tonybaby38
Club Supporter
colindegreat;3804524 said:Where does this go??
yes , I do not understand how to crowd
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colindegreat;3804524 said:Where does this go??
brunnoce;3804617 said:I guess in general.lua...
Otherwise u have to make individual statements for each team separatly
scouser09;3775985 said:I checked and it is a bug, winter accessories are activated in all overcast matches. This will be fixed in the next version.
brunnoce;3804805 said:paolone_99, ive been playing Serie A with Lazio (Modding way 1.8.2) and i never seen fan cards, very weird...
In kick off mode they work perfectly.
brunnoce;3804078 said:I did edit one player, but the bug applies for all te players in the league, so i think its not that, not to meantion that i noticed before installing mw1.8.2 that revolution mod actually kind of fixes that bug, for exemple, if i edit falcao ingame he looses his winter sleeves but if i set his winter gear in his lua file via revolutio mod he still uses long sleeves in winter despite being edited ingame.
My guess is that something got broke in the DLC career mode files, where its telling the game to load summer gear despite beeing in winter, unfortunatly i dont know anything about editing Career mode files
tonybaby38;3804634 said:I try everything I can not ! we must make a statement ? and I put it in lua ?
sorry my bad English
brunnoce;3804721 said:Scouser, did u ever got to fix this? i think this is what is making the sleevelenght bug i was talking about...
Atm heres how its working, players wear long sleeves in this occasions:
-Winter -> All games
-Summer -> Only wet games, but here is the bug, when u play Overcast + Summer/autum/spring players are not wearing long sleeves but the game takes away all the wrist bands like if they were using long sleeves.
I tried to disable the winter gear from overcast+summer mathes via general.lua assigment(setWinterAccessoriesWeather(3,0,0)) but it didnt work, my players still lose their wrist bands in overcast+summer(0) matches.
Edit: I found out how to solve it, in rm_common.lua, the overcast/summer setting was 0, so the long sleeves were turned off, i changed to 1 and voila, it worked...
Can u tell me what is the file that tells the game overcast games should use winter accessories cause FIFA by default doesnt use it, if i know that file i could possibly set it so the game doesnt wipe the winter accessories on overcast/summer matches.
thanks!
paolone_99;3804787 said:Hi to everyone !
i'm trying to know how fancards works and i've some questions about them...
fancards specs is fancard_id_idcompetition_idopponent_0.dds right ?
i've created some dds fancards by myself and after i regenerate i see them correctly in game (even without Rev. Mod. Patch) but only in single match....
example:
i've tested correctly the different fancard in match using A.S.Roma Vs. Lazio , Milan and Juventus ....
fancard_52_0_0_0 works in every match, fancard_52_0_46_0 is correctly used versus Lazio and so on...
now the questions:
1) fancard_52_0_0_0 is generic for team 52 (career included) or it is used only in single match ?
2) to see my fancards in every career match (Serie A) have i to use a file named fancard_52_31_0_0 ( with some specifics fancard_52_31_46_0 vs. Lazio , fancard_52_31_45_0 vs. Juventus ) ???
3) does fancards works in Serie A career mode ?
4) am i doing something wrong or am i forgetting something ?
5) is there something other to know and to make fancards visible in career ??
thank's to all !
Indifferent;3804995 said:Hello!
Could someone advise me how to get back original Inter Milan kitnumbers? I don't like an automated kitnumber set by RM. What should I do in RM to set back original kitnumber and not to damage the mod working?
ankitgarg301092;3805326 said:Hello Scouser bro........ i have a question.. Is it possible to assign multiple random fancards to a team i.e. different fancards appear randomly in different matches for the team in a single tournament or league.....
scouser09;3805721 said:I assume that you installed a patch including the numbers? Since they are automated numbers, just delete the relevant number files and the original ones should be restored.
Indifferent;3805786 said:scouser09,
Thank you for feedback! I've already solved this problem, just installed specific kit numbers.
But during this procedure I found out another one mismatching in kit numbers. The position of short kit numbers is not similar to real life. At list for Inter Milan it is, did not checked about other clubs.
This is how it should be, the short kit number should be on the left part of the short and above nike symbol:
And this is how it is now:
Can it be fixed somehow in present 1.3 version? Or could you fix it in your further updates, please?
Thanks in advance!
Indifferent;3805786 said:scouser09,
Thank you for feedback! I've already solved this problem, just installed specific kit numbers.
But during this procedure I found out another one mismatching in kit numbers. The position of short kit numbers is not similar to real life. At list for Inter Milan it is, did not checked about other clubs.
This is how it should be, the short kit number should be on the left part of the short and above nike symbol:
And this is how it is now:
Can it be fixed somehow in present 1.3 version? Or could you fix it in your further updates, please?
Thanks in advance!
john_shadow8;3805898 said:@scouser09 can I add somehow a GK minikit for the 2nd GK kit that I made?
rossoneri92;3805934 said:Hi guys! tell me please how can I add kit without CM15, i add kit to sceneassets folder, and what I need to write in team.lua in order to my kit show up in game?) thank you)
Westham;3806095 said:Question about "Automatic seat".
Where can i find the file "chaircmn_textures.rx3", as explained in the documentation.
Thanks.