arkapd;3031358 said:I must have to admit : this gameplay - product.ini - has been the best ever experienced by me so far. I had the privilege of testing many versions, some were good over others in some aspects but worse in some other. This version does not have those laser shots, neither does it have super powerful defence where scoring is a real challenge due to David vs Goliath fight. But this gameplay has got total freedom, you can play freely and you feel that this is REAL football where mispasses are quite a common place, defenders jumping and making a false head (they are missing the ball !!!) are not rare, your co-attackers will move freely (their off-the-ball runs are superb). All in all, superb. If only you could fix that stupid substitute problem.
If I use the gameplay database, the gameplay becomes slower and more realistic, but that freedom factor is diminished somewhat (not that the slow pace robs that factor entirely, but it is a known fact to achieve slow pace you have to sacrifice freedom).
Great job man.
@Other gameplay makers:
I am not disrespecting you or your works, in fact you all have made your gameplay reach a zenith by slow but sure evolution. Wish EA had done the same or learnt a little from you all.
sj25;3031531 said:definitely the best ai for fifa 11.completely agree with arka.except the substitution bug problem, evrything is simply too good. now the gameplay is as real as it could be.ai errors are quite common like humans and that is what makes the gp so much more enjoyable. exciting games are now a reality. great work bro.the ai is amazing
im working on the sub bug fix, arka did you do what i told you to do in the product to see if it fixed the sub issue ?
i just hope the freedom hasnt killed the difficulty at all.