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Kits Nobody Wants by makispla

AGCorvo

Youth Team
my take on Real Madrid Away col.0




Top top quality thanks
 

gooner25

Youth Team
I need your advice! how to properly compress the textures of kits for FIFA 14 ? even if you just change the resolution to the usual 1024 x 1024, and when loading textures in cm15, the program crashes?
 

AGCorvo

Youth Team
I need your advice! how to properly compress the textures of kits for FIFA 14 ? even if you just change the resolution to the usual 1024 x 1024, and when loading textures in cm15, the program crashes?
Hello, the method that I use is the following: I adjust the resolution of the images with some program to edit, it can be pothoshop or the same editor that Windows brings. In my case, I use version 11, then once edited, I use the File Master to replace the images. images in the rx3 files and I replace the file and it works perfectly (I previously copied the file to an external folder) and to know which file to choose is simple, here I leave a list (Local uniform _0 Away uniform _1 GK or Goalkeeper uniform _2 and Alternative _3 and to know the team code look at the ID in the Creation Master)
 

V.K

Starting XI
I need your advice! how to properly compress the textures of kits for FIFA 14 ? even if you just change the resolution to the usual 1024 x 1024, and when loading textures in cm15, the program crashes?
Just import the 1024 textures straight to rx3 with rx3master.
 

gooner25

Youth Team
Hello, the method that I use is the following: I adjust the resolution of the images with some program to edit, it can be pothoshop or the same editor that Windows brings. In my case, I use version 11, then once edited, I use the File Master to replace the images. images in the rx3 files and I replace the file and it works perfectly (I previously copied the file to an external folder) and to know which file to choose is simple, here I leave a list (Local uniform _0 Away uniform _1 GK or Goalkeeper uniform _2 and Alternative _3 and to know the team code look at the ID in the Creation Master)

I know that, thanks for the answer. I'm wondering why when loading a 1024x1024 texture that I edited into a large PS, for example, from 2048x2048 or 3072x3072 to 1024x1024, CM15 crashes ?
there are such cases that when you load other textures , they are ready - made 1024 x 1024 , they load quietly without crashing .
therefore , to find out how to properly plant a texture under x1024 , you need to specify additional parameters in the PS before saving ?
 


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