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install faces:

e.p-il

Senior Squad
first,sorry my english is bad

if you want to install some faces in your game you need a file master
with the file master you can make a new zdata
then you just need to import the fsh files!

its very short but this way is very good
 

Ruffneck

Youth Team
e.p-il said:
first,sorry my english is bad

if you want to install some faces in your game you need a file master
with the file master you can make a new zdata
then you just need to import the fsh files!

its very short but this way is very good

and the m228-files? Can you post a created zdata-file? Because I tried everything to import some faces and it won't work. My FIFA keeps crashing and I don't wanna waste any time more on this ******* game EA made again there :f***: :f***: :f***: :junior:
 

killercarrot

Youth Team
Its not EA´s fault you cant get the damn add-on faces to work ffs
so dont complain, EA isnt responsible for everything you know
 

Lior-Y

Youth Team
Each face has 3 files - 2 fsh files and one o file.
you need to create new zdata file, and give it a name that isn't in use.
(for example, if right now you have zdata_00 - zdata_31, so the face file will be zdata_32.big).

you need to make it with Rinaldo file master, and make sure you created also the bh file, with the same number as the zdata.

in the end, just generate, and that is it!
 

Ruffneck

Youth Team
Lior-Y said:
Each face has 3 files - 2 fsh files and one o file.
you need to create new zdata file, and give it a name that isn't in use.
(for example, if right now you have zdata_00 - zdata_31, so the face file will be zdata_32.big).

you need to make it with Rinaldo file master, and make sure you created also the bh file, with the same number as the zdata.

in the end, just generate, and that is it!

Come on mate, post some created zdata and bh files. Without any files in it :ewan:
 

twiggins

Youth Team
yo guys

Lior-Y said:
Each face has 3 files - 2 fsh files and one o file.
you need to create new zdata file, and give it a name that isn't in use.
(for example, if right now you have zdata_00 - zdata_31, so the face file will be zdata_32.big).

you need to make it with Rinaldo file master, and make sure you created also the bh file, with the same number as the zdata.

in the end, just generate, and that is it!

You talk of this RINALDO FILE MASTER, i cant find a download for this anywere, can someone post a link for me, it would be a greta help.
THANX
 

twiggins

Youth Team
ok guys, i have downloaded n installed the Rinaldo file thingy, but it came up with this message,

Application has genereated an exception that could not be handled

Process id= 0x39c(924), Thread id=0xc80 (3200)

Click OK to terminate the application.
Click CANCEL to debug th application.
|OK| |CANCEL|


Ive installed the microsoft.NET thingy, im stumped as to what to do form here, any help would be much apprciated. :D
 

Danck989

Club Supporter
twiggins said:
ok guys, i have downloaded n installed the Rinaldo file thingy, but it came up with this message,

Application has genereated an exception that could not be handled

Process id= 0x39c(924), Thread id=0xc80 (3200)

Click OK to terminate the application.
Click CANCEL to debug th application.
|OK| |CANCEL|


Ive installed the microsoft.NET thingy, im stumped as to what to do form here, any help would be much apprciated. :D


I downloaded the file (reinaldo) it works fine for me, but i am clueless as how to import faces into the game, i know a face consists of 3 files.. but i do not know where to go to find the generic player's face and what to change the files to, i understand i have to run an aditional program after i have replaced the files, but again i am unsure as to what that program is and where to get it.

This is what the program looked like after i installed it.



Any help would be much apreciated.
 

Silencer

Superstar
I have FileMaster but how do you create a new Zdata and BH cause I can't find that option anywhere :|?

EDIT: Never mind I found out how, you have to create a new archive but how do you import the files into the Zdata.big with EAGraph?
 

Ruffneck

Youth Team
Silencer said:
I have FileMaster but how do you create a new Zdata and BH cause I can't find that option anywhere :|?

EDIT: Never mind I found out how, you have to create a new archive but how do you import the files into the Zdata.big with EAGraph?

no mate you can inport the files with biggui to your created zdata. Then afterwards run fatbhbuilder to regenerate the things. I didn't try to import faces so far but it should work this way :ewan:
 

Silencer

Superstar
YESSSS I figured it out but I made the whole thing with Filemaster, no Biggui and no EAGraph (H)
I made a new Zdata.big file (nr 40) and imported the files for the face, then I hashed each file with the hash (fingerprint) button and regenerated everything.
Here is the result, imported MAURO ROSALES from AJAX (Y)
Thanks a lot to Lior for the short manual on how to do it :)

 

Silencer

Superstar
OK the good news is that I played the game without any crashes but........ you will lose the cinematics during the game so you can't see the players in the tunnel, coming on to the pitch, goalcelebrations, cinematics when you get carded etc. so that's not good :nape: Anyone a solution to this?
Fatgui fixed this for the 07 demo but can I use this for Fifa 07 or is there a newer one already?

Cheers.
 

peewee89

Club Supporter
hi all :ewan: ...first post at this forum

is there any way to install file master without installing .net framework 1.1? cause i have 2.0, but it still asks for 1.1 when trying to install it
 

Silencer

Superstar
Thanks if only I could fix the cinematics problem then I would be more happy :rolleyes:
Filemaster only works when you have Fifa06 installed since Rinaldo made it for 06 and as of yet there is no version for Fifa 07 and you definitely need .net framework 1.1 in order to use the program. 2.0 is not what it needs and the same goes for Creation Centre btw if that one comes out.
Lots of work to be done for Rinaldo ;)
 


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