ALI FOOTBALL ©
Club Supporter
When the gameplay it will be published?
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ALI FOOTBALL © said:When the gameplay it will be published?
Don't assume that just because a parameter exists in one of the INI files that it is actually used by the game. None of the INAIR_ or STATIC_JOSTLE_ parameter names appear anywhere in the .EXE, so it is pretty certain that they are no longer used (if they ever were)ALI FOOTBALL © said:these they are the parameters to increase the errors in air
gamerguy350 said:NK, I made a few tiny changes to your gameplay and I feel it is more rewarding. First off, I saw that you had the CPU goalie at 125.
I know you're trying to make the game harder, but this is not really the way to do it. We need a tighter defense that makes it harder to get a shot off, not super goalies that save everything.
I lowered the CPU goalie to 85 and raised Human goalie to 85 and I'm having a satisfying experience. I also raised both the CPU Intercept Skill and Player Intercept Skill both to 3, which I find increase their pace when going for a 50/50 ball.
Otherwise, excellent update. I'd gone off Fifa but came back for your gameplay and it's very rewarding. Right now I'm in the middle of a 0-0 extra time game between Germany and Portugal. Neither side has gotten many shots off which shows that if you keep at it there won't be a need for super goalies.
ALI FOOTBALL © said:I hope that you will follow my advice and like I told you MYSELF can help you if want..
NK FOOTBALL © said:Yes you are right, there are reasons why the game isn't balanced yet in the beta's released. Once the update is near release of the 1st version, it will be far more balanced.
Though you've kinda shot the beta in the foot by editing it haha. Just leave it to me, I am well aware of the balancing required between user and cpu, especially after the feedback in FIFA 06.
By the way, the CPU doesn't take a shot-off at goal the same as you would with a game-pad. This is also one of the reasons why EA themselves never have the CPU and USER keeper set to the same value, because at the end of the day, if both keepers are set to 85, I guarantee the one side of the game that will be scoring most of the goals will be you, and the cpu will struggle. A balanced update doesn’t necessarily mean the same values for both you and cpu. I don’t think anyone here is wanting an update where each match feels like they’ve won every time.
NK.
gamerguy350 said:I'm not saying make it so you score with every shot. I feel in the 80-90 range is a good place to be. Anything over is just too hard. You'll probably end up scoring the same amount of goals, but what do you prefer, a Wayne Rooney shot from the 18 that hits the top corner, or that same shot parried by the keeper and Saha with the tap in?
I really hate scoring from tap ins every time. I think the goal of your gameplay, as far as the CPU defence goes, should be making the defence tighter and harder to get a shot off, but if you do get a killer off it shouldn't be parried and then the tap in.
Forget that - I am talking nonsense (used the wrong file, put it down to a senior moment)StevePitts said:None of the INAIR_ or STATIC_JOSTLE_ parameter names appear anywhere in the .EXE