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PES5 - KITS by Polevo

torin

Club Supporter
Hi everyone :ewan:
I'm also from a polish editing team called Polevo, just as norek and T-mc. But my speciality are kits. Here are 2 of my newest productions:

Poland Home (06-07):



Poland Away (06-07):



Tell me what you think.
Cheers.
 

torin

Club Supporter
thx guys
Poland GK 1 06-07 (mock):



Poland GK 2 06-07 (mock):



Really don't know what colors will they have (we'll see in march). I've colored them similar to those old ones.
 

uknicknickuk

Youth Team
so when i insert them what should my GGS look like when i hav to choose the 3d model could you plz show a scrrenshot mate thanks...............beautiful kits
 

torin

Club Supporter
thx for all the comments

uknicknickuk said:
so when i insert them what should my GGS look like when i hav to choose the 3d model could you plz show a scrrenshot mate thanks...............beautiful kits

just like that:



Ivory Coast (3d model:32):




 

uknicknickuk

Youth Team
torin thanks for that mate been asking round the forums for 2 days and no reply but thanks to you i can put your kits into my game now and other puma kits cheers
 

MaKaReNo

Youth Team
When I import kits with Graphic Studio, then in-game they are bad (like moved). for example, F.C.Barcelona kits (3D Model 54)...I import the 4 kits with Graphic Studio and in the Kit Properties I put: "round", "licensed team", "apply the same type to the associate..." and in "default hex value 0x" I put 54.

I have seen that in your Graphic Studio photo you put default hex value 0x20 (32 in hexadecimal), so I should put 54 in hexadecimal?. If it is yes, how could I know the correspondency between "normal" and his correspondency in hexadecimal?

Thanks :)
 

mr.chris79

Reserve Team
MaKaReNo said:
When I import kits with Graphic Studio, then in-game they are bad (like moved). for example, F.C.Barcelona kits (3D Model 54)...I import the 4 kits with Graphic Studio and in the Kit Properties I put: "round", "licensed team", "apply the same type to the associate..." and in "default hex value 0x" I put 54.

I have seen that in your Graphic Studio photo you put default hex value 0x20 (32 in hexadecimal), so I should put 54 in hexadecimal?. If it is yes, how could I know the correspondency between "normal" and his correspondency in hexadecimal?

Thanks :)

I had the same problem, mate but it's important that you understand how the 3D kit model number thing works.

At first, here's a pretty good list of all default 3d kit models ingame:
http://evo-web.co.uk/forums/showpost.php?p=595136&postcount=11

It's important that you select the right model for every kit you wan to import, convert the number of the 3D model to hexadecimal code by using the Windows calculator (choose "scientific" out of the display menue, this allows the dec to hex conversion).

For example, Barcelona's wide-back kits are, according to the list, 3D model nr. 52 (decimal) and 34 (in hexadecimal). Make sure your windows calculator is set to decimal, then type in 52 and click on hex and the converted nr. 34 will appear.
So put "34" into the default hex window in GGS kit properties, not 52. Then ingame the kit should be in the right position.

If you insert kits for unlicensed teams, do it the same way with the right hex converted nr. Furthermore it's important that when you're starting the game after importing the new kits, go into edit team mode, select "edit kits", and choose default and confirm, so it updates the kits and shows them (hopefully) correctly if you did all as described.

Hope, I didn't forget any step.
Good luck.
 

Pavlos

Club Supporter
It isn’t my thread but i’m from PolEvo and i think that i can add my kits to this topic. Sorry Torin :P

I have dane new germany's home kit. Here it is…


Any comments?
 

MaKaReNo

Youth Team
mr.chris79 said:

Thanks a lot for your answer!, I have read and I think that I understand it...tomorrow I will try to do.

- For licensed team, when I import new kits, then in-game editor I can´t choose edit kit...for licensed team it isn´t necessary?

- In Graphic Studio, when I import new kits of a club or selection that has 2 or more different 3D Model (playerA, playerB, goalkeeperA, goalkeeperB)...should I put "Aplly the same 3D Model for...."?

Thanks again :jap:
 


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