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FIFA 16 CROWD Visual reference map

drlatorre

Club Supporter
For people interested to work with crowds I have prepared a quick useful visual reference map to understand the different model with the model visible in blender

A single crowd rx3 model is identified by 4 numbers

The first is the type and can be 1 to 6 for normal not ultras fan crowd (6 is women, 1 to 5 men)
The second is always 0|
The third is LOD (level of detail 1 to 5 with 1 the most detailed)
The fourth is the weather variant 0,1 or 2

Example> a full set of the type 1 is formed by all these model files

where the last number is the weather type


LOD 1
crowd_1_0_1_0
crowd_1_0_1_1
crowd_1_0_1_2

LOD 2
crowd_1_0_2_0
crowd_1_0_2_1
crowd_1_0_2_2

LOD 3
crowd_1_0_3_0
crowd_1_0_3_1
crowd_1_0_3_2

LOD 4
crowd_1_0_4_0
crowd_1_0_4_1
crowd_1_0_4_2

LOD 5
crowd_1_0_5_0
crowd_1_0_5_1
crowd_1_0_5_2

and so on until 6... (women)


LOD 1
crowd_6_0_1_0
crowd_6_0_1_1
crowd_6_0_1_2

and so on...

The other models 7, 30, 31, 32, 33 are for ultras fans and they are different having inside two different objects: 1 for the team jersey (kit) and one for the rest of the body and in this first part we will not care about them.

In this visual map you can see all the 18 rx3 models (LOD 1 maximum definition).
Every vertical group is the type from 1 to 6 (1 to 5 men, 6 women)
Every horizontal group is the weather type 0, 1, 2

As you can see it is a big mess ... so I hope that this visual map will help

CROWD VISUAL REFERENCE MAP.png
 

SimIT!

Club Supporter
Great work mate, I’m having a problem of low detailed crowds in some images of the game. So its just replace all lods by the number 1?
 

drlatorre

Club Supporter
Great work mate, I’m having a problem of low detailed crowds in some images of the game. So its just replace all lods by the number 1?
you can try that or... you change the load correction factor in the crowd.lua file... without touching the files...

I mean you can say ... when LOD is 4 ...or 3... give LOD 1..or 2...
 

drlatorre

Club Supporter
For people interested to work with crowds I have prepared a quick useful visual reference map to understand the different model with the model visible in blender

A single crowd rx3 model is identified by 4 numbers

The first is the type and can be 1 to 6 for normal not ultras fan crowd (6 is women, 1 to 5 men)
The second is always 0|
The third is LOD (level of detail 1 to 5 with 1 the most detailed)
The fourth is the weather variant 0,1 or 2

Example> a full set of the type 1 is formed by all these model files

where the last number is the weather type


LOD 1
crowd_1_0_1_0
crowd_1_0_1_1
crowd_1_0_1_2

LOD 2
crowd_1_0_2_0
crowd_1_0_2_1
crowd_1_0_2_2

LOD 3
crowd_1_0_3_0
crowd_1_0_3_1
crowd_1_0_3_2

LOD 4
crowd_1_0_4_0
crowd_1_0_4_1
crowd_1_0_4_2

LOD 5
crowd_1_0_5_0
crowd_1_0_5_1
crowd_1_0_5_2

and so on until 6... (women)


LOD 1
crowd_6_0_1_0
crowd_6_0_1_1
crowd_6_0_1_2

and so on...

The other models 7, 30, 31, 32, 33 are for ultras fans and they are different having inside two different objects: 1 for the team jersey (kit) and one for the rest of the body and in this first part we will not care about them.

In this visual map you can see all the 18 rx3 models (LOD 1 maximum definition).
Every vertical group is the type from 1 to 6 (1 to 5 men, 6 women)
Every horizontal group is the weather type 0, 1, 2

As you can see it is a big mess ... so I hope that this visual map will help

View attachment 119727
for the Ultras (wearing team kits) 30 to 32 is men.

It is not possible to set a normal crowd model to ultras and viceversa because the ultras model has 2 separate meshes, the kit and the rest of the body, but it is possible to replace a normal crowd with another or an ultra with another...
 

PaoloDNY

Youth Team
You need DB master to see the single tables of the database. I don't remember now what table is, maybe NATIONS, TEAMS, or STADIUMS (check) and you have a value for "ethnicity".
Found it on "teams", but how do we know the value???... 1 is for what and so on...
 

drlatorre

Club Supporter
You can check what value it is used by FIFA for other default teams.

Or maybe someone already knows and can publish here the values. I never checked it, so I can't be helpful.
 


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