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Paweł 2010;3186767 said:not bad faces, 1 and 4 to generic
Liv_Tyler;3186783 said:Mate i still have a problem with hairs...
http://i39.tinypic.com/vnh1ra.png
I didn't change anything in facegen shape etc...
Have i the right model?
du_oro10;3186809 said:If you can import the edited face in game, then you have the correct model. Maybe this hair model is thin. Edit the hair to make it wide or try reimporting edited face into original Working_face.cff from package
Liv_Tyler;3186783 said:Mate i still have a problem with hairs...
http://i39.tinypic.com/vnh1ra.png
I didn't change anything in facegen shape etc...
Have i the right model?
Liv_Tyler;3186783 said:Mate i still have a problem with hairs...
http://i39.tinypic.com/vnh1ra.png
I didn't change anything in facegen shape etc...
Have i the right model?
Liv_Tyler;3187017 said:I am using Facegen 3.1 and customizer 1.1
du_oro10;3187032 said:Then the head>>Wide/thin must solve it
fakefisher;3187035 said:thanks bro ,as you see ,now we can invent anyone in fifa11 as you will ,even obama and angelina Jolie,
actually we can import the face in fifa12 using CM Beta6 without addition convertor(even invisible in the CM visual window ), but a little wrong position in game, would you plan to fix that?
verh;3187038 said:Problem is in head form as I understood...
I'm using FaceGen 3.1 and Customizer 1.1 and all my faces I've been trying to do in FG was good in profile but very standart and round head or square head in front view, my Skrtel had also square head form, we should fix it in shape category (head form or something like that). It's not problem with your FG version, head form should be fixed in shape settings.