john_shadow8
Youth Team
does it affect the saved career guys??
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sakare;3444312 said:when i try import the new LanguageStrings.txt DBM 12 crashed i also tryed DBM 13 !!! Any solution ?
nabo78;3444685 said:I did it and everything went well.
Amazing fakefisher!
sakare;3444312 said:when i try import the new LanguageStrings.txt DBM 12 crashed i also tryed DBM 13 !!! Any solution ?
fakefisher;3444134 said:1. open the language database (e.g. eng_us.db) with DB Master 12
2. export the table as LanguageStrings.txt to your destop
3. copy all the lines in my LanguageStrings_addboot.txt to the end of yours LanguageStrings.txt, save it.
4 import the new LanguageStrings.txt to your language database and save.
5 enjoy it.
k4lek;3445278 said:my idea is removed the old boots that came from default ea.
k4lek;3446004 said:1. no i was wrong 128+23=151. if you add more than 128 licenced boots the ea generic boots will reduce. oh god how do explain this... like this if you have 129 licenced boots count your ea generic boots it will be 22. you must be missing the yellow boots.but that not problem at all my fifa will crash when entering edit player menu start if all boots bigger than 165
2. ops sorry don't see that
about goalkeeper gloves i see GkGlovePattern_1 to GkGlovePattern_62 in eng_ng_db.db
if you count there are 37 Gk Glove but when you go to edit player menu for goal keeper it only show 18 GK Glove. i mean it's there a trick by manipulated database like changing powid to -1 just like playerboots table. i don't find in database Gk glove table.. btw you and nabo78 make a great job i can say god bye to *CreatePlayerBoot_54.
keep me inform if you have the trick
fakefisher;3446097 said:maybe your are right, because I don't set the shoe's Powid to -1,that maybe equal to isvailableinstore =0
Anyway, I make a add-ons for N78 bootpack fix the bootname and bootlist
http://www.mediafire.com/?b28zuci6xe1pk1w