I have made this small tool for myself to transfer over 200 created players from FIFA12 to FIFA13. It is a simple excel file with some macros that do the required work in excel automatically. I don’t know any programming languages to do this so I used my excel knowledge combined with a few simple lines of Visual Basic.
I still create players in FIFA12 with Creation Master and then use this excel tool to transfer it over to FIFA13.
Install it and open the Read Me file where you find a step by step explanation.
FIFA13 has a different player overall rating calculation than FIFA12 therefore when transferring it over this will change. I have chosen an option to leave the specific attribute ratings (e.g. crossing, speed…..) the same and accept the player overall rating change. If someone can give me a player overall rating calculation for FIFA13 I could change this to keep the overall rating as it is in FIFA12 and adjust the specific attribute ratings to match the overall rating.
Also boot IDs are different so what I did is to give every player a generic boot with two colours that match in colour the specific boot (eg Nike boot) assigned to it in FIFA12. Boot matching is in worksheet shoeconversion that can be edited. If someone can match the FIFA12 and FIFA13 boots editing this worksheet will do the job.
I have found one small mistake in the file. I didn't cover the FIFA12 shoetypecode ID (0). Also done some improvements.
Still can’t find anywhere the FIFA13 boot ID list. If everyone knows please give me a link I would like to improve this to match shoes rather than use generic types.
Download link.
http://www.mediafire.com/?tjvwp9v4ebq9vqq
I have made one for teams transfer also. This was far more complicated than the player tool. I encountered issues around the language database file. Because of this there are a few things required to be done that was not required in player transfer. LanguageStrings.txt has to be opened with notepad and re-saved with Unicode encoding. Also when LanguageStrings is reloaded in DB Master hashids has to be recalculated. (Hash calculation formula is unknown to me).
I have tested this only on one team so strongly recommend making a backup copy of your latest fifa_ng_db-meta, fifa_ng_db, and any language files that you are to modify (for examle eng_us-meta and eng_us)
Download link.
http://www.mediafire.com/?ngdhifh91x57rpu
I still create players in FIFA12 with Creation Master and then use this excel tool to transfer it over to FIFA13.
Install it and open the Read Me file where you find a step by step explanation.
FIFA13 has a different player overall rating calculation than FIFA12 therefore when transferring it over this will change. I have chosen an option to leave the specific attribute ratings (e.g. crossing, speed…..) the same and accept the player overall rating change. If someone can give me a player overall rating calculation for FIFA13 I could change this to keep the overall rating as it is in FIFA12 and adjust the specific attribute ratings to match the overall rating.
Also boot IDs are different so what I did is to give every player a generic boot with two colours that match in colour the specific boot (eg Nike boot) assigned to it in FIFA12. Boot matching is in worksheet shoeconversion that can be edited. If someone can match the FIFA12 and FIFA13 boots editing this worksheet will do the job.
I have found one small mistake in the file. I didn't cover the FIFA12 shoetypecode ID (0). Also done some improvements.
Still can’t find anywhere the FIFA13 boot ID list. If everyone knows please give me a link I would like to improve this to match shoes rather than use generic types.
Download link.
http://www.mediafire.com/?tjvwp9v4ebq9vqq
I have made one for teams transfer also. This was far more complicated than the player tool. I encountered issues around the language database file. Because of this there are a few things required to be done that was not required in player transfer. LanguageStrings.txt has to be opened with notepad and re-saved with Unicode encoding. Also when LanguageStrings is reloaded in DB Master hashids has to be recalculated. (Hash calculation formula is unknown to me).
I have tested this only on one team so strongly recommend making a backup copy of your latest fifa_ng_db-meta, fifa_ng_db, and any language files that you are to modify (for examle eng_us-meta and eng_us)
Download link.
http://www.mediafire.com/?ngdhifh91x57rpu