• This is a reminder of 3 IMPORTANT RULES:

    1- External self-promotion websites or apps are NOT allowed here, like Discord/Twitter/Patreon/etc.

    2- Do NOT post in other languages. English-only.

    3- Crack/Warez/Piracy talk is NOT allowed.

    Breaking any of the above rules will result in your messages being deleted and you will be banned upon repetition.

    Please, stop by this thread SoccerGaming Forum Rules And Guidelines and make sure you read and understand our policies.

    Thank you!

FIFA 15 3D Model Importer/Exporter

foxmulderx

Youth Team
fernold2k;3807000 said:
First - sometimes you just need to close and open Blender again when you're exporting a stadium and have the checkered problem
Second- you have to export the camera.dat of one of stadium that have the aerial view and rename it to your stadium number. For example you can export the Old Trafford camera.dat. If you substituting a existent stadium you must to regenerate the game
Third - I don't have a glue
Thanks bro. I will make those adjustments. :D
 

Halilyc

Senior Squad
deswolf92;3809652 said:
how do I export a hairlod? or can not do?

You can use original hairlod of hair you edit :)

Hi master. I maked a crowd file. Everything is looks normal in blender and crowd dots looking to pitch but when I open the game some crowd looking to left and some crowd is true. In blender every crowd dots looking to same point. Why I get this mistake ? Is this script problem ?

 

Elevation75

Youth Team
Halilyc;3809718 said:
You can use original hairlod of hair you edit :)

Hi master. I maked a crowd file. Everything is looks normal in blender and crowd dots looking to pitch but when I open the game some crowd looking to left and some crowd is true. In blender every crowd dots looking to same point. Why I get this mistake ? Is this script problem ?


It's a bug from the script. Arianos will repait it in the next version.
 

zrowny

Club Supporter
I've seen similar lighting issues in this thread, but this seems like something totally different; it's pure black and pixel-y


 

zrowny

Club Supporter
I've started to have this problem. I've seen other lighting problems in this thread that look kindof similar, but I don't think this is really a lighting problem, since the players and field elements are just a pure black and pixel-y


 

serwinho

Club Supporter
Is it possible to import a Fifa 14 stadium ----> Remove the goal posts from the model (so the won't glow in game) ----> And Export it to Fifa 15??
 

willams9991

Youth Team
zrowny;3810629 said:
I've started to have this problem. I've seen other lighting problems in this thread that look kindof similar, but I don't think this is really a lighting problem, since the players and field elements are just a pure black and pixel-y



these problems are caused by the textures.
 

gertone

Youth Team
How to set correctly bench players? All is fine, but bench players stays in the original position despite of the changes in the PROPS into blender.
 

fernold2k

Youth Team
gertone;3810925 said:
How to set correctly bench players? All is fine, but bench players stays in the original position despite of the changes in the PROPS into blender.


Until today there's no way. We have to discovery in what file we change it.
 

zrowny

Club Supporter
willams9991 said:
these problems are caused by the textures.

Like I said, I've seen that there have been problems with night lighting that were caused by bad textures, but this is clear, daytime, and doesn't seem to have anything to do with lighting. I really have no idea what the problem is. I probably messed up something else, but the only thing that I remember changing (when this happened) was to add a texture to the skybox (which works fine). Also, its definitely something in the stadium model and not in the settings for the stadium (like you could set in CM15), since I've replaced the model with others and the issue goes away.

---

gertone;3810925 said:
How to set correctly bench players? All is fine, but bench players stays in the original position despite of the changes in the PROPS into blender.
see
arianos10 said:
There is no limit on the number of props you can add, its just manager positions and bench player positions, seem to be controlled from somewhere else and not from the model file.
 

fernold2k

Youth Team
zrowny;3810934 said:
Like I said, I've seen that there have been problems with night lighting that were caused by bad textures, but this is clear, daytime, and doesn't seem to have anything to do with lighting. I really have no idea what the problem is. I probably messed up something else, but the only thing that I remember changing (when this happened) was to add a texture to the skybox (which works fine). Also, its definitely something in the stadium model and not in the settings for the stadium (like you could set in CM15), since I've replaced the model with others and the issue goes away.



---





see


There's a way to change it adding a line in some of lua files. I don't remember in what. But using this resource all games will seem to be played at day time. I used it to add new stadiums without substitute an in game stadium. We must to have the Revolution mode patch working.
 

zrowny

Club Supporter
zrowny;3810629 said:
I've started to have this problem. I've seen other lighting problems in this thread that look kindof similar, but I don't think this is really a lighting problem, since the players and field elements are just a pure black and pixel-y

*images snipped*

So I figured out that this issue was caused by something I did to the skybox when I added a texture to it. Haven't tested added a texture to it again, but I suspect this may have been due to the texture dimensions not being a power of 2 (512,1024,2048,etc.)... Will edit this in a bit once I get the chance to test
 

fernold2k

Youth Team
FIFA 15 3D Model Importer/Exporter

There is tree kinds of props (slc) that doesn't work with this export script: bench players, managers and ballboys. Is there any chance of fix it?
 


Top