Hi guys.. i havn't been visiting this forum for quite a time now and i have a problem that i need you guys to help me out. It's about installing boots in pes 3, in every boot pack there is a readme file. I read the readme file:
·Open AFS Explorer
·“Menu” -> “File” -> “Import AFS file…”
·Now open your data_x.afs (x is for the letter of your language, e.g. _e or _g.afs…)
DATA_x.afs is here >> Program Files/KONAMI/Pro Evolution Soccer 3/(Winning Eleven 7:I)/dat/
·Use the search function to find the file: “Menu” -> “Action” -> “Search”
·Search for this file: “shoes_ee_tex.bin”
·Right-click on this file -> Export File
·Save it to your Desktop or somewhere where you can easily find it
·Also export this file: “shoes_gs_tex.bin”
·Open “shoes_ee_tex.bin” with “WE Picture Decoder”
·Click on the arrow of the dropdown-filed where you can read “0 [512x256] [non-paletted]
·Go to 3 [1x1x1] [no pixel data]
·“Menu” -> “Input/Output” –> “Import/Export Palette” -> “Import ACT”
·Choose the saved palette!
·Now go to Slot 0
·Import “Slot 0.bmp” by clicking “Menu” -> “Input/Output” -> “Import/Export Full Image” -> “Import BMP”
·Do this also with “Slot 1.bmp” and “Slot 2.bmp”
·“File” -> “Save file…” -> Save the .bin where you want!
·Open “shoes_gs_tex.bin” with “WE Picture Decoder”
·Now import the files “Slot 0_gs.bmp” to “Slot 2_gs.bmp”
·NOTE: You don’t have to import a palette here!!!
·Save this .bin again where you want!
·Open “AFS Explorer”
·Use the “Search”-function again for the files
·Now right-click on the files and instead of clicking on “Export File” click on “Import file” and import your edited .bins!
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Now i'm stuck at that part where it says: "·“Menu” -> “Input/Output” –> “Import/Export Palette” -> “Import ACT”
·Choose the saved palette!
·Now go to Slot 0
·Import “Slot 0.bmp” by clicking “Menu” -> “Input/Output” " <--- wtf ? "choose the saved palette" ? which palette wtf is it talking about ? please i need help with that part... thanks
·Open AFS Explorer
·“Menu” -> “File” -> “Import AFS file…”
·Now open your data_x.afs (x is for the letter of your language, e.g. _e or _g.afs…)
DATA_x.afs is here >> Program Files/KONAMI/Pro Evolution Soccer 3/(Winning Eleven 7:I)/dat/
·Use the search function to find the file: “Menu” -> “Action” -> “Search”
·Search for this file: “shoes_ee_tex.bin”
·Right-click on this file -> Export File
·Save it to your Desktop or somewhere where you can easily find it
·Also export this file: “shoes_gs_tex.bin”
·Open “shoes_ee_tex.bin” with “WE Picture Decoder”
·Click on the arrow of the dropdown-filed where you can read “0 [512x256] [non-paletted]
·Go to 3 [1x1x1] [no pixel data]
·“Menu” -> “Input/Output” –> “Import/Export Palette” -> “Import ACT”
·Choose the saved palette!
·Now go to Slot 0
·Import “Slot 0.bmp” by clicking “Menu” -> “Input/Output” -> “Import/Export Full Image” -> “Import BMP”
·Do this also with “Slot 1.bmp” and “Slot 2.bmp”
·“File” -> “Save file…” -> Save the .bin where you want!
·Open “shoes_gs_tex.bin” with “WE Picture Decoder”
·Now import the files “Slot 0_gs.bmp” to “Slot 2_gs.bmp”
·NOTE: You don’t have to import a palette here!!!
·Save this .bin again where you want!
·Open “AFS Explorer”
·Use the “Search”-function again for the files
·Now right-click on the files and instead of clicking on “Export File” click on “Import file” and import your edited .bins!
------------------------------------------------
Now i'm stuck at that part where it says: "·“Menu” -> “Input/Output” –> “Import/Export Palette” -> “Import ACT”
·Choose the saved palette!
·Now go to Slot 0
·Import “Slot 0.bmp” by clicking “Menu” -> “Input/Output” " <--- wtf ? "choose the saved palette" ? which palette wtf is it talking about ? please i need help with that part... thanks