ENB can you get herehttp://www.editing-generation.blogspot.com/2012/03/peningkatan-grafis-fifa-12-edisi-4.html
and you can edit the benchmark see here http://enbdev.com/old_doc_en.htm
and this is my lua settings:
local InitializeSettings = function ()
local as = gSportsRNA
local settingTable = as: gettable ("Settings")
-- Set up defaults (high detail)
as: SetInt (settingTable, "DropMipRX3_MipsToDrop", 0)
as: SetInt (settingTable, "DropMipRX3_MinTexDimension", 8192)
as: SetInt (settingTable, "FlatShadow_ScaleReduction", 0)
as: SetInt (settingTable, "FlatShadow_MaxLights", 4)
as: SetInt (settingTable, "Jumbotron_ScaleReduction", 0)
as: SetInt (settingTable, "SelfShadow", 1)
as: SetInt (settingTable, "SelfShadow_ScaleReduction", 0)
as: SetInt (settingTable, "PostFX_RainDrops", 1)
as: SetInt (settingTable, "PostFX_AutoExp", 1)
as: SetInt (settingTable, "PostFX_Bloom", 1)
as: SetInt (settingTable, "PostFX_DOF", 1)
as: SetInt (settingTable, "PostFX_Rectilinear", 1)
as: SetInt (settingTable, "PostFX_Vignette", 1)
as: SetInt (settingTable, "PostFX_ColorCube", 1)
as: SetInt (settingTable, "PostFX_ColorCubeDepth", 1)
as: SetInt (settingTable, "Grass", 1)
as: SetInt (settingTable, "Cloth", 1)
as: SetFloat (settingTable, "PlayerLodPercentageMultiplier", 100.0)
as: SetInt (settingTable, "PlayerLodMinimum", 0)
and you can edit the benchmark see here http://enbdev.com/old_doc_en.htm
and this is my lua settings:
local InitializeSettings = function ()
local as = gSportsRNA
local settingTable = as: gettable ("Settings")
-- Set up defaults (high detail)
as: SetInt (settingTable, "DropMipRX3_MipsToDrop", 0)
as: SetInt (settingTable, "DropMipRX3_MinTexDimension", 8192)
as: SetInt (settingTable, "FlatShadow_ScaleReduction", 0)
as: SetInt (settingTable, "FlatShadow_MaxLights", 4)
as: SetInt (settingTable, "Jumbotron_ScaleReduction", 0)
as: SetInt (settingTable, "SelfShadow", 1)
as: SetInt (settingTable, "SelfShadow_ScaleReduction", 0)
as: SetInt (settingTable, "PostFX_RainDrops", 1)
as: SetInt (settingTable, "PostFX_AutoExp", 1)
as: SetInt (settingTable, "PostFX_Bloom", 1)
as: SetInt (settingTable, "PostFX_DOF", 1)
as: SetInt (settingTable, "PostFX_Rectilinear", 1)
as: SetInt (settingTable, "PostFX_Vignette", 1)
as: SetInt (settingTable, "PostFX_ColorCube", 1)
as: SetInt (settingTable, "PostFX_ColorCubeDepth", 1)
as: SetInt (settingTable, "Grass", 1)
as: SetInt (settingTable, "Cloth", 1)
as: SetFloat (settingTable, "PlayerLodPercentageMultiplier", 100.0)
as: SetInt (settingTable, "PlayerLodMinimum", 0)