germoretto
Youth Team
A FEW WORDS FIRST
Stats range reworked ONLY in order to archieve realistic results. Let me give you an example: FIFA players sprint on a 1 to 99 range. But any value between, say, 71 and 100 are irrealistic. 71 for a maximum sounds absolutely shocking, but after many tests (test modality for sprinting: run 100 meters with the ball in training mode, and time his performance) i found it to be the realistic measure for matches. And don't forget the reality factor: in matches, players hardly ever sprint that fast as you see on FIFA, the real life game has an entirely different pace to it. So, with this mod, players sprint on a 1 to 70 range. It works marvels on the game pace and you'll love it, guaranteed.
Of course, same method has been applied to many many other stats range.
Thanks for trying my file!
NEW IN V2
---------
- No more cheap CPU counter-attack tactics with little teamwork passing forwards, forwards,forwards, to the striker.
- Defensive midfielders actually defend (they were always late before).
- Defense gets tight near the box. Cpu steals a lot.
- Injuries decreased.
- New ball physics.
- Rain factor: heavy rain changes the pace of the game.
- Noticeable gap between great teams and mediocre teams.
- user.ini file suggested for match extension.
ALREADY IN V1
--------------
- Slow passing.
- Real transitions between defensive and attacking positions.
- Improved sense of time and distance: you'll feel for the first time that the pitch is big.
- Shots going really wide (not always just a few centimeters away from the post).
- Free kicks accuracy decreased to coherence values.
- Goalkeepers positioning and reactions boost.
- Tighter defending. CPU calls 2nd defenders.
- Increased CPU possesion.
- More fouls.
DOWNLOAD V2:
http://www.zshare.net/download/535727789d6df600/
Stats range reworked ONLY in order to archieve realistic results. Let me give you an example: FIFA players sprint on a 1 to 99 range. But any value between, say, 71 and 100 are irrealistic. 71 for a maximum sounds absolutely shocking, but after many tests (test modality for sprinting: run 100 meters with the ball in training mode, and time his performance) i found it to be the realistic measure for matches. And don't forget the reality factor: in matches, players hardly ever sprint that fast as you see on FIFA, the real life game has an entirely different pace to it. So, with this mod, players sprint on a 1 to 70 range. It works marvels on the game pace and you'll love it, guaranteed.
Of course, same method has been applied to many many other stats range.
Thanks for trying my file!
NEW IN V2
---------
- No more cheap CPU counter-attack tactics with little teamwork passing forwards, forwards,forwards, to the striker.
- Defensive midfielders actually defend (they were always late before).
- Defense gets tight near the box. Cpu steals a lot.
- Injuries decreased.
- New ball physics.
- Rain factor: heavy rain changes the pace of the game.
- Noticeable gap between great teams and mediocre teams.
- user.ini file suggested for match extension.
ALREADY IN V1
--------------
- Slow passing.
- Real transitions between defensive and attacking positions.
- Improved sense of time and distance: you'll feel for the first time that the pitch is big.
- Shots going really wide (not always just a few centimeters away from the post).
- Free kicks accuracy decreased to coherence values.
- Goalkeepers positioning and reactions boost.
- Tighter defending. CPU calls 2nd defenders.
- Increased CPU possesion.
- More fouls.
DOWNLOAD V2:
http://www.zshare.net/download/535727789d6df600/