perfect for the dummies like me to use!
He created a different kit for each competition. The new way requires less editing as you only need to edit the original kit file and then can apply sleeve patches from any competition. I think there is a decent chance a similar patch will be made this year if this feature becomes popular, but be prepared to wait if you do not do it yourself.