gabrimo
Youth Team
wouldnt be bad to have a better render, because i think the result is a bit pixelated imo
and option to see what kit you are going to make minikit for, because maybe you dont remember it by name when you search for it through folders, i mean a thumbnail preview or something
It's not the render I guess and from what I see, only the borders lack a little of anti-aliasing or something. Beyond that, the main difference must be the shader, EA uses a better one while I'm using the better fit I found on the Unity's standard shaders library. Shaders are kinda complicated and I still have to study to make modifications or build my own shaders...
I asked about updating because I noticed that there is a slight inconsistency with the sleeves of the shirts and the hem that also changes, perhaps the delimitation of the image cuts before that.
I'm not sure why the differences happen, it's possible they haven't used the exact same jersey model to produce minikits for example (I used the model used on FIFA 21 or 22 by the players on the pitch), there's also some possible differences in their camera settings and the position of the model itself which are kinda hard to reproduce 100% exactly like them.
One way to figure out their minikit system would be to take a look on the minikits generated by the create a club feature on the recent games, I believe minikits are generated on the fly, considering they don't know which patterns or colors the user will pick, but I doubt anyone ever dove into that...