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FIFA 15 Better Career Patch

paulv2k4

Youth Team
steven2212;3776122 said:
Hi beta990, can you please tell me which file i edit to let all the club always pick their best player to play in career mode? Thanks a lot

Hi Steven2212,

To answer your query directly I have split the "Team Management" files out in my OneDrive folder.

Go there, download the files inside "Team Management Files", place them into your FIFA 15 folder and adjust them all to your liking. (They are the same ini file but for some reason EA decided to use 3 file locations and nobody knows which one is correct).

The ones I have included force much more bias to players OVR rating, which is what your asking for.

----
Sorry for hijacking your thread BETA990, but I thought I could be of some help.
 

beta990

Reserve Team
paulv2k4;3776171 said:
Hi Steven2212,

To answer your query directly I have split the "Team Management" files out in my OneDrive folder.

Go there, download the files inside "Team Management Files", place them into your FIFA 15 folder and adjust them all to your liking. (They are the same ini file but for some reason EA decided to use 3 file locations and nobody knows which one is correct).

The ones I have included force much more bias to players OVR rating, which is what your asking for.

----
Sorry for hijacking your thread BETA990, but I thought I could be of some help.
Two locations:
Line 25347: data/teammanagement/managerai.ini
Line 73841: dlc/dlc_FootballCompEng/dlc/FootballCompEng/data/managerai.ini

The first one is I believe for Ultimate Team, but not sure. I simple include and edited them both.

About the last lines you have added to the file(s), they are/should be for commentary, not for actually TM.

PS. Maybe you could help me with another problem:
I have the problem defenders shoot the ball out to fast. Would like to see them make more changes by a better build-up play.
Have you any idea what controls it?
Thanks. :)
 

_SkillPlay

Club Supporter
could you also improve the speed of the players you scout? because usually the scouted players speed is terrible, while the other (fake) scouted players from other clubs are usually really fast..
 

beta990

Reserve Team
_SkillPlay;3776213 said:
could you also improve the speed of the players you scout? because usually the scouted players speed is terrible, while the other (fake) scouted players from other clubs are usually really fast..
Youth scouting, you mean? Or GTN (Global)?
Code:
[SCOUT_REPORT]
SCOUT_REPORT_MAXIMUM_PLAYERS = 15	// Maximum number of players per scout mission

// Percentages of finding several number of players (1 - 15 per month)
//--------------------------------------
EXPERIENCE_1_PERC_FIND_PLAYERS_RANGE_0	= 1		// Experience = 1, Range Low
EXPERIENCE_1_PERC_FIND_PLAYERS_RANGE_1	= 3		// Experience = 1, Range High
//--------------------------------------
EXPERIENCE_2_PERC_FIND_PLAYERS_RANGE_0	= 2		// Experience = 2, Range Low
EXPERIENCE_2_PERC_FIND_PLAYERS_RANGE_1	= 4		// Experience = 2, Range High
//--------------------------------------
EXPERIENCE_3_PERC_FIND_PLAYERS_RANGE_0	= 2		// Experience = 3, Range Low
EXPERIENCE_3_PERC_FIND_PLAYERS_RANGE_1	= 5		// Experience = 3, Range High
//--------------------------------------
EXPERIENCE_4_PERC_FIND_PLAYERS_RANGE_0	= 3		// Experience = 4, Range Low
EXPERIENCE_4_PERC_FIND_PLAYERS_RANGE_1	= 5		// Experience = 4, Range High
//--------------------------------------
EXPERIENCE_5_PERC_FIND_PLAYERS_RANGE_0	= 4		// Experience = 5, Range Low
EXPERIENCE_5_PERC_FIND_PLAYERS_RANGE_1	= 6		// Experience = 5, Range High

//The higher the scout's knowledge, the better the chances to find a player of a higher tier
//--------------------------------------
KNOWLEDGE_LEVEL_1_TIER_1_PERC	= 1		// Knowledge Level 1 - Tier 1
KNOWLEDGE_LEVEL_1_TIER_2_PERC	= 2		// Knowledge Level 1 - Tier 2
KNOWLEDGE_LEVEL_1_TIER_3_PERC	= 15	// Knowledge Level 1 - Tier 3
KNOWLEDGE_LEVEL_1_TIER_4_PERC	= 82	// Knowledge Level 1 - Tier 4
...
See scout.ini (vanilla files) for all the values that can be tweaked. Simple add them to transferteamdecision.ini at the end of the file.
 

raulaxo

Club Supporter
Robson478;3776044 said:
Congratulations for the mod, beta. Only one thing ..I think that the values of the players are very high. Which line should I change to get my way? And on the above post, on the receive much money for a player in good shape, I figured it out:
// -- Player Transfer-request modifier based on form
[TRANSFER_MOD]
VERY_BAD=0
BAD=0
NEUTRAL=0
GOOD=0
VERY_GOOD=0
//
From what I understand, if I change the 0 to 1, it will work again right? Thanks!

Where is it ?
 

Robson478

Club Supporter
beta990;3776149 said:
It should already be edited, please open transferteam...ini and check for team management. ;)

Yes and no, it's how you want it to be..
Code:
[TRANSFER_MOD]
VERY_BAD=75 // the higher the more change the player is being sold
BAD=0
NEUTRAL=0
GOOD=0
VERY_GOOD=-100 // the lower the less change the/a player is being sold

Thanks,beta. But there's one thing ... how do I decrease the value of the player? The Willems from the Netherlands, for example, is estimated at 24 million euros and I think a high value.
 

huzzuk

Youth Team
RC3 I have found to be alot worse that the previous versions. Values are very strange & some of the old "unrealistic/stupid" transfers are now happening again!

Joe Hart > Everton for example

Transfers like these never happened pre RC3.
 

beta990

Reserve Team
huzzuk;3777319 said:
RC3 I have found to be alot worse that the previous versions. Values are very strange & some of the old "unrealistic/stupid" transfers are now happening again!

Joe Hart > Everton for example

Transfers like these never happened pre RC3.
Edit: You're also not using my patched database. I have given players traits to stop some unrealistic movements from happening, and also added more rivals.

You can always download previous versions, and let me know what values do work best.
I'm the only dev. and I cannot simply test all stuff. That's why I need you guys input, but please.. all the information is their, just tweak the values you want and let me know what works best for you/and should work for others.

I understand your words, but please know there are only a few members here that do support me. If you don't like it, fork it, change the values and create your own mod.
 

huzzuk

Youth Team
beta990;3777325 said:
Edit: You're also not using my patched database. I have given players traits to stop some unrealistic movements from happening, and also added more rivals.

You can always download previous versions, and let me know what values do work best.
I'm the only dev. and I cannot simply test all stuff. That's why I need you guys input, but please.. all the information is their, just tweak the values you want and let me know what works best for you/and should work for others.

I understand your words, but please know there are only a few members here that do support me. If you don't like it, fork it, change the values and create your own mod.

I think you have taken my feedback in the wrong tone! I was just saying my feedback, I wasn't complaining! I appreciate all the work you have done for this patch!

It makes FIFA 15 Career Playable!! and I can't thank you enough!

Would u highly recommend your database then??
 

beta990

Reserve Team
huzzuk;3777342 said:
I think you have taken my feedback in the wrong tone! I was just saying my feedback, I wasn't complaining! I appreciate all the work you have done for this patch!

It makes FIFA 15 Career Playable!! and I can't thank you enough!

Would u highly recommend your database then??
No problem mate! :)

I just wanted to point out you can tweak things you don't like.
If you don't like the player values/wages, transfers .. or like an older version better, it is all your choice. I'm glad to help you tweaking. ;)

The tweaked database has been tweaked with all sort of things EA forget to do. Like would Wilshere really leave Arsenal?
Also added this trait (ONE_CLUB_PLAYER) to many others, but again, all my tools are documented, so any question, etc. can be ask/answer can be found in the *.ini file.

Download Notepad++, take a look at the file, and you will understand the concept.
I know you're using this patch for your YouTube-channel, and don't want to start over and over again. That's why you can use to take a few things from the mod or use an (part of) older version(s).

The problem is that I cannot test all strings, and sometimes have to try-out what things do. EA didn't provided us with any information, and remember it's still a game. Not everything can be 100% perfect. ;)
 

eafh

Youth Team
thank you beta990

enable non epl team electric adboard!!!

thank you very much!

enable code "ADBOARDS_DEBUG_TEAM=1"

Thanks for the tip!!!
 

beta990

Reserve Team
eafh;3777402 said:
enable non epl team electric adboard!!!

thank you very much!

enable code "ADBOARDS_DEBUG_TEAM=1"

Thanks for the tip!!!
Great! :D


Have you also tried this? :)
Code:
[]
ADBOARDS_DEBUG_ALLOWALL=1
This should force all board types (not tested!).

Do you have an EPL-board version released? :)

@all: Released RC4, see first post.
 

Foxyf76

Senior Squad
Hey Beta, thanks for the update, player growth seems much better! One little problem I have noticed is that players are getting 'training injuries' on the same day, and a lot more frequently. This happened twice within the space of 3-4 months.

 

.Scream

Club Supporter
Hey beta, loving the mod at the moment. Though I have a couple little problems that keep arising and it's getting quite annoying, and that's players constantly whining before a game that they want to play. It's every game with some players, and I don't want to play them a lot of the time because of bad form. Is there any way I can change the code to make them stop?

Also is there an easier way to make youth/younger players grow extra fast?

Note: I am not using your updated database but I can look into it, it's just that whenever I use a modded database, I always lose my career modes.

Appreciate all the work that you've put into this.
 

beta990

Reserve Team
Foxyf76;3777530 said:
Hey Beta, thanks for the update, player growth seems much better! One little problem I have noticed is that players are getting 'training injuries' on the same day, and a lot more frequently. This happened twice within the space of 3-4 months.

Can be changed in transferteamdecision.ini:
Code:
// trainingevents.ini
[TRAINING_EVENTS]
STAFF_POINTS_INITIAL_VALUE=40
STAFF_POINTS_GROW_AFTER_DAYS=7
STAFF_POINTS_GROW_ON_VALUE=5
STAFF_POINTS_MAX_VALUE=100
MAX_TRAINING_INJURIES_PER_MONTH=2 // Set to 1
PER_OF_INJURIES_OCCURING_PER_MONTH=10 // Set lower, e.g. 5
.Scream;3777542 said:
Hey beta, loving the mod at the moment. Though I have a couple little problems that keep arising and it's getting quite annoying, and that's players constantly whining before a game that they want to play. It's every game with some players, and I don't want to play them a lot of the time because of bad form. Is there any way I can change the code to make them stop?

Also is there an easier way to make youth/younger players grow extra fast?

Note: I am not using your updated database but I can look into it, it's just that whenever I use a modded database, I always lose my career modes.

Appreciate all the work that you've put into this.
About your first question, know problem, can be changed in storylinestuning.lua:
Code:
function TuningValues_RESERVE( requestedValue )
	local tuning_value = 
	{
		numDaysBeforeStart = 0, -- Number od days before the match the player will ask to be played. (0)
		minMatchImportance = 0, -- Maximum match importance the player will request to be played in. (70)
		chanceToStart = 100, -- Chance the player will ask to be play. (100) > Change this to 0
		minPlayerTier = 3, -- Only less than this tier is allowed to request to play. (3)
		reserveRequestCooldown = 1, -- Days until story can re-fire. (21)
		goodPlayerRating = 59, -- Player rating the story considers a good performance. (59)
		minPlayerPotential = 50 -- Min player potential required to announce the player has a high potential. (75)
	}
	return tuning_value[ requestedValue ]
end

All can be edited by using Notepad++. Is not necessary to start-over the career and/or to regenerate. :)

See transferteamdecision.ini for player growth.
 

Grrruby

Club Supporter
Is there any way to have Your realistic career patch and latest mdm together?

And why the "player run" button doesn't make players to run? :O

The more updates i do, the more shi*y this game becomes...
 

Simsbury88

Club Supporter
I'm running just off the vanilla files and I was wondering what lines to adjust to what values in order to make players stamina recover in time for a game five days after the previous one but not recover in time for a game three days after. Thanks.
 


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