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FIFA12 faces + FaceGen

Liv_Tyler

Youth Team
Mate i still have a problem with hairs...



http://i39.tinypic.com/vnh1ra.png

I didn't change anything in facegen shape etc...

Have i the right model?
 

du_oro10

Reserve Team
Liv_Tyler;3186783 said:
Mate i still have a problem with hairs...



http://i39.tinypic.com/vnh1ra.png

I didn't change anything in facegen shape etc...

Have i the right model?


If you can import the edited face in game, then you have the correct model. Maybe this hair model is thin. Edit the hair to make it wide or try reimporting edited face into original Working_face.cff from package
 

dissectionalone

Senior Squad
du_oro10;3186809 said:
If you can import the edited face in game, then you have the correct model. Maybe this hair model is thin. Edit the hair to make it wide or try reimporting edited face into original Working_face.cff from package

I guess that editing the face texture generated by facegen using something like an alpha map part could solve that but I haven't tried it. But I've had to edit the textures, adding hair to them like some tex made by facemakers for players' specific faces
 

fakefisher

Youth Team
thanks bro ,as you see ,now we can invent anyone in fifa11 as you will ,even obama and angelina Jolie,


actually we can import the face in fifa12 using CM Beta6 without addition convertor(even invisible in the CM visual window ), but a little wrong position in game, would you plan to fix that?



 

verh

Senior Squad
du_oro10;3187032 said:
Then the head>>Wide/thin must solve it

Problem is in head form as I understood...
I'm using FaceGen 3.1 and Customizer 1.1 and all my faces I've been trying to do in FG was good in profile but very standart and round head or square head in front view, my Skrtel had also square head form, we should fix it in shape category (head form or something like that). It's not problem with your FG version, head form should be fixed in shape settings.
 

du_oro10

Reserve Team
fakefisher;3187035 said:
thanks bro ,as you see ,now we can invent anyone in fifa11 as you will ,even obama and angelina Jolie,


actually we can import the face in fifa12 using CM Beta6 without addition convertor(even invisible in the CM visual window ), but a little wrong position in game, would you plan to fix that?




Well, I'm not a programing expert, to reach that goal, we need help from Big Guys like Ludo, Rinaldo, etc.
 

du_oro10

Reserve Team
verh;3187038 said:
Problem is in head form as I understood...
I'm using FaceGen 3.1 and Customizer 1.1 and all my faces I've been trying to do in FG was good in profile but very standart and round head or square head in front view, my Skrtel had also square head form, we should fix it in shape category (head form or something like that). It's not problem with your FG version, head form should be fixed in shape settings.

Another solution is to export .obj with a minor value of scale, like 0.0955. Or adjust wideness directly on 3D Studio
 


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