Have you tried to change gameplay AI sliders and see the effect of the modif on the pitch?
I play with original gameplay on WC difficulty with QPR and was annoyed by the weak teams (Burnley,...) playing as gods with backs always supporting attackers, players with high speed and skills ... So i tried to modify sliders :
- Back's support : 50--> 48.
- Acceleration and speed : 50-->48.
- AI pass error : 50-->48.
- AI individual marking : 50--> 48.
After these modifications i noticed that gameplay has radically changed and i succeded to score 2-3 goals per game and to cut attacks and intercept passes more efficiently.
Is it normal that these little modif (-2) may have such effect on gameplay?
I play with original gameplay on WC difficulty with QPR and was annoyed by the weak teams (Burnley,...) playing as gods with backs always supporting attackers, players with high speed and skills ... So i tried to modify sliders :
- Back's support : 50--> 48.
- Acceleration and speed : 50-->48.
- AI pass error : 50-->48.
- AI individual marking : 50--> 48.
After these modifications i noticed that gameplay has radically changed and i succeded to score 2-3 goals per game and to cut attacks and intercept passes more efficiently.
Is it normal that these little modif (-2) may have such effect on gameplay?