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Musthave util - fifaFS v.4

govnodav

Club Supporter
If you make patches - use this utility
it solves almost all known problems

you can use it like gfxpak or impbig
or write scripts... there are many examples
and info inside...


http://www.fifasoccer.ru/en/ft/fifafs/

• 100% EA compatible FAT rebuilding algorithm
• File Masks ability (say "No!" to long scripts)
• FSH Hashing — the fifaFS' brand new feature
• Command line support — the most useful commands: extract, import, etc
• New scripting facilities

- include

- if, goto, labels, break, trace

- makedir, removedir commands

- write to registry

- predefined variables

- saves backuping

• UEFA CL 04/05 Support

• TCM 2005 Support

currently, fifaFS is the only tool that regenerates FAT and works with .big files correctly
It might restore your FAT if it was corrupted by other programs (like CC 2005 or FATBHBuilder).
Now fifaFS also takes care about FSH files. You won't have mess with textures anymore. Read documentation about FSH Hashing.
 

davidmende

Starting XI
Man what´s wrong with this russian site... I haven´t even able to donwload it yet... every time i click on the donwload link only take me to the same page... Is there any other site from which I can download it????
 

govnodav

Club Supporter
Originally posted by davidmende
Man what´s wrong with this russian site... I haven´t even able to donwload it yet... every time i click on the donwload link only take me to the same page... Is there any other site from which I can download it????

fixed.
please try again
 

Katsche

Youth Team
i will use fifaFS 4 like "ImpBIG".
with ImpBIG i have this comand:

"/i zdata_16.big crowdtexobj.texobj541412353515625__texture0634765625__1.fsh Fifa4Fans/Crowds/fifa05-50.fsh /c"

what comand i have to use in fifaFS 4 ???

i have try many comands, but i allwas get a error "file crowdtexobj.texobj541412353515625__texture0634765625__1.fsh not found" !!!
 

govnodav

Club Supporter
i will use fifaFS 4 like "ImpBIG".
with ImpBIG i have this comand:

"/i zdata_16.big crowdtexobj.texobj541412353515625__texture0634765625__1.fsh Fifa4Fans/Crowds/fifa05-50.fsh /c"

what comand i have to use in fifaFS 4 ???

i have try many comands, but i allwas get a error "file crowdtexobj.texobj541412353515625__texture0634765625__1.fsh not found" !!!

"like" doesn't mean "in the same way" ;)
fifafs adds files with the same name as they named on your HDD (fifa05-50.fsh) if you use it from command line

but you can write small script:
mountfs .
-ar|16 crowdtexobj.texobj541412353515625__texture0634765625__1.fsh|c, Fifa4Fans/Crowds/fifa05-50.fsh
let's save this script as "crowd.txt" and put with fifafs.exe in fifa\data folder

then command will be:
"fifafs.exe crowd.txt"

other solution is to rename fifa05-50.fsh into crowdtexobj.texobj541412353515625__texture0634765625__1.fsh and give command:

"fifafs.exe -ar:16 . Fifa4Fans/Crowds/crowdtexobj.texobj541412353515625__texture0634765625__1.fsh -c"

all this will work if fifafs is situated in fifa\data folder, or you must specify this folder in command line (or in script - after "mountfs")

---------------------------------------

How use it ?
Tutorial please

as open fifa4_eng.zip,
you will notice a lot of different examples and
documentation along with fifafs.exe came out of archive
 

FER04

Reserve Team
NOTE Parsing script: Line 1: Loading fonts.txt
WARNING Parsing script: Line 1: File not found: fonts.txt
NOTE Mounting FS: No file system found
What solution for this?????
:)
 

govnodav

Club Supporter
Originally posted by FER04
NOTE Parsing script: Line 1: Loading fonts.txt
WARNING Parsing script: Line 1: File not found: fonts.txt
NOTE Mounting FS: No file system found
What solution for this?????
:)

why don't you post script here which you are trying
to execute?

I think you are including fonts.txt, but it doesn't exists
in same location as fifafs.exe

also you have specified wrong directory with mountfs command
maybe you should try to use variables:
mountfs $dir_fifa2005$\data\
 

cgr

Club Supporter
I have tried using FifaFS to import kits to my fifa, but after running fifaFS with a script, my fifa crashes when I play a game with the team with the new kit.


install script:
set $fifadir$, registry { HKEY_LOCAL_MACHINE : SOFTWARE\EA SPORTS\FIFA 2005 : Install Dir }
mountfs $fifadir$\data\

fshhashing random_only
; kits
-r playerkittexobj.texobj463104248046875__texture23__0_0_1.fsh |c, playerkittexobj.texobj463104248046875__texture23__0_0_1.fsh
-r playerkittexobj.texobj463104248046875__texture23__1_0_1.fsh |c, playerkittexobj.texobj463104248046875__texture23__1_0_1.fsh

-cp $fifadir$\data\gui\assets\kits\j0_00001.big, j0_00001.big
-cp $fifadir$\data\gui\assets\kits\j1_00001.big, j1_00001.big

log file :
fifaFS v.4 [20.02.05] PUBLIC
(c) Mania Software, 2001-2005
http://www.fifasoccer.ru
e-mail: [email protected]


NOTE Parsing script: Line 1: Loading install.txt
NOTE Parsing script: Line 1: Registry value is 'C:\PROGRA~1\EASPOR~1\FIFA20~2\'
NOTE Parsing script: Line 9: File will be overwritten: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\gui\assets\kits\j0_00001.big
NOTE Parsing script: Line 9: File copied: j0_00001.big
NOTE Parsing script: Line 10: File will be overwritten: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\gui\assets\kits\j1_00001.big
NOTE Parsing script: Line 10: File copied: j1_00001.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_01.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_02.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_03.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_04.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_05.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_06.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_07.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_08.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_09.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_10.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_11.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_12.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_13.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_14.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_15.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_16.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_17.big
NOTE Mounting FS: Opening C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_18.big
NOTE Prepairing files: Hashing playerkittexobj.texobj463104248046875__texture23__0_0_1.fsh~ with 0x02dc21ed
NOTE Prepairing files: Compressing playerkittexobj.texobj463104248046875__texture23__0_0_1.fsh~
NOTE Prepairing files: Hashing playerkittexobj.texobj463104248046875__texture23__1_0_1.fsh~ with 0x5b89c548
NOTE Prepairing files: Compressing playerkittexobj.texobj463104248046875__texture23__1_0_1.fsh~
NOTE BIGs work: Unpacking zdata_02.big into ~~tmp\2
NOTE BIGs work: Replacing in unpacked zdata_02.big: file copied playerkittexobj.texobj463104248046875__texture23__0_0_1.fsh~ to playerkittexobj.texobj463104248046875__texture23__0_0_1.fsh
NOTE BIGs work: Making zdata_02.big from ~~tmp\2\*.*
NOTE BIGs work: Unpacking zdata_08.big into ~~tmp\8
NOTE BIGs work: Replacing in unpacked zdata_08.big: file copied playerkittexobj.texobj463104248046875__texture23__1_0_1.fsh~ to playerkittexobj.texobj463104248046875__texture23__1_0_1.fsh
NOTE BIGs work: Making zdata_08.big from ~~tmp\8\*.*
NOTE Creating new FAT: We use fifa2005 FAT
NOTE Creating new FAT: Rewriting fifa.fat...
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_01.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_02.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_03.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_04.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_05.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_06.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_07.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_08.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_09.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_10.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_11.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_12.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_13.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_14.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_15.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_16.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_17.bh generated
NOTE Creating new BH files: C:\PROGRA~1\EASPOR~1\FIFA20~2\\data\\zdata_18.bh generated

Statisics
NOTES: 56
WARNINGS: 2
FATAL ERRORS: 0
EXECUTION TIME: 1,76 sec
[20-03-2005 16:33]

FifaFS is dedicated to our friend and colleague
and real old bat, actually ;-)
Sergey 'SlayeR' Botcharov
 

El Diablo Rojo

Starting XI
Is there a limit for kits importing? Because i imported 70 kits using FifaFS v4.0 and now it simply won't start a match even if both teams don't have 2gk kits.
 

davidmende

Starting XI
Diablo have you imported gk or 3rd new kits in the game successfully?? and if you do can you explain man, I´ve been trying without any results.

About your question I think there´s a limit, i read here in a thread that you shouldn´t import more than 30 new kits, because the zdata_xx.big gets too big for the game core to load it.
 

cgr

Club Supporter
does that size limit also amke a difference, if you replace a large number of kits with larger 2gk kits??
 

cgr

Club Supporter
hmm, the size limit can't really be the problem, cause the game works fine, if the kits are imported with kitraptor...
 

El Diablo Rojo

Starting XI
Originally posted by davidmende
Diablo have you imported gk or 3rd new kits in the game successfully?? and if you do can you explain man, I´ve been trying without any results.

About your question I think there´s a limit, i read here in a thread that you shouldn´t import more than 30 new kits, because the zdata_xx.big gets too big for the game core to load it.

I imported gk and 3rd kits of teams that already have them in game suppose AS Roma, now i imported some gk kits for national teams, originally those were added using CC2005, but instead of importing the 2gk ones with Kit Raptor i used FifaFS v4.0 like if i was importing any other kit.

Do you mean 30 kits overall or 30 kits per zdata_xx.big?
 


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