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iard68 FIFA 13 Tools

iard68

Reserve Team
knyfel;3316194 said:
Hi,i still have fifa-wins.exe error, any ideas what i have to do?

No, we do not understand why. It only happens to someone and there are not enough elements to be compared in order to formulate hypotheses that are not "random".
System, installed software, framework version? It could be anything.
It's a strange problem because, as I said a few posts ago, i68regenerator try to access the .Bh files two times (always with fifafs). the first one it works, the second, no!

Do this test, even you

Regenerate every file (all green buttons) with option 2
(ignore files...)
Then close regenerator.

Reopen and then try to remove references, using option
3 (kits).
Logic says that you'll get an error ...
Read the log file and check that the function that removes the read-only attribute went with positive result.

Otherwise... if everything works...
Close again regenerator,
reopen and run it with default options.

Obviously everything related to fifa, must to be closed, and you have to run the regenerator as administrator.

Let me know.
 

knyfel

Youth Team
So, i did everything what You write, i didn't have error in second step. But in third step i had it, so i didn't close regenerator,and i chose all buttons green whithout datax and it worked. For me right now everything is fine and i have all changes in my game, thank you for help.
 

iard68

Reserve Team
knyfel;3316280 said:
So, i did everything what You write, i didn't have error in second step. But in third step i had it, so i didn't close regenerator,and i chose all buttons green whithout datax and it worked. For me right now everything is fine and i have all changes in my game, thank you for help.

Thank you!

Please redo the same to confirm me that your problem arises only
with the regeneration of datax.

If so... in datax we have lua files... maybe some wrong editing?

Anyone experiencing the same problem is encouraged
to try these steps. Thanks
 

matteoz

Youth Team
knyfel;3316280 said:
So, i did everything what You write, i didn't have error in second step. But in third step i had it, so i didn't close regenerator,and i chose all buttons green whithout datax and it worked. For me right now everything is fine and i have all changes in my game, thank you for help.

thanks for the info. that worked for me. datax is the responsible for the conflict I guess. btw, what is there any difference between this regenerator and the other 2 regenerators available?

cheers
 

nabo78

Starting XI
matteoz;3316405 said:
thanks for the info. that worked for me. datax is the responsible for the conflict I guess. btw, what is there any difference between this regenerator and the other 2 regenerators available?

cheers
Defaul settings + dataX=false/red
and everything went well:bob:
 

matteoz

Youth Team
is this regenerator supposed to add faces to generic players or only for textures that are assigned in the db already?

thanks.
 

iard68

Reserve Team
matteoz;3316751 said:
is this regenerator supposed to add faces to generic players or only for textures that are assigned in the db already?

thanks.

Please read the first post and discover what is a regenerator... :innocent_smile_1::innocent_smile_1:
 

matteoz

Youth Team
iard68;3316921 said:
Please read the first post and discover what is a regenerator... :innocent_smile_1::innocent_smile_1:

thanks iard68. I read it and it's still somewhat unclear to me if it can add faces to generic players without having to use revolution mod. if you can shed some light on this I would appreciate it.

thanks mate.
 

regularcat

Manager
Moderator
matteoz;3316942 said:
thanks iard68. I read it and it's still somewhat unclear to me if it can add faces to generic players without having to use revolution mod. if you can shed some light on this I would appreciate it.

thanks mate.

if you arent using revo mod, then find the player in the players table by id & edit hasgenericface & then import your textures.
 

razvanultra55

Reserve Team
iard68;3316249 said:
No, we do not understand why. It only happens to someone and there are not enough elements to be compared in order to formulate hypotheses that are not "random".
System, installed software, framework version? It could be anything.
It's a strange problem because, as I said a few posts ago, i68regenerator try to access the .Bh files two times (always with fifafs). the first one it works, the second, no!

Do this test, even you

Regenerate every file (all green buttons) with option 2
(ignore files...)
Then close regenerator.

Reopen and then try to remove references, using option
3 (kits).
Logic says that you'll get an error ...
Read the log file and check that the function that removes the read-only attribute went with positive result.

Otherwise... if everything works...
Close again regenerator,
reopen and run it with default options.

Obviously everything related to fifa, must to be closed, and you have to run the regenerator as administrator.

Let me know.


m8, after i was glad that now it works, i've got the same error, twice,after i've don exactly like u said




LATER

i found a way to make it work (at least in this moment when i write this is working)
i've downloaded the "kit" fifaFS v.5.1.20 from .fifasoccer.ru and put it over the files that your toll makes in Temp\RAR...and it works.
i don't know what to say, but maybe, just maybe, is a problem with the fifas-tool.
 

iard68

Reserve Team
matteoz;3316942 said:
thanks iard68. I read it and it's still somewhat unclear to me if it can add faces to generic players without having to use revolution mod. if you can shed some light on this I would appreciate it.

thanks mate.

Hi!

To ADD new faces without using rev. mod,
you have to edit database (players table, hasgenericface field).
You can do it with dbmaster12 (with some stuff...)

Then you can import textures, manually copying files
in the appropriate folders (for now the i68Installer doesn't for you).
You don't need regenerator because you are adding files that aren't in the game archives and aren't indexed in the .BHs.

Bye!!!!
 


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