NightmareBooste;3757685 said:
What exactly do you mean by not optimal? Are you referring to all players or just YA players, which certainly grow differently? How many seasons in are you?
I ask because I started a career to test the physical growth of YA players. I only got one season in before I got fired but the players I promoted had better physical stats compared to default so to me it was looking promising.
No im referring to playergrowth /-decline in general.
As you already mentioned, the youthplayer growth is better compared to vanilla. (especially physical growth)
I´ve learned that the different growcurves are somehow related. (young, normal, old & CM). Any changes to them, can result in strange growth/decline for many players.
First i tried to increase the max. monthly grow, but it was too much. Altough one positive effect was, that GK´s finally started to grow.
So i tried to keep all the strings to standard and made changes to the positive & negative growth. Also boosted the youthplayer factor. Never achieved better results before.
I also think it is better to go back to 6.3 for cpu-average.
Atm im trying to find the best value for GK-Growth.
Beside that, anyone else noticed that transfers are getting less and less with every year? In my third year i had ~10 transfers for the whole summer.
EDIT:
Short feedback to the gameplay.
I dont like it. Too much kick & rush.
CPU is too agressive. Most of the time i can defeat the defensive by one good timed pass, just because they stand so high.
On the other side cpu anticipates too good and if not he just fouls you, without any consequence.
Also cpu tends in the offensive to do endless runs, instead of finally playing that pass.
I also don´t see any differences to the teams. It seems every cpu team plays the same. Too less difference between very good & bad players.
EDIT2:
The bug is back, where i can´t buy certain players, because they just recently switched teams, which is not true.
How can i fix this?
Thanks