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Jgp 16

bangus

Starting XI
jeetmusic;3864786 said:
hybrid 2.4

& HD GRASS 2.0
After finally trying your HD grass mod, I would recommend it to anyone who appreciates better textures, the difference and improvement is very noticeable, even on my 5 year old laptop on low settings. Great job. One possible project: a grass mod that includes various shades of green turf, to give stadiums even more individuality. (Hint hint!) Below: Default vs the pitchcolor file you sent me (right). That's as green as it looks in my game. Would be great to have a green shade that was closer to the bottom screen (edited in Photoshop).

 

jeetmusic

Fan Favourite
bangus;3864794 said:
After finally trying your HD grass mod, I would recommend it to anyone who appreciates better textures, the difference and improvement is very noticeable, even on my 5 year old laptop on low settings. Great job. One possible project: a grass mod that includes various shades of green turf, to give stadiums even more individuality. (Hint hint!) Below: Default vs the pitchcolor file you sent me (right). That's as green as it looks in my game. Would be great to have a green shade that was closer to the bottom screen (edited in Photoshop).


thanks mate :)

keen to know why you don't use rev mod?

with that we can assign specific patterns/colors to different stadiums.

for example we would be able to assign a chequered large to st. james park or a slightly darker turf for camp nou.
 

bangus

Starting XI
jeetmusic;3864834 said:
thanks mate :)

keen to know why you don't use rev mod?

with that we can assign specific patterns/colors to different stadiums.

for example we would be able to assign a chequered large to st. james park or a slightly darker turf for camp nou.
I have tried to figure out how to use Rev Mod and have never been able to. Maybe I am a dumb-ass like people were saying in that thread that was deleted, lol.
 

jeetmusic

Fan Favourite
bangus;3864838 said:
I have tried to figure out how to use Rev Mod and have never been able to. Maybe I am a dumb-ass like people were saying in that thread that was deleted, lol.

those who are sick of ea' generic faces(like me :innocent_smile_1:)

for them Rev Mod is a must.

but i know why you don't use the mod.
because you set all faces to generic :mambo:
 

jeetmusic

Fan Favourite
testing new versions..maybe tomorrow i'll come up with updates.

btw, gameplay is so real i'm having difficulties finding what to improve.

of course, usual improvements would be-

more varied & real shots
team superority/inferiority improvement
player superority/inferiority improvement

if you'll have any other suggestions..let me know :p
 

bangus

Starting XI
jeetmusic;3865190 said:
if you'll have any other suggestions..let me know :p
I raised shot power and long shot ratings, and the CPU is blasting long rangers all game long, almost too many now lol. Might be something to look at if the default game play is lacking in that area (can't remember if it is as I play with my own edited db and Fidel's gp mod).
 

jeetmusic

Fan Favourite
bangus;3865196 said:
I raised shot power and long shot ratings, and the CPU is blasting long rangers all game long, almost too many now lol. Might be something to look at if the default game play is lacking in that area (can't remember if it is as I play with my own edited db and Fidel's gp mod).

yes..thanks :)
 

bangus

Starting XI
BTW, I tweaked my desktop color/contrast/vibrance settings in my nvidia panel; that along with your pitchcolor file makes the grass about perfect for me now, thanks again.
 

jeetmusic

Fan Favourite
bangus;3865199 said:
BTW, I tweaked my desktop color/contrast/vibrance settings in my nvidia panel; that along with your pitchcolor file makes the grass about perfect for me now, thanks again.

thanks bro :)
 

sokr

Club Supporter
thanks a lot for great patch , can you tell me how to edit User Gameplay Customization in cl.ini and what lines should i add in cl ?
 

jeetmusic

Fan Favourite
sokr;3865362 said:
thanks a lot for great patch , can you tell me how to edit User Gameplay Customization in cl.ini and what lines should i add in cl ?

for custom sliders..check matt's topic in fifa 15.

the gameplay comes with some pre-defined customized codes covering aspects like finesse, ball sliders & controller sensitivity.
 

jeetmusic

Fan Favourite
released next versions -

graphic standalone 4.0

hybrid 2.5


tweaks-

worked on issues like team/player superiority
more realistic star dribble
graphic improvements(local grass/brightness-noon/night)

& other improvements.

waiting for feedback :)
 

regularcat

Manager
Moderator
The grass texture looks pretty good but it is tiled and needs to be seamless.

If you look at the photos bangus posted you see in the image of your mod there
are faint white squares surrounding each 512x512 square.

This is due to the way FIFA uses the texture and the fact yours is not seamless.
 

jeetmusic

Fan Favourite
regularcat;3865497 said:
The grass texture looks pretty good but it is tiled and needs to be seamless.

If you look at the photos bangus posted you see in the image of your mod there
are faint white squares surrounding each 512x512 square.

This is due to the way FIFA uses the texture and the fact yours is not seamless.

yes..i agree. i'll try & update.

but with some of the lighting codes in latest version grass looks ultra-realistic( a little dark though)
 

jeetmusic

Fan Favourite
mbwc;3865587 said:
Jeet it will be possible to make marks and footprint like in fifa 15? thanks

i think that depends on how long you play.
i usually play 10 minute halves & by the 60th min..

the surface is filled with skid marks & footprints.

the longer you play, the more prominent they will be.
 


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