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Kit Raptor 2GK 08 ready

peewee89

Club Supporter
w00tw00t;2417457 said:
I have successfully imported many kits, but strangely some teams are missing in the team list like Fiorentina, Reading, LA Galaxy etc, I can't import kits for those teams.
Does anyone know why? Thanks a lot.

I had this problem (I couldn't install LA Galaxy kits)...I tried playing with Galaxy when I couldn't import with kit raptor...and the game crashed when the team line-up cinematics show at the beginning of a match

I just replaced the z_data files with the original ones...and it worked (I could install Galaxy kits...and the game didn't crash when playing with them)
 
D

Dipanjan

Guest
Silencer;2417519 said:
The next kitraptor Ariel is working on will fix these problems ;)
yes it will fix the problems..............................................
 

NunoEspadinha

Reserve Team
jenskaidar;2416552 said:
cant u read,it says clearly "this kit is not in the game" so then that kit isnt in the game for overwriting or something

Yes.. that is the problem. We will hopefully solve that when Creation Centre is released.
That normally happens with 3rd and/or GK kits
 

gamingaccess

Club Supporter
Kit Raptor 2GK 08 Version 1.5

Hi :)

I´ve released a new version of Kit Raptor 2GK 08

DOWNLOAD IT HERE
http://downloads.gamingaccess.com/index.php?file_id=14345

The new features are :

- Fixed Import Method for Special Teams : When you are playing FIFA in Spanish, Italian or other languages different from English you find out that when you import kits for Real Madrid, Milan and other teams kits do not change in game. Now this problem has been fixed.

- Now supports 3GK. 1024x1024 textures

- Now supports importing not only bmp but png files.

- New Layout.

Bye
Ariel
 

Platini10

Youth Team
NunoEspadinha;2421298 said:
Yes.. that is the problem. We will hopefully solve that when Creation Centre is released.
That normally happens with 3rd and/or GK kits


These kits can be installed quite easily, but you have to use the "old" manual methods that we used prior to the great tools that Rinaldo made.

To add a Third or GK that is not in the game, you need to do a couple of things:

Edit the Table_teamkits in the fifa db to add the entries for GK (kit type 2 and thirdm kit type 3)

Edit the table_rewards to add your 3rd kit so you can purchase it.

Add the kits to the zdatas - easy way is to extract an existing GK or 3rd kit and rename and import

Create the 3rd kit minis in the gui/assets/kits folder j3_**.big

Once all that is done, kitraptor will allow you to install the kit
 

Styphelus

Youth Team
Even after adding GK in the database, kit raptor keeps saying the kit is not in the game.

So use MonkeyDragon't kit editing program to add goalkeepers. That one works just fine. Been adding all my Goalkeepers that way and gave up on kit raptor.
 

gamingaccess

Club Supporter
Hi :)

Just to ask if kit makers still needs Dressing Room Cinema for Kit Raptor or you have another way to check your kits ( like Oedit ).

If you need DRC just let me know and I´ll work on it for a future version of Kit Raptor.

Thanks
Ariel
 

Platini10

Youth Team
Styphelus;2425227 said:
Even after adding GK in the database, kit raptor keeps saying the kit is not in the game.

So use MonkeyDragon't kit editing program to add goalkeepers. That one works just fine. Been adding all my Goalkeepers that way and gave up on kit raptor.


After updating the teamkits table, you need to add the kit .fsh in the zdata. To add the .fsh, use BigGui and extract any GK kit, example t75_3_0_461.fsh. Rename the teamid in the string - example if you wanted to add a GK kit to teamid 373, you would need to change the fsh file to t75_3_0_373.fsh. Once you do that, import the fsh back into the zdata with BigGui and rebuild it. Now open Kitraptor and you can now add the GK.
 

MonkeyDragon

Senior Squad
Hi Ariel !

For me, Kit Raptor doesn't work, i always get wrong size but i load true size. And the camiseta.bmp load but the camiseta.jpg is not converted, so i can see loading picture...
 

thelordspawn

Starting XI
Platini10;2425293 said:
After updating the teamkits table, you need to add the kit .fsh in the zdata. To add the .fsh, use BigGui and extract any GK kit, example t75_3_0_461.fsh. Rename the teamid in the string - example if you wanted to add a GK kit to teamid 373, you would need to change the fsh file to t75_3_0_373.fsh. Once you do that, import the fsh back into the zdata with BigGui and rebuild it. Now open Kitraptor and you can now add the GK.

which zdata is gk kits in?
 

Styphelus

Youth Team
Why go through all that work? All you need to do is open db master and add the goalkeeper in the teamkits table and save. Than use MonkeyDragon't kit utility and import the gk kit just like you would in kit raptor.

Much much simpler way. Used this method for all the GK I updated.

No need to mess with Biggui and zdata or fhs files. Why create so much more extra work for youself?
 

Platini10

Youth Team
thelordspawn;2426235 said:
which zdata is gk kits in?

There are a bunch in the zdata_07.big. Just extract one, rename it and import back. Rebuild with fatbhbuilder. You will have the replaced team's keeper kit installed, just use kitraptor to replace it. Should take you about 5 minutes to do all of this.
 

thelordspawn

Starting XI
what do Numebr do i put for "Kittype" for goalkeep kit for say Olympiakos? (team id 280)

has 3 kits home away and 3rd with 0,1,3 kit type is so does that mean the GK should be 2?
 


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