• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

Konami confims next PES will be on XBOX 360!!!

chubskj

Youth Team
http://news.teamxbox.com/xbox/9750/Pro-Evolution-Soccer-5-Scores-on-Xbox-360/

"It is great news that Pro Evolution Soccer 5 – easily the best football game for any system – will be compatible with such an exciting new platform," commented Hans-Joachim Amann, Head of European Product Management for Konami of Europe. "Now Xbox 360 users can get to grips with its intuitive play until Pro Evolution Soccer will be released on Xbox 360 sometime later next year."
 

MightyTic

Senior Squad
But it will only be a portal from the current Xbox, wont it?


unlike the FIFA RTWC for the 360, which is a port of FIFA06 only with 360 graphics and some animation (the ball physics and gameplay are totally FIFA06)..

PES for the 360 will be a new game built for and on the Xbox360, there will also be a PS3 versions, but its not due out until Nov06 !!

FIFA RTWC is due out anytime now.
 

deftonesmx17

Reserve Team
MightyTic said:
unlike the FIFA RTWC for the 360, which is a port of FIFA06 only with 360 graphics and some animation (the ball physics and gameplay are totally FIFA06)..

PES for the 360 will be a new game built for and on the Xbox360, there will also be a PS3 versions, but its not due out until Nov06 !!

FIFA RTWC is due out anytime now.
As much as I don't like FIFA, I at least get my facts right. FIFA RTWC was built from the ground up also, if you would have read either review at IGN or Gamespots interview you would know this.

http://www.gamespot.com/xbox360/sports/fifa2006/news.html?sid=6139863&mode=previews

"GameSpot: How long has FIFA 06: Road to FIFA World Cup been in development, and how are you finding working with the Xbox 360?

Danny Isaac: We started working on the next generation of FIFA in June of 2004 with our initial planning and design ideas. Working with the Xbox 360 has been great; Microsoft has been very helpful, and the machine itself is a great piece of equipment in my opinion."
 

Gnidrologist

Youth Team
deftonesmx17 said:
As much as I don't like FIFA, I at least get my facts right. FIFA RTWC was built from the ground up also, if you would have read either review at IGN or Gamespots interview you would know this.[/i]
That may be truth but obviously has little impact on the outcome gameplay wise. Have you seen the gameplay videos from that game. It looks and feels EXACTLY like fifa06 on PC or PS2.
I wonder why they would waste time to build the game '''from the ground'' if it ends up as an identical twin to current gen game.
Only thing that's reworked from the scratch was graphics which looked really amazing. The physics engine has surely been borrowed from fifa06.
 

MasterM

Senior Squad
deftonesmx17 said:
As much as I don't like FIFA, I at least get my facts right. FIFA RTWC was built from the ground up also, if you would have read either review at IGN or Gamespots interview you would know this.

http://www.gamespot.com/xbox360/sports/fifa2006/news.html?sid=6139863&mode=previews

"GameSpot: How long has FIFA 06: Road to FIFA World Cup been in development, and how are you finding working with the Xbox 360?

Danny Isaac: We started working on the next generation of FIFA in June of 2004 with our initial planning and design ideas. Working with the Xbox 360 has been great; Microsoft has been very helpful, and the machine itself is a great piece of equipment in my opinion."

I didnt read the interview, but what you quoted from danny isaac doesnt imply they build the game from scratch it implies they start working on it since June 2004.
And imo as an amateur I dont think games can be build from scratch in 1 year.
 

MightyTic

Senior Squad
I am no PES fanboy (as I said before when pointing out flaws I see in PES, I am not a FIFA fanboy, hard to be a any sort of a boy at 48)..

But what Ive seen of FIFA RTWC , if they have been working on building this as a separate next-gen project ! well you could have fooled me .. What Ive seen of the videos of gameplay , the gameplay and ball physics looks very much like FIFA06..

And the latest video, not just a criticism of EA here but a lot of game devs, the face of the England players though spot on , have a very plastic look about the them..way way to shiny ...

Bottom line , if they have been working with the power of the 360 since then (dev units) then its clear no matter which program or console/pc they are building FIFA for then they still can't get the basics right ...
 

steady teddy

Youth Team
I'm gonna wait till the PS3 is released before I buy either console. In the meantime I'll stick to PES/WE on the pc.

And I'm not convinced that the next gen consoles will mean the death of pc gaming either.
 

WEWEWE

Youth Team
I'll wait for the ps3 version :D

1) I ain't buying 360 (ain't supporting the monster aka M$)

2) it releases later means much better game :)
 

MasterM

Senior Squad
i think the ps3 will be the most powerfull, so ill go for the ps3.
Yesterday i played xbox360. It was a demo disc with a few games on it. Most of the games exactly looked like from the xbox1. Call of duty had the nicest graphics, but it was just like a pc game, absolutely nothing special imo.
 

j4y3m

Youth Team
WEWEWE said:
I'll wait for the ps3 version :D

1) I ain't buying 360 (ain't supporting the monster aka M$)

2) it releases later means much better game :)
Please tell me what operating system and browser you posted this message on? Linux/Mac? Firefox? I assume..
 

valioso

Fan Favourite
next gen pes.. will come out at the same time as fifa 07.. RTWC is just a quick game thrown together by EA to make some $$
 

TristanAbbott7

Starting XI
MightyTic said:
But it will only be a portal from the current Xbox, wont it?


unlike the FIFA RTWC for the 360, which is a port of FIFA06 only with 360 graphics and some animation (the ball physics and gameplay are totally FIFA06)..

PES for the 360 will be a new game built for and on the Xbox360, there will also be a PS3 versions, but its not due out until Nov06 !!

FIFA RTWC is due out anytime now.

It'll only take them a year to make a game for the XBox 360? Gosh, they must be working night and day on it!

Seriously though, if they didn't make 4 different freaking versions (WE:Jap, PES, WE:I, WE:FE) each year of the one title, they could have an XBox 360 title within 6 months.

This just goes to show how little Konami care for the Western market.

Even worse here in the States. Over here, obviously we can't officially play a console version of the series until Feb/Mar when they release the WE:I version and by then, it's got a shelf life of a few months before the improved WE:FE version comes out and only 5 months before a totally new version comes out altogether!!!

I don't believe for one second they're going to build a version from the ground up for the XBox 360 - ever! It'll be a port from the PS2 version like the PC so more than likely, still no freaking crowd! Konami won't produce a version from the ground up until the PS3 comes out and then you'll have to wait until Sep 07 for that in Europe and Mar 08 in the USA. It was confirmed a long time ago that WE10/PES6 would still be aimed at the PS2 console so everything will be a port of that version.

So, we can quit being excited until late Fall, 2007!!! Whoopee freaking doo!
 

MightyTic

Senior Squad
If you read a piece in Megagames.com , it asks the Q? Is the Xbox360 and PS3 real Next-gen units ... Its all to do with the cpu's MS and Sony picked for there boxex, it says that neither one is better a P4 or AMD.. And the multi-core Multi threaded (6) for the 360 or the one for the PS3 are really going to make these boxes next-gen as these multi-threads have to pass through the main part of the cpu and that will they say create a bottle neck.. It does doff a hat to these units GPU .. anyhoo I' let you have a read,..

While most gamers are eagerly awaiting the arrival of next-gen gaming, as promised by the big console manufacturers, some voices of discontent are beginning to make themselves heard. The recent MegaGames feature on the next-generation PC has pushed readers to contact us with some, little-known details, regarding the hardware of the so-called, next-generation consoles and the performance we can expect from them. The recent MG story suggested that a lot of money would have to be spent on a PC in order to match next-generation console performance but the information coming from developers and at times the manufacturers themselves, is that …the Xenon and Cell CPUs are not even in the same realm of performance as the Pentium 4 or Athlon 64.

It appears that, in Microsoft’s case, the need to keep costs low has sacrificed true next-gen performance while, in Sony’s case, the need to use proprietary methods in order to maintain exclusivity has also resulted in the sacrifice of any next-gen prospects. What we are guaranteed to see however, are true next-generation prices and unique subscription technologies that will, wirelessly, empty your wallets. It seems that the entire gaming community will help see Mr. Gates, Mr. Allard, Kutaragi-san and other CEOs feature their respective Cribbs and rides on some MTV show.

So read on to find out exactly what the console manufacturers don’t want you to know, as we reveal the real next-generation console war…

sk most gamers what makes the difference in the next generation of consoles and most will say it’s their CPUs with multiple cores (in X360s case) and with revolutionary design (in PS3s case). Initially it would seem that Microsoft’s Xbox 360 should hold some advantage over its rival as it features 3 general purpose cores as opposed to the Cell processor’s 1 such core. The latest news from developers however, suggests that they will be using one core for most of the calculations, a choice which will result in comparable performance by both systems. Many had also praised the Cell’s 7 Synergistic Processing Elements (SPEs) but as more details about them have been revealed it turns out that they will carry out very specific functions and will therefore not be available to developers for other functions. This also suggests that the advantage in accelerated physics calculations that many expected the Cell processor to have, will not be realized.

For all their differences and the marketing trickery employed, the X360 and PS3 CPUs have a very obvious connection; they are both based on the IBM PowerPC core. So what drives these two consoles? At the heart of both machines lies a core featuring 64KB of L1 cache (32K
reserved for instruction and 32K for data) and a 1MB L2 cache for X360 and a 512KB L2 cache for Cell. This core supports SMT and can simultaneously execute two threads
similarly to a Hyper Threading enabled Pentium 4. The X360 CPU carries three such cores while Cell has one. It seems that both Microsoft and Sony were convinced to invest in the IBM core based on the theoretical peak performance of the chip and its, relatively, low price. This sleek pitch by IBM has also been transferred to the consumer through the PR departments of both competitors as they have been comparing the theoretical 1 TFLOP processing power of the X360 CPU to the 2 TFLOPs produced by the Cell array.

OK, I hear you ask, what does that have to do with us? What all this comes down to is that the processor on Xbox 360 is expected to be twice as powerful as the 733MHz Celeron hybrid of its predecessor in real world performance. This would make the X360s CPU, slower than most current CPUs, even though that particular one has to last Microsoft for 4-5 years. The issue, experts tell us, is the small core of the IBM chip and its branch predictor, which is not the finest available.


The Cell Array Not as Versatile As Promised

The Cell, on the other hand, with its SPEs out of the picture in most cases, also loses out since it also carries one such IBM design. Another problem with the PS3/Cell design has to do with the extremely limited amount of local memory available to each SPE. This results in a large delay as each SPE places a DMA request on the bus in order to access main memory. This delay makes SPE use by developers impractical. Developers also claim that even when physics calculations for example, are assigned to the SPEs, the Power Processor Element (PPE) which acts as the controller for the SPEs, causes an overall bottleneck as it is hampered by the PowerPC restrictions mentioned above. So the PS3 will also suffer in real world performance.

Surely Multithreading is the Answer


When developers are asked about which system they prefer to work for, most seem to agree that XBox 360 is the more developer friendly of the two competitors. Most developers however, will claim that they have chosen the lesser of two evils while it is now widely believed that had either competitor gone with an Athlon64 or Pentium D design they would have been significantly ahead in the next-generation of console wars.

Game developers will agree with Microsoft that multithreaded games are the future of the industry but none see any increase over the one or two threaded game engines that are currently being developed for another 3-5 year. X360 however, was designed with 4-6 threads in mind. It is expected that games will later have 3-4 threads but even then, most of the work will be carried out by a main thread. It seems that an efficient spreading-out of the calculations over many threads is still far away enough to be called the next-next-generation of gaming.

The XBox 360 setup, good but not next-gen

Overall, it appears, developers are not that happy with the performance of these systems since it is now their job to find creative ways of squeezing the most out of the CPUs of these consoles; a job that is bound to get harder as time goes by and as PC hardware raises the performance bar.


The GPUs Save The Day


Where both consoles seem to have gotten things right is with their Graphics Processing Units (GPUs). Both the nVidia Reality Synthesizer (RSX), which will feature in the PS3 and the ATI Xenos chip which will power X360 seem to be well thought out parts.
It now appears that the RSX will not be able to utilize the Cell’s SPEs for any of its processing requirements but even so the GPU should perform very well. It appears that the PS3s RSX will be a G70 based board built on 90nm featuring Turbo Cache and running at 550MHz.
Even though the RSX is a G70 based design there is some speculation regarding the existence of some silent parallel pixel and shader pipelines which may be enabled in the PS3 chip. There is also a more recent buzz suggesting that the RSX may borrow from the G71 design which offers speeds of 650-700 MHz, improved vertex pipeline support and 512 MB of memory. Either way the nVidia chip is expected to provide quite an impressive array of visual effects for Sony’s console.
ATIs R500-based Xenos chip is also expected to offer a reliable and impressive solution for X360. The board will feature a 500 MHz parent GPU built on 90 nm with 232 million transistors. It will also feature a 500 MHz 10 MB daughter embedded DRAM built on 90 nm and featuring 105 million transistors.
Overall the GPUs of these new systems will be their main advantage over current generation PCs although it is not clear for how long that advantage can be maintained.


So Why Do We Need to Know?


The hardware that will soon be introduced by Microsoft and Sony is not a bad step in the evolution of consoles, especially when the manufacturers have to make sure they offer competitive prices in order to remain attractive to the consumer.
Another positive aspect of the new consoles is their graphics hardware which, for both manufacturers, should deliver a considerably enhanced gaming performance. The CPUs however, are likely to cause a bottleneck in both systems, meaning that developers will be left with the challenging task of finding innovative ways of improving overall system performance.

What is a problem however, is that both competitors claim that their machines will be future proof (for the next 4-5 years at least) and that during those years they will offer the best gaming experience available. This, it turns out, is not the case and while we would have accepted it if the manufacturers had come out and said that they had to sacrifice true next-generation performance for a better price, it is unlikely we would have been willing to pay USD 60 for games that offer few, if any, improvements to current PC titles.
Microsoft’s and Sony’s decisions on setting up their consoles had nothing to do with providing the best possible gaming experience for their owners but more to do with profits, owning the IP to the hardware and securing exclusives. This is not a bad thing until the manufacturers decide that they are not willing to pay the cost of their choices and try to substitute real world performance with theoretical limits and overwhelming marketing strategies.

What is worrying is that the increased control that both Sony and Microsoft will have over the gaming industry may result in developers focusing too much on console titles and missing the opportunity to create PC titles that could truly revolutionize gaming by offering improved physics, gameplay and A.I.

We will have to accept the new consoles since we are not given many options but we have to commend Nintendo on maintaining its prestige and staying away from the HD-Next-Gen battle of superlatives.

It seems that the next-generation of gaming has not yet arrived but when it does it will probably be on the PC.
 

Internazionale

Elo Ratings
I'm gonna pick a PS3 myself, in the year of 2007 fall or spring 2008. I need some planning money savings.

Hopefully, Konami will expand the national teams features. At leasts, the current 57 NT should (still) be there in WE10/PES6 plus other new 5 comers WC 2006 countries: Ivory Coast, Trinidad & Tobago, Angola, Ghana, & Togo (Y)
 

The_Knight

Senior Squad
I read the article u posted, MightyTic. And it was really informative, and also really disappointing.

But what people always keep forgetting is, WHEN the PC starts exceeding the PS3's performance, Game companies will still manufacture their games according to PS3 requirements and port them to PC. This is what happened when the PC exceeded the PS2's performance.... e.g. Take a look at PES5 on pc, using the rusty engine of PS2.

So does anyone actually believe that when the PC gets more powerful than the PS3, the game companies will REALLY bother making a special version of the game for PC? Don't think so.

But I must say, really disappointed with the PS3 after reading the article.
 

MasterM

Senior Squad
Internazionale said:
I'm gonna pick a PS3 myself, in the year of 2007 fall or spring 2008. I need some planning money savings.

Hopefully, Konami will expand the national teams features. At leasts, the current 57 NT should (still) be there in WE10/PES6 plus other new 5 comers WC 2006 countries: Ivory Coast, Trinidad & Tobago, Angola, Ghana, & Togo (Y)
will be ps3 come in 2007? wtf by that time nintendo and microsoft have already made a NEXT next generation console :kader:
 

steady teddy

Youth Team
MasterM said:
will be ps3 come in 2007? wtf by that time nintendo and microsoft have already made a NEXT next generation console :kader:

I thought PES3 will be due out next spring. :confused:

And will this PES coming out for XBox 360 be true High Definition??
 

pefan

Reserve Team
Thanx for the Info mighty tic. People have to realise its not that people dont want to play pc games. I'm sure a lot of people especially the ones on here will want to have there games on pc only!! But i really think the PC is the god of perfomance and graphics and thats fair to say. But you have to remember not every single PC user will be able to keep up with fast changing technology. The need for an upgrade every 6 to 12 months because the new games coming out are increasing their requirements. Then theres the cost of upgrading and sooner or later people will say i cant really be a*r*ed to upgrade right now i'll get a new pc in a year or 2. This is where the console wins because certain users will rather save money than upgrade frequently.

Say you spend £1300 on the latest pc now say a 3.8 gig 1024 best graphics card but yet theres even better somewhere.. i bet you in 4 months the 4.4 gig will be out and an even stronger RAM chip will be coming stock with the pc. I'm no pc genius but i can say that new games coming out are normally increasing their minimum spec. Take a class shooting game like rainbow six, quake or unreal tournament. a 2.4 cant really hack it. Yet a miserly requirement game like football manager can. But i woont be able to go on with a 1.8 for long. I kno its laughable as most of you guys are already on high spec systems and prolly even build your own pcs. I got this pc in 2000. Its old news now. I guess i'll be looking for a 3.8 next . I'd love to get my hands on new games that push the pcs performance. I'm sure many new games will soon be having a 2.8 minimum spec requirement which is ridiculous at this current time. Sometimes upgrading and buying a chip may be realistic. But there comes a time when you ave to let your pc rest in peace and head to the computer shop. Some may think whats the point.

This is when people will give up and buy a console in order to reduce the growth of grey hairs. i know what your saying but sooner or later we will reach the peak of gaming where we cant get any realer than that all that could be worked on will be a.i and minor animations...dont you agree?? Roll on ps3!!! Despite an almost monopolised gaming industry we dont have much of a choice unless another console developer dares to come on the scene!!! it is likely that sony and MS will stil have (C) without even bothering to check on the new boys knowing the outcome. :boohoo:
 


Top