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.:: Revolution Mod 12 ::.

scouser09

Senior Squad
V.K;3207923 said:
Any chance for a "special mode" for the whole game, so that friendly matches could be played with CL files?

I mean that you specify a tournament ID (eg 223 for CL) and the graphics assigned to that tournament will show in friendlies.


V.K;3207936 said:
Now I try to assign a kitset of Man City for friendlies
-1 is supposed to be tournamentassetid of friendlymatches
So I write a command
assignTournamentPlayerKits(10,0,-1,10,1,1)
Then I create a kit rx3 named kit_10_0_10
But in the kit selection menu it is just green and blue squares and in thye match the default kit_10_0_0 is used.
Am I doing something wrong or is it imposible to use -1 tournamentassetid?

assignTournamentPlayerKits(10,-1,10,1,1)


VaSSi;3207966 said:
You can assign referees kits for friendly s??

Yes.


V.K;3208312 said:
And in addition, a question for Scouser - what about staidums using their own net files? E.g. black, blue, and so on. Possible?

I think that this can be done.


sam_red devil;3208325 said:
@scouser-bro u should start work on stadium activation part..coz guima is back and already has posted amazing screenshots.

This is something I plan to look into.
 

V.K

Starting XI
scouser09;3208461 said:
I mean that you specify a tournament ID (eg 223 for CL) and the graphics assigned to that tournament will show in friendlies.
Ah, I got it. That would be great.

assignTournamentPlayerKits(10,-1,10,1,1)
Thank you. I really should have read the manual more attentively

Thanks for your help & replies
 

andreino

Club Supporter
Can i change player name with revolution mod 12?
i want to edit Adrian Mutu in game Andrei Murgu from Cesena. I have also installed CM12. Thanks.
 

scouser09

Senior Squad
I am starting to add some new features to the mod. If anyone has any suggestions, this would be the best time to discuss them as I may try to add them to the next release.


andreino;3208520 said:
Can i change player name with revolution mod 12?
i want to edit Adrian Mutu in game Andrei Murgu from Cesena. I have also installed CM12. Thanks.

You can not, use CM12 to do this.


rylthanhhai;3209052 said:
excuse me, how to add the adboard plz ? :(

Instructions are in the manual.
 

nabo78

Starting XI
Well...I don't have any clue about new features....I might suggest to create a "Revolution manager"...so a tool that allows us to easly import faces/hair/boots/stadiums/refeeres (it automatically generates records in .lua files); and, about boots, add the chance to import lists of players who wear the same boot just with one click...e.g.
T. Henry - Arsenal FC
D. Corvia - US Lecce
E. Choupo-Moting - FSV Mainz
A. Diamanti - FC Bologna
G. Steinsson - Bolton Wanderers
J. Casquero - Getafe
A. Caracciolo - Novara
M. Arteta - Arsenal FC
Dante - Borussia Mönchengladbach
J. Morel - Olympique de Marseille
L. Ridgewell - West Bromwich Albion
J. Wawrzyniak - Legia Warszawa
P. Barrientos - Catania Calcio
M. Harnik - VfB Stuttgart
G. Niedermeier - VfB Stuttgart
V. Ibišević - VfB Stuttgart
R. Yttergård Jenssen - Norway NT
L. Osman - Everton FC
M. Ndjeng - FC Augsburg
G. Deegan - Coventry City
T. Cairney - Hull City
S. Ameobi - Newcastle United

They all wear Puma King SL White....you just copy and paste the list, choose the boot and here you are!
 

pao4ever

Starting XI
If this was mentioned before, here is the lines that change the referees' kit collars

assignKitDetails(6004,5,-1,-1,-1,-1,-1,8) --Referee Black
assignKitDetails(6005,5,-1,-1,-1,-1,-1,8) --Referee Collar Yellow
assignKitDetails(6006,5,-1,-1,-1,-1,-1,8) --Referee Collar Light Blue
assignKitDetails(6007,5,-1,-1,-1,-1,-1,8) --Referee Collar Red

The last digit, number 8, is the number of the collar.
 

Aladdin

Reserve Team
hey guys I'm new in using this mod, I have import many faces using CM12, and now when I installed the mod and insert the assignment line for a player face and boots like this

but nothing appear in my career , and when I read the instructions I found that you say import faces by CM12 but don't save and add the line in the file, what about all the faces I saved, I hope any one can help and answer me. thanks a lot.
 

pao4ever

Starting XI
the first step for all types of importations are the CM12 ones. so, first of all, you enter CM12 and import the data (faces, boots, adboards etc) you wanna import in your game. and when we say import data, we mean that they will be visible in the game, either saved game or not. so, you enter CM12 as said, import them, get sure that they work properly and then you can write the corresponding command lines in your lua file. in the instructions pdf there is nowhere stated "not save". OF COURSE YOU HAVE TO SAVE WITH CM12!!!
 

rylthanhhai

Youth Team
i follow the instruction in the manual when adding adboard .
i wrote "AssignAdboard(11,2)" then save but nothing happen ingame .
am i forget to do something with CM12 ?

p/s: but how to know an adboard's ID ? ^^
 

sam_red devil

Starting XI
rylthanhhai;3209624 said:
i follow the instruction in the manual when adding adboard .
i wrote "AssignAdboard(11,2)" then save but nothing happen ingame .
am i forget to do something with CM12 ?

p/s: but how to know an adboard's ID ? ^^

look here

11,2 where 11 is team id and 2 is the adboard id.so go to cm12 and the team with id 11 then go to adboards select the id to 2 and import the adboard files and save.its done.
 

Aladdin

Reserve Team
pao4ever;3209554 said:
the first step for all types of importations are the CM12 ones. so, first of all, you enter CM12 and import the data (faces, boots, adboards etc) you wanna import in your game. and when we say import data, we mean that they will be visible in the game, either saved game or not. so, you enter CM12 as said, import them, get sure that they work properly and then you can write the corresponding command lines in your lua file. in the instructions pdf there is nowhere stated "not save". OF COURSE YOU HAVE TO SAVE WITH CM12!!!

thanks for replay, but I do what you say and the face work in friendly match but not in the career don't know why?
 

V.K

Starting XI
As for the new features, I guess I have expressed all my ideas about them before.
Special CL mode is the main one as for me, actually.
 

Aladdin

Reserve Team
I have a question, when i install the mod automatically, at the end a regenerator menu appear for me, is it important to make this generator or if I cancel it the mod works?
 

scouser09

Senior Squad
nabo78;3209286 said:
Well...I don't have any clue about new features....I might suggest to create a "Revolution manager"...so a tool that allows us to easly import faces/hair/boots/stadiums/refeeres (it automatically generates records in .lua files); and, about boots, add the chance to import lists of players who wear the same boot just with one click...e.g.
T. Henry - Arsenal FC
D. Corvia - US Lecce
E. Choupo-Moting - FSV Mainz
A. Diamanti - FC Bologna
G. Steinsson - Bolton Wanderers
J. Casquero - Getafe
A. Caracciolo - Novara
M. Arteta - Arsenal FC
Dante - Borussia Mönchengladbach
J. Morel - Olympique de Marseille
L. Ridgewell - West Bromwich Albion
J. Wawrzyniak - Legia Warszawa
P. Barrientos - Catania Calcio
M. Harnik - VfB Stuttgart
G. Niedermeier - VfB Stuttgart
V. Ibišević - VfB Stuttgart
R. Yttergård Jenssen - Norway NT
L. Osman - Everton FC
M. Ndjeng - FC Augsburg
G. Deegan - Coventry City
T. Cairney - Hull City
S. Ameobi - Newcastle United

They all wear Puma King SL White....you just copy and paste the list, choose the boot and here you are!

I am not interested in developing any programs to simplify using this mod.


davidmb1991;3209304 said:
plz make scoreboard.lua so tht we can assign scoreboard to the tournaments

This is something I would do if it was possible.


rylthanhhai;3209624 said:
i follow the instruction in the manual when adding adboard .
i wrote "AssignAdboard(11,2)" then save but nothing happen ingame .
am i forget to do something with CM12 ?

p/s: but how to know an adboard's ID ? ^^

The first 'A' needs to be lowercase, "assignAdboard(11,2)". You will choose the ID yourself, just select an unused ID and then import adboard in CM12. That assignment will not change anything as Manchester United (11) uses adboard ID 2 by default.


Aladdin;3209828 said:
I have a question, when i install the mod automatically, at the end a regenerator menu appear for me, is it important to make this generator or if I cancel it the mod works?

You need to regenerate to make the mod work.
 

Mdjim

Youth Team
Two cool features will be assigning gloves to gk and scoreboards to tournament.
Two great bonus will be possibility to assign stadium to team when more stadiums will be available and possibility to assign team chants. I don't want my Fifa sounds in windows media player anymore.
 


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