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FIFA12 faces + FaceGen

du_oro10

Reserve Team
Those who have edited FIFA11 hairs. Any of you had the curiosity to render in 3DS or blender and obtained results like this?

 

du_oro10

Reserve Team
Liv_Tyler;3191338 said:

Yes I know, what I mean is that if normally you obtain this pattern of render, with holes, or is some kind of CFC Hairs error. Please render some hair in blender to check that
 

du_oro10

Reserve Team
-=DiKoBrAz=-;3191431 said:
Hi guys, and i'm have a problem, again!
I can't install cff scripts to 3d max, pls help, i very very need it :)
Thx

Please describe your problem, also here is original Readme file included in CFC (Jor1980)

"Cyber Faces Converter for fifa 11
---------------------------------
---------------------------------

In order to run the program without problems you need to install
slimdx .net end user runtime: http://slimdx.org/download.php

Features
--------
--------

This program have been designed to export the faces models included into the header_### files.
The program will create a .cff file which you can import to blender/rhino/3ds max using the scripts provided
into the scripts folder of the installation path

You can also export almost all the 3d models included into .rx3 files but most of them will have bugs
but a program to do this in the right way is in progress and wil be available soon


Importing/Exporting
--------------------
When you create a cff file you can edit it in blender/rhino/3ds max but you can only move vertex
you can´t add or delete any vertex or when you try to import a cff file into a rx3 file you will get an error



Scripts
-------
-------


Blender
-------
TO USE CFC FILES INTO BLENDER YOU HAVE TU PUT THE SCRIPTS(.py) PROVIDED INTO ....blender\.blender\scripts\


-To import a cff file to Blender:
-Go to File Menu\Import\ImportCff and select the .cff file
-THEN ZOOM OUT PUTTING THE CURSOR OVER 3D WINDOW AND MOVING MOUSE WHEEL UNTIL YOU SEE THE FACE

-To export a cff file from Blender:
-Select the scene
-Go to File Menu\Import\Export cff


Rhino
-------
The scripts have been compiled for rhino 4.0 if you have a previous version the scripts may no run
Scripts Installation:
- Put CFF_ImporterExporter.rhp into scripts folder from your rhino instalation path
- Go to Render menu and select render properties
- In render properties selext plug-ins and click install
- Browse for CFF_ImporterExporter.rhp
- Click Ok and you will see a new menu in your menu bar

3DS-Max
-------
Tutorial by Sido:
At first you can use the script in all Version of 3ds Max also in the first or in the lasts Version 2011



Step one:
Copy the script ExportCFF.ms and the ImportCFF.ms to your Scripts Folder in your 3ds Max installation.

Step two:
Let's Start 3ds Max.

Step tree:

Now must you do just tow thinks to run the script
Fist we create a Menu window we call it FIFA11
for this must you make a Right click in the head bar and select customize
Now can you create a menu for this press new and call it FIFA11 or how ever you'll have it ;)
Don't close the Customize User interface cause we need it in the next step.

Step four:
Ok now does we've a menu but we need the contend for this. Now must we do another step to get it go to MAXscripts
And run scripts select ExportCFF.ms press ok and do the same again with ImportCFF.ms

Let's go back to the Customize User interface and search for "Import .cff ASCII file" and drop it to the open Window (FIFA11)
and this does you aging for "Export .cff ASCII file"
This is it...
Now have you and running and full functional script inclusive and menu inside you 3ds Max.

Have fun"
 

du_oro10

Reserve Team
-=DiKoBrAz=-;3191467 said:
I can't find import/export cff in window.

3DS-Max
-------
Tutorial by Sido:
At first you can use the script in all Version of 3ds Max also in the first or in the lasts Version 2011



Step one:
Copy the script ExportCFF.ms and the ImportCFF.ms to your Scripts Folder in your 3ds Max installation.

Step two:
Let's Start 3ds Max.

Step tree:

Now must you do just tow thinks to run the script
Fist we create a Menu window we call it FIFA11
for this must you make a Right click in the head bar and select customize
Now can you create a menu for this press new and call it FIFA11 or how ever you'll have it
Don't close the Customize User interface cause we need it in the next step.

Step four:
Ok now does we've a menu but we need the contend for this. Now must we do another step to get it go to MAXscripts
And run scripts select ExportCFF.ms press ok and do the same again with ImportCFF.ms

Let's go back to the Customize User interface and search for "Import .cff ASCII file" and drop it to the open Window (FIFA11)
and this does you aging for "Export .cff ASCII file"
This is it...
Now have you and running and full functional script inclusive and menu inside you 3ds Max.

Have fun"
 

du_oro10

Reserve Team
Liv_Tyler;3191135 said:

Mate, I know you have done a very hard and wonderfull work with hairs, but I need to ask you a new one. I have added some FIFA hairs to FaceGen Model set, but they look like holed, I think in the CFC Hairs exportations process, something is not working. Please can you send me .cff files please? You can put it in the root hair folder:

Folder Afro

Folder Hair_3
File Hair_3.rx3
File Hair_3_01.bmp
File Hair_3_02.bmp
File Hair_3.cff

Please, I show you some advances with FaceGen Model Set with hairs added



Hair Afro model 05
 

dissectionalone

Senior Squad
du_oro10;3191614 said:
Hahaha alright, this shows that althought in 3D Studio or FaceGen it looks holed, in game it works. Ok I'll continue the development of the hairs mates!!

Could be some kind of render preview limitation in 3ds/facegen. Even the unmodified hair cffs look strange in 3ds :)
 


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