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could this be the first big blow for PES2???? this apparently what you have to do to enjoy a ' realistic ' game of pes2 as posted on the ISS/PES2 forum by pes2 fans....
COULD YOU BE ARSED?
Editing PES2 Stats - I Think I've Cracked It
OK, OK, I've been fiddling with PES2 stats for a while, and I think I've worked out the system - how to slow down the gameplay of PES2 to fairly realistic levels, end those unstoppable dribbles and stop defenders standing off your attackers WITHOUT reducing the game to a slog between two bunches of Sunday League amateurs, or upsetting the balance of the teams. AND it brings back the possibility of tense midfield battles, without making it too impossible to score.
Here's the system:
1. DON'T TOUCH GOALKEEPERS. Or, if you can be bothered, just turn down their acceleration by 10 points, so they can't all run out and snatch the ball from Henry's feet. Their other stats should stay as they are.
2. Reduce ALL players' (except goalkeepers') stats by 20 points on the following counts:
Speed
Acceleration
Dribble accuracy
Dribble speed
...but don't touch the other stats. Especially, DON'T edit the stat for Technique. That's what takes the smoothness out of the game and will just give Barca-Real that Hackney Marshes look. Technique does NOT enable those long unchallenged runs. Trust me.
3. INCREASE all attacking players' or free-kick takers' curving stats. A lot. Put them into the high eighties or low nineties -- people like Zidane, Beckham, Carlos etc. should have a curving stat in the high nineties. It won't make it look silly -- we all know that there's way too little curl on shots, free kicks and crosses, and the only way to get it right is to put that stat up very high indeed.
4. This is the key. This is the bit that will solve so many problems we've all had with the game. You musn't just do this, though, you have to do all those other things first.
The "response" stat. It's the key!
Reduce all strikers' and attacking midfielders' response stat by 10 points.
Reduce all full backs', central/defensive midfielders' and wide players' response stat by 5 points.
Leave goalkeepers', and crucially, central defenders' response stats exactly as they are.
***
OBVIOUS TIP: Don't do these things in this order, it would take much longer. Edit the players as you go along
***
It IS a lot of work, but it's so worth it. The game you get in the end is the true PS2 descendant of ISS PE2 - nice and slow, quick when you make it quick, and hard to carve out a chance. Because of the response stat edit, centre backs are far quicker to come out and block off potential long range shots, and now they even beat attackers to loose balls 50% of the time, so no more slipping the low cross to unmarked strikers while opposition defenders run away like idiots. However, because you haven't edited stats for techniqe, shot power/accuracy etc., when you DO get a chance, Raul or Van Nistelrooy still look lethal. And because midfield response times are more even, but defensive response times are (relatively) higher, Zidane can slip past those two midfield cloggers with relative ease, but before he could do it by punting the ball into empty space and outrunning them, then getting to the ball while the centre backs just stood back waiting for the inevitable shot. Now, if he tries that, someone else will attack the loose ball on the edge of the box before he gets there, so closer control is required. Closer control is possible, though - his technique stat is unchanged, but dribble speed is lower, so it all balances perfectly. And, because of the extra curl, it's harder to glide past packed-but-static defences and shoot, but slightly easier to hit an earlier, curling shot and beat them that way.
If you don't believe me, just try it. Take two relatively good teams, edit the stats like this for just the first 11 of each side (takes about 5 minutes at most), and play. Not only will you see how well it works, but when the CPU brings on an (unedited) sub, he'll suddenly be the only man on the pitch playing in the old PES2 way, pulling off impossible bodyswerves and running at 100mph.....and the difference will be clear
COULD YOU BE ARSED?
Editing PES2 Stats - I Think I've Cracked It
OK, OK, I've been fiddling with PES2 stats for a while, and I think I've worked out the system - how to slow down the gameplay of PES2 to fairly realistic levels, end those unstoppable dribbles and stop defenders standing off your attackers WITHOUT reducing the game to a slog between two bunches of Sunday League amateurs, or upsetting the balance of the teams. AND it brings back the possibility of tense midfield battles, without making it too impossible to score.
Here's the system:
1. DON'T TOUCH GOALKEEPERS. Or, if you can be bothered, just turn down their acceleration by 10 points, so they can't all run out and snatch the ball from Henry's feet. Their other stats should stay as they are.
2. Reduce ALL players' (except goalkeepers') stats by 20 points on the following counts:
Speed
Acceleration
Dribble accuracy
Dribble speed
...but don't touch the other stats. Especially, DON'T edit the stat for Technique. That's what takes the smoothness out of the game and will just give Barca-Real that Hackney Marshes look. Technique does NOT enable those long unchallenged runs. Trust me.
3. INCREASE all attacking players' or free-kick takers' curving stats. A lot. Put them into the high eighties or low nineties -- people like Zidane, Beckham, Carlos etc. should have a curving stat in the high nineties. It won't make it look silly -- we all know that there's way too little curl on shots, free kicks and crosses, and the only way to get it right is to put that stat up very high indeed.
4. This is the key. This is the bit that will solve so many problems we've all had with the game. You musn't just do this, though, you have to do all those other things first.
The "response" stat. It's the key!
Reduce all strikers' and attacking midfielders' response stat by 10 points.
Reduce all full backs', central/defensive midfielders' and wide players' response stat by 5 points.
Leave goalkeepers', and crucially, central defenders' response stats exactly as they are.
***
OBVIOUS TIP: Don't do these things in this order, it would take much longer. Edit the players as you go along
***
It IS a lot of work, but it's so worth it. The game you get in the end is the true PS2 descendant of ISS PE2 - nice and slow, quick when you make it quick, and hard to carve out a chance. Because of the response stat edit, centre backs are far quicker to come out and block off potential long range shots, and now they even beat attackers to loose balls 50% of the time, so no more slipping the low cross to unmarked strikers while opposition defenders run away like idiots. However, because you haven't edited stats for techniqe, shot power/accuracy etc., when you DO get a chance, Raul or Van Nistelrooy still look lethal. And because midfield response times are more even, but defensive response times are (relatively) higher, Zidane can slip past those two midfield cloggers with relative ease, but before he could do it by punting the ball into empty space and outrunning them, then getting to the ball while the centre backs just stood back waiting for the inevitable shot. Now, if he tries that, someone else will attack the loose ball on the edge of the box before he gets there, so closer control is required. Closer control is possible, though - his technique stat is unchanged, but dribble speed is lower, so it all balances perfectly. And, because of the extra curl, it's harder to glide past packed-but-static defences and shoot, but slightly easier to hit an earlier, curling shot and beat them that way.
If you don't believe me, just try it. Take two relatively good teams, edit the stats like this for just the first 11 of each side (takes about 5 minutes at most), and play. Not only will you see how well it works, but when the CPU brings on an (unedited) sub, he'll suddenly be the only man on the pitch playing in the old PES2 way, pulling off impossible bodyswerves and running at 100mph.....and the difference will be clear