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naboots78

JJ_RO

Club Supporter
Juraj..you need help exporting the rx3 shoe model you edited in blender? well I've made a few myself for personal use... mostly small changes, like making the shoes smaller so the players dont look like big foot in game lol. The problem I'm seeing in your vapor x model, is that you're using the superfly boots right? and you probably had to cut the anklets, I tried that once and this causes some weird graph erros in game and maybe this is preventing you to export the file, I suggest you edit the original vapor x model, no graph glitches and it will work with the older textures
 

JJ_RO

Club Supporter
Paulfra...dont check the general overwriting mode, export it like if it was a head model. Check face editing mode and then head model, assuming you put the shoe model in the 3D model slot
 

JJ_RO

Club Supporter
Well then export it like I said to paulfra...check face editing mode then head model and click face model export assuming you first placed the shoe model in the 3D model file slot
 

Paulfra

Youth Team
JJ_RO;3914913 said:
Paulfra...dont check the general overwriting mode, export it like if it was a head model. Check face editing mode and then head model, assuming you put the shoe model in the 3D model slot

OK mate, I'll follow your instructions and see what happens! I'll let you know how it worked! Really pretiate your answer mate!! Thanks a lot...
 

nabo78

Starting XI
Last preview:

Guys, I'm so sorry, I know that I'm making you wait. Tomorrow, I'll release the first two c-ways.
 

Paulfra

Youth Team
JJ_RO;3914913 said:
Paulfra...dont check the general overwriting mode, export it like if it was a head model. Check face editing mode and then head model, assuming you put the shoe model in the 3D model slot

Mate, I did it again following your advise, but got this error, don't know what to do. Thanks in advance if you could help me.

This is the error: http://imgur.com/eUQ2mq9
 

JJ_RO

Club Supporter
Yeah I remember that error...is because you cut a lot from the original model in blender edit mode, if you cut a little bit you may export it, but it will give you some funky glitches in game.
Try what I do, use the original model of a shoe, (for example the nike tiempo shoe for the nike tiempo texture) and in edit mode all I do is change the size with pull or scale, in sections or all as whole(depends on you), then I go to sculpture mode and fix some out of place tips,etc... finally go to object mode and export.
Thats the way it works for me every time lol because sometimes exports correctly, but the changes you made in the model dont save
 


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