I have recently developed my first face texture (ie. bmp file) and want to import it back into fsh file (ie. t22__XXXX_0.fsh). I have tried the tools, such as EAgraph editor and FshEd005, to import the bmp file. I believed I was correctly put back the fsh file into zdata.big and run the FATBH builder but the face texture still can't be shown in the game (ie. the face display as red and green).
I think there is somthing wrong when I import the face texture into fsh file. Please help me which tools should be used and how to import the face texture file into fsh file. Thanks in advance!!!
I think there is somthing wrong when I import the face texture into fsh file. Please help me which tools should be used and how to import the face texture file into fsh file. Thanks in advance!!!