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Kitserver 6

Spawny

Club Supporter
hello, i'm new here, sorry if this is a noob question, what actually a kitserver does? i read the forum, it can do alot of stuffs that is really cool. My patch also has a kitserver with it, so if i dl this version, how do i apply it to my game folder without clashing with my other kitserver? any help is appreciated=p
 

Soovija

Youth Team

chitchat

Youth Team
Juce Juce: Sorry can i make a request ? can u make the kitserver support referee kit too ? is so often happen to have the team kit same with the referee kit hehe.

Anyone know where the referee kit location in 0_text ? i wanna change it manually but i think kitserver will be a great help. Thx in advance.
 

marc_angelus

Reserve Team
hey, i don't suppose you've looked into the possibility of limiting the frame rate in PES6 using kitserver have you?

Unfortunately another drawback of vista is that you can't use VSYNC mode in drivers anymore, so PES6 has really bad tearing on upper level graphics cards..
 
kitserver 6.5.00 alpha doesnt seem to be working with WEPES2007 on my comp. I used kitserver 6.4.00 at PES6 with no problems but this one, meh.

besides, I was an ATI user for years so now I`m new to NVidia GFX cards. does anyone know how to force VSYNC on WindowsXP with NVIDIA. something like RAdlinker, maybe.
 

Robbie

Club Supporter
Kitserver 6.5.0 released

This is new:
- support for WE: PES2007
- a home ball and auto-random feature for ballserver
- fixed the 1mb limit for stadiums
- kserv: now allows kit-mixing
- and several other corrections

The fix for Windows Vista is included. Btw, a lot of people didn't recognize the random-boots feature of bootserver because they didn't read the manual. Please, take your time and read it, as we took our time to write it. Especially if you have problems using Kitserver.

Kitserver 6.5.0 (27.6 M)
Contains sample GDB with examples of kits, balls, boots, stadiums, faces and hair files.
http://rapidshare.com/files/25840491/kitserver-650.zip
http://files.filefront.com/7231301 (mirror)

Kitserver 6.5.0 - no GDB (1.9 M)
If you already have your own GDB, or working on one, you can just get the latest version of the kitserver software itself, without the sample GDB. Saves download time and traffic:
http://rapidshare.com/files/25837271/kitserver-650-noGDB.zip
http://files.filefront.com/7231421 (mirror)
http://www.speedyshare.com/308394683.html (mirror)
 

paolo-fcb

Fan Favourite
- kserv: now allows kit-mixing

Why did u type a similar thing when Juce said so many time that it's impossible this year? And if u'r right, how could u mix the parts of the kits?
 

paolo-fcb

Fan Favourite
juce_66;2308528 said:
kit-mixing is implemented differently from PES5, but it is possible. Read the manual.

Too hard to me:nape:
I mean: ingame there's no chance to do it, reading the manual I didn't understand so much, that's the reason cause I've typed "too hard to mee", I'm not an expert on PES, maybe I'll find the key to get it........
 

Saltor

Club Supporter
paolo-fcb;2308557 said:
Too hard to me:nape:
I mean: ingame there's no chance to do it, reading the manual I didn't understand so much, that's the reason cause I've typed "too hard to mee", I'm not an expert on PES, maybe I'll find the key to get it........
Minimizes the impact on game smoothness because of the great improvements on memory usage.
Thank you!:Bow:
 

Robbie

Club Supporter
Kitserver 6.5.1 released

Kitserver 6.5.1 released

NEW in 6.5.0:
- support for WE: PES2007
- a home ball and auto-random feature for ballserver
- fixed the 1mb limit for stadiums
- kserv: now allows kit-mixing
- and several other corrections

NEW in 6.5.1:
- IMPORTANT bug fix for WE: PES2007 (game crashed in all game modes except for friendly games and training)
- kserv: two little corrections concerning overlay and kit preview

If you already downloaded version 6.5.0, you can (or better should) get the update.


Kitserver 6.5.1 (27.6 M)
Contains sample GDB with examples of kits, balls, boots, stadiums, faces and hair files.
http://rapidshare.com/files/25945723/kitserver-651.zip
http://files.filefront.com/7236376 (mirror)

Kitserver 6.5.1 - no GDB (1.9 M)
If you already have your own GDB, or working on one, you can just get the latest version of the kitserver software itself, without the sample GDB. Saves download time and traffic:
http://rapidshare.com/files/25945944/kitserver-651-noGDB.zip
http://files.filefront.com/7236426 (mirror)
http://www.speedyshare.com/467163494.html (mirror)


Kitserver Update from 6.5.0 to 6.5.1 (362 K)
This is an update if you already downloaded and installed Kitserver 6.5.0. It only contains the kload.dll and kserv.dll, which you have to extract over the already existing files in your kitserver folder.
You should definitly update to 6.5.1, at least for the use with WE: PES2007!
http://rapidshare.com/files/25946004/kitserver-650-to-651.zip
http://files.filefront.com/7236620 (mirror)
http://www.speedyshare.com/780114632.html (mirror)
 

Robbie

Club Supporter
paolo-fcb;2308557 said:
Too hard to me:nape:
I mean: ingame there's no chance to do it, reading the manual I didn't understand so much, that's the reason cause I've typed "too hard to mee", I'm not an expert on PES, maybe I'll find the key to get it........

If you find one, let me know. :D
It is NOT like in PES5. With "kit-mixing", we mean that you can create a new folder in in your teams's GDB folder, and place only a config.txt (optionally also a font.png) in it. In the config.txt, you set the attributes shirt.folder, shorts.folder and socks.folder. Then the textures are loaded from these folders, so you don't need to create a new texture for all the kit-combinations. Ingame, the kit will appear just like normal kit. Look at the sample GDB, it's done with some third kits (e.g. Chelsea) there.

Btw, if anyone understood how it works and could write a tutorial, i would be very pleased.
 

Robbie

Club Supporter
paolo-fcb;2308498 said:
- kserv: now allows kit-mixing

Why did u type a similar thing when Juce said so many time that it's impossible this year? And if u'r right, how could u mix the parts of the kits?

Do you wanna say that i'm telling lies? Maybe i implented that feature myself... tz... so of course i'm right. And the reason why juce said it is impossible: it's a bit different from PES5, no ingame mixing, and i think i meant doing it like in PES5 is impossible.
 

paolo-fcb

Fan Favourite
Robbie;2308839 said:
If you find one, let me know. :D
It is NOT like in PES5. With "kit-mixing", we mean that you can create a new folder in in your teams's GDB folder, and place only a config.txt (optionally also a font.png) in it. In the config.txt, you set the attributes shirt.folder, shorts.folder and socks.folder. Then the textures are loaded from these folders, so you don't need to create a new texture for all the kit-combinations. Ingame, the kit will appear just like normal kit. Look at the sample GDB, it's done with some third kits (e.g. Chelsea) there.

Btw, if anyone understood how it works and could write a tutorial, i would be very pleased.

I'll try, thank u Robbie:)
 


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