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Onsche's "Advanced Gameplay NewGen"

Onsche

Youth Team
This project was already dead. But i can now announce that my gameplay comes back. This decision was not easy for me, because Regularcat and FifaCCitiu make very good work. This gameplay is no competition product for Regularcat or FifaCCitiu, i have great respect for this guys.

My gameplay is a other interpretation for FIFA. My focus is how last year on balance, ai and game design. I hope you like my gameplay stuff and i'm glad for many feedback.

Stay tuned!!!(Y)
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
A good game play is part of a soccer games, like a good graphics, but unfortunately this time is not the originals from EA so intoxicating.
There are already some gameplay, you can use, but really happy are probably the least of it.
What therefore puts nearer a successful series of Fifa09 gameplay to continue.
For this reason, FifaPlanet presents today the new, always desired Advanced Gameplay NewGen of our best Gameplay-masters Onsche.




Download v1.0

---> Features <---

New Goalkeeper reactions
New ball physic (better shots, passes, crosspasses)
Control the player even more dynamic
Tackles are much better
Ball reacts is better
AI is much better (more aggressivenes, better DEF/OFF
AI is optimzed too
Better tactic is possible (new positional play, better momentum)
New weather physics

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Now that we have recently releast the grandiose Advanced Gameplay NewGen patch of our team-member Onsche now follows a comprehensive update to version 1.1.
On the basis of internal and external criticisms of its gameplay, has now made Onsche some changes and added new features.



Download v1.1

--> Features v1.0 <--

Goalkeeper reactions (improved)
New ball physic (improved)
Control the player even more dynamic (improved)
tackles are much better (improved)
Ball reacts is better (improved)
AI is better (very improved)
AI is optimzed too (improved)

--> New Features v1.1 <--

more sprints
AI goes effective to goal
better combos are possible
better crosspasses (also AI)
AI makes more tricks
AI shots more on goal
smooth play control
better shot system
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
--> introduction <--

Onsche's Advanced Gameplay NewGen v2.0 isn't only a further development of v1.1, but a complete restructuring. It improved the already good features of v1.1 but at the same time brings a significant changes. Therefore the rise to a complete new version. My objective was to create a very difficult gameplay with good balance, but without forced to be. With this gameplay you will have a complete new game experiences, the old EA gameplay is almost banished, but read self...



Download v2.0

--> Features v2.0 <--

Goalkeeper reactions (very improved)
New ball physic (very improved)
Control the player even more dynamic (very improved)
tackles are much better (very improved)
Ball reacts is better (very improved)
AI is better (significant improved)
AI is optimzed too (significant improved)
more sprints (improved)
AI goes effective to goal (very improved)
better combinations are possible (improved)
better crosspasses (also AI) (very improved)
AI makes more tricks (improved)
AI shots more on goal (very improved)
smooth play control (very improved)
better shot system (very improved)

--> Specific changes for v2.0 <--

complete new play structure
complete new play design
script very reduced
much better simulation feeling
more fouls
more and better standards
much better collisions, physic jostles and tackles
more and better tactical possibilities

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
The version 2.1 will be the last gameplay edition of the popular gameplay series "Advanced Gamplay".
In this last version the focus is on the gameplay balance, on some bugfixes and on the structure.
Certainly all of the features of the version 2.0 were taken in the new 2.0 version.
Furthermore there are some changes and new features especially you will feel more freedom.
Without any doubt this last version is a successful conclusion of the gameplay series NewGen.



--> Features v2.1 <--

* Keeper much reworked
* stlll better reactions
* Passes much more individual
* Ballphysic again optimized with better roll and bounce effect
* Weather effects has more balance
* Sprints are more efficient


--> specific changes for v2.1 <--

* Gameplay balance complete optimized
* v2.1 has much more freedom feeling for controls, dribble, shoots etc.
* body jostles amplified
* scripting is so good as possible banned
* AI difficulty is one again pushed up, top teams are noticeable harder
* intense bugfixing


Download Gameplay Patch v2.1

Supported for FHL Switcher

...and many more​
 

Andreasmax

Senior Squad
Installation:

Going in the options from the FileMaster:


Open the "config.dat" and find the ai.ini:


Import the new ai.ini:


Search the File in the Patch-Folder:


The same work for the "ini.big":


If under "Compressed" not a NO, klick above of the Symbol for "Decompressed":
 

regularcat

Manager
Moderator
Onsche;2851498 said:
This project was already dead. But i can now announce that my gameplay comes back. This decision was not easy for me, because Regularcat and FifaCCitiu make very good work. This gameplay is no competition product for Regularcat or FifaCCitiu, i have great respect for this guys.

My gameplay is a other interpretation for FIFA. My focus is how last year on balance, ai and game design. I hope you like my gameplay stuff and i'm glad for many feedback.

Stay tuned!!!(Y)

the fact fifac & i make gameplays shouldnt matter, you made the game good when you created gameplays for 09.

dont ever let anyone deter you from doing something you are good at.

fifac & i dont look at this as a competition, but as more & different ways to
play & make the game better.

waiting for the release man.
 

Onsche

Youth Team
regularcat;2851624 said:
the fact fifac & i make gameplays shouldnt matter, you made the game good when you created gameplays for 09.

dont ever let anyone deter you from doing something you are good at.

fifac & i dont look at this as a competition, but as more & different ways to
play & make the game better.

waiting for the release man.

Yes, my 09 gameplay was great and popular. This year is it harder, the demand is much fewer. My FIFA 10 gameplay is of course not perfect, but it gives different gameplay's for different tastes. Besides any has other focus, and that is good, the user needs the choice.

BTW, i use also your gameplay and it has a good base. You make this very good, even with core changes. I know this hard work, this is to respect. But how as i said, my gameplay will no competition product, it give enough competition rivalry in scene.
 

regularcat

Manager
Moderator
Onsche;2851677 said:
Yes, my 09 gameplay was great and popular. This year is it harder, the demand is much fewer. My FIFA 10 gameplay is of course not perfect, but it gives different gameplay's for different tastes. Besides any has other focus, and that is good, the user needs the choice.

BTW, i use also your gameplay and it has a good base. You make this very good, even with core changes. I know this hard work, this is to respect. But how as i said, my gameplay will no competition product, it give enough competition rivalry in scene.

you say a good base ?

so you are altering mine for yours ?
 

Onsche

Youth Team
regularcat;2851696 said:
you say a good base ?

so you are altering mine for yours ?

What??? OMG! no. My gameplay is very long in development, even since demo. My god! why think you this?
 

regularcat

Manager
Moderator
Onsche;2851705 said:
What??? OMG! no. My gameplay is very long in development, even since demo. My god! why think you this?

Onsche;2851705 said:
BTW, i use also your gameplay and it has a good base.

just quoted what i read, its no big deal, i believe you.

just said it because thats what i thought you meant, maybe i just couldnt fully understand what you
meant by the way you typed it.
 

Onsche

Youth Team
regularcat;2851718 said:
just quoted what i read, its no big deal, i believe you.

just said it because thats what i thought you meant, maybe i just couldnt fully understand what you
meant by the way you typed it.

No no, i meant i use your gameplay for playing. No worry, my gameplay is complete own creation, with few elements from my FIFA 09 gameplay. I have no interest to steal, never.
 

Onsche

Youth Team
Ok guys (and maybe girls:innocent_smile_1:) tomorrow comes my first gameplay for FIFA 10. I'm very curious to know feedback...

so stay tuned!!!
 

Onsche

Youth Team
A good game play is part of a soccer games, like a good graphics, but unfortunately this time is not the originals from EA so intoxicating.
There are already some gameplay, you can use, but really happy are probably the least of it.
What therefore puts nearer a successful series of Fifa09 gameplay to continue.
For this reason, FifaPlanet presents today the new, always desired Advanced Gameplay NewGen of our best Gameplay-masters Onsche.




Download Advanced Gameplay

---> Features <---

New Goalkeeper reactions
New ball physic (better shots, passes, crosspasses)
Control the player even more dynamic
Tackles are much better
Ball reacts is better
AI is much better (more aggressivenes, better DEF/OFF
AI is optimzed too
Better tactic is possible (new positional play, better momentum)
New weather physics


...and many more​
 

Merdiso

Senior Squad
Tested it, and loved it.
It makes the game much harder, just because the AI knows to pass just much better instead of jostling to your box.
I mean, if you press a player with 3 players if you don't make a perfect tackle he can make a decisive through ball for the unmarked player(s), which is just amazing !
The ball physics are good, so all in all the patch is great, I find it the best one.
 

Onsche

Youth Team
Merdiso;2852656 said:
Tested it, and loved it.
It makes the game much harder, just because the AI knows to pass just much better instead of jostling to your box.
I mean, if you press a player with 3 players if you don't make a perfect tackle he can make a decisive through ball for the unmarked player(s), which is just amazing !
The ball physics are good, so all in all the patch is great, I find it the best one.

Nice to hear, great thanx for the feedback. A new version is already in progress, the changes will be not big but very sensible.

stay tuned!
 

Victor11

Club Supporter
good gameplay mate..I like the passing and the ball physics..more shots by cpu would be good..anyways a really good gameplay..thx for the effort mate
 

regularcat

Manager
Moderator
good job onsche, looks like you got a winner here w/ this ai.

keep it up man.

maybe ill write a program to switch between yours, fifac's & mine for a change of play every couple of matches.


i was thinking about making an ai for each league based on how they play, w/ the app to switch between them accordingly.

so far i have an bbva, epl, & an afa ai.
 


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