sahib;3415548 said:
hey bro just a reminder: Culd u lower the overalls of scouted young players as well????
Yes, I can. I'm looking to really edit almost all aspects of single player modes (maybe even tournament mode.)
zico99;3415980 said:
Sorry for offtopic though
I remember fifa 11 had some great cinematics like gk lining up the wall. Players setting up for free kick, gk going up for final corner. Is it possible to bring'em back.
I'm not sure it you can bring old cinematics into a new game; that might require editing the exe itself, which nobody has done.
miketheslummy;3415982 said:
Hi Andrea.
Do you think your job would be good for a decente PLAYER-career? I love to control just one player looking at the AI playing like a real game...
It should be fine with any career.
Here's a small list of new features that I'm really excited about adding in the coming version:
1.
Emphasize on tactics -- This is the most important new feature, which I hope I can accomplish. I want to bring in variance from player to player and team to team. Special strong points in certain players make them valuable in different positions - plus varying workrates and stamina depending on the position and default stamina rating of the player.
Thanks to Fifaccitiu for his great ideas on unique style, I'm going to take a different pathway and edit more: each player, depending on their skill, body structure, and overall is to be assigned different traits/ratings. They may have more than one strong point in their game. Combined with a good set of team tactics and formations create a new game with more room for tactical maneuvers and effects they bring on the match.
2.
Fix CM values -- Unlike last time, 1.x and beyond will feature fixed career mode values, wages, and player growth on youth teams.
3.
Maybe separate versions for more customization. Right now I'm goiung to use EA's 3/2 update,
fixed by regularcat, to start. Later there will probably be a Moddingway version based on their 3/2 2.0 db.