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Pietjeklap faces

pietjeklap

Youth Team
I've updated Sneijders face because I hated to play with al long haired Sneijder. Also updates the miniface. I only edited the hair in the standard FIFA11 texture.






Big files:
http://www.filefront.com/17544901/Sneijder.rar/
 

pietjeklap

Youth Team
You can simply add the big files to the right folder and activate them with the texture editor.

I'll upload them in a few minutes ;)
 

pietjeklap

Youth Team
safari;2956974 said:
I need to be active .big file to game folder too. ?
Yes.

safari;2956980 said:
What is that !!!
[screen]
Don't know. Think you imported it wrong. Where did you put the files?

Looks very nice Cesc :)

poet11;2956977 said:
thnx man but can u guide me step by step please i cant understand how to do it
Do you know how to use the FIFA11 Texture Editor?
 

poet11

Oh and tits.
pietjeklap;2956990 said:
Yes.


Don't know. Think you imported it wrong. Where did you put the files?

Looks very nice Cesc :)


Do you know how to use the FIFA11 Texture Editor?

nope i tried but cnt understand.could just guide so that i can learn to use
 

safari

Youth Team
EA Sports\FIFA 11\Game\data\sceneassets\faces
EA Sports\FIFA 11\Game\data\sceneassets\hair
EA Sports\FIFA 11\Game\data\sceneassets\heads
 

pietjeklap

Youth Team
poet11;2956994 said:
nope i tried but cnt understand.could just guide so that i can learn to use
Place the files in the folders as explained down here. Then open data3.big with the editor. Then click Edit > Activate .big files into folder and scroll for the right folder.

safari;2956995 said:
EA Sports\FIFA 11\Game\data\sceneassets\faces
EA Sports\FIFA 11\Game\data\sceneassets\hair
EA Sports\FIFA 11\Game\data\sceneassets\heads

Looks ok but the heads should be placed here:
Program Files\EA Sports\FIFA 11\Game\data\ui\artAssets\heads

Dit you activate the files with texture editor?
 

Cesc Fabregas

Senior Squad
safari;2957002 said:
yes i'm active .big file already
hmmm ,heads just import with FM 11 Beta2 ?
You can also activate it with Texture Editor.
1. Copy the 2dheads.bh to your Game folder.
2. Now open 2dheads.big with Texture Editor and
activate "h139869.big"
3. Now put the 2dheads.bh back to ui\artAssets\heads.

That's it ;)
 


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