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faceNside said:What about spanish version? Any fixes yet?
Oh, and this file seems to be corrupted... Any good link? Or could someone send me directly the correct appearences option file?
Dr_psikick said:I have the same problem with France and FC Porto. so far i've only see this two teams...
mallum said:Yeah correct appearance option file corrupt
FCH said:I know that, but what is when we import the old Kit ? people are crying about : ARGGG Old Roma Kit - The Problem is that no Kitmakers test her Kits with import in the .bins. They test them only in Kitserver and the 3D Modell for WideBack Kits are totally different between the Kits in .bins. I ask 10 Kitmakers, noone know the right Modell for the .bins. And you can´t edit the lizenzed Teams in the InGame Editor. For finding out the corecct Model. You have to import the Kit with GGS and change the Model again again and again, this are spend me ages, because you have to start the game everytime when you change the 3D Model in GGS.And when you unlucky you have to start the Game 100 Times before you find the corecct 3D Model. Tell me the Solution for that and we bring you all UptoDate Kits in the Fix
Thanx pal!a²³ said:I thought that as well, because I only got a about 40kb archive when I had downloaded it with my Firefox. But trying to download that file with the Internet Explorer should work out for you like it did for me.
a²³ said:I thought that as well, because I only got a about 40kb archive when I had downloaded it with my Firefox. But trying to download that file with the Internet Explorer should work out for you like it did for me.
a²³ said:It could be that I just found out a little bug. Maybe someone can confirm this one...
When I try to change the player settings in-game of the master league my screen blacks out with a "pes5.exe has encountered a problem" error message and kicks me back to the desktop. This applies to the fully patched german version of the game, regardless of which exe or optionfile is used. This can be reproduced by me everytime I try to change those settings (cursor name and so on) in a match of the ML.
The original Konami setup works just fine.
So, anyone else noticed such a naughty behaviour?
Best Regards
sisalik said:Could someone finally help me? I cant get 0_text.dkz to work properly.