Ok, we are in this time and place when we should start talking about what you want improved for FIFA 15.
I did a little video of what I want improved:
I did mention few things there, but I will summarise it as I didn't fit all in and I remembered afterwards:
- defensive AI needs to step up for users
- referees need to be given some doubtful decision mechanics
- Player Impact Engine needs a complete rework in my book. Sometimes I find foul looking hilarious or get given penalty when I won the ball clearly... But the player tripped due to P.I.E. bug/glitch. Not to say much, but this engine lacks POWER (try PES 2014 and their MASS to see what I mean about HEAVY tackles - this is one area PES 2014 excels at imo)
- player models need to be upgraded - another are PES did better (bur that's it for this year lol ).
- Player switching can still be glitched or not let you switch to correct player at times.
- Defensive clearances STOP working when AI decides you're too good. All rebounds and loose ball situations go to AI. Nothing you can do about this. I call this scripting...
- controversy for most, but I can do without sliders. Haven't touched them this year and if AI is improved to the level EA can do it, there would be no need for them anyway (and AI can be great, check FEAR or PES 5 (for its time it was v. advanced you know :P)).
- stadiums, crowds are already improved much in NG version, so no point of doing same for CG (sadly, PC users will be on this engine till 2017 at least ;().
That's it for now, if you have more, add them here. I haven't done Online stuff as I don't play it. Career mode, I need to get time to do and find issues with it (and there are some like Scouting :P).
Feel free to add to the wishlist .
I did a little video of what I want improved:
I did mention few things there, but I will summarise it as I didn't fit all in and I remembered afterwards:
- defensive AI needs to step up for users
- referees need to be given some doubtful decision mechanics
- Player Impact Engine needs a complete rework in my book. Sometimes I find foul looking hilarious or get given penalty when I won the ball clearly... But the player tripped due to P.I.E. bug/glitch. Not to say much, but this engine lacks POWER (try PES 2014 and their MASS to see what I mean about HEAVY tackles - this is one area PES 2014 excels at imo)
- player models need to be upgraded - another are PES did better (bur that's it for this year lol ).
- Player switching can still be glitched or not let you switch to correct player at times.
- Defensive clearances STOP working when AI decides you're too good. All rebounds and loose ball situations go to AI. Nothing you can do about this. I call this scripting...
- controversy for most, but I can do without sliders. Haven't touched them this year and if AI is improved to the level EA can do it, there would be no need for them anyway (and AI can be great, check FEAR or PES 5 (for its time it was v. advanced you know :P)).
- stadiums, crowds are already improved much in NG version, so no point of doing same for CG (sadly, PC users will be on this engine till 2017 at least ;().
That's it for now, if you have more, add them here. I haven't done Online stuff as I don't play it. Career mode, I need to get time to do and find issues with it (and there are some like Scouting :P).
Feel free to add to the wishlist .