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FIFA 11 PS3 Gameplay Patch for FIFA 11 PC by Doctor+ Productions

smf_fede

Youth Team
Man, you'd nailed it again!
Yesterday i just could play one match, on manager mode against Cardiff City with my Liverpool, but what a game.
I've been undefeated for nearly a year, but i'd lost 3-2, Bellamy was hard to control and surprised me with a great shoot from outside the area when i'd expected a pass.
Was a truly enjoyable match and i can't wait to face big team gameplays with your patch, it's really amazing!

This are the most important things i'd noticed with this patch version:

-Jostling are more based in player's strenght and position, looks soooo real, great one.

-CPU's players are more accurate to score, now i can't leave my gk to do all the job, if i CPU has a chance, surely it's goal.

-CPU's AI are again improved, offensive gameplay building is smart, if u give a chance to a throw pass or a chance to score, they will take it.
Also i'd seen changes of rithym and turns from CPU, great.
On defense, i'd seen a balanced gameplay and positioning, it's great, not soooo tight, not so lazy, looks so real, u need to play focused in order to break 'em.

-Man, BIG, BIG ACHIEVE! finally CPU's teams can't get away with an unfair advantage for tackles and fouls, same infractions are called equaly to CPU and human teams, big thanks for that!!!

-Ball physics and game speed looks real, i must test more the shooting from long range, but first impressions are good.

-I guess that it's remaining to fix from gameplay it's player's heading, need to be more accurate the jumping and the heading, but that's an original gameplay wrong, if u can fix it would be great.

Man, again, awesome gameplay, you'd made a truly enjoyable game, big thanks, i'll keep posting more impressions with next games.
 

sj25

Reserve Team
flofloflo;2962840 said:
How to make an update from hybrid 3.0.3 to 3.0.4. ?

I use the combination hybrid + matrix + career...

simply take the data 0 and 7 big and bh files from ur game folder, place it in fidel's 3.0.4 easy manual folder, run hybrid bat, copy the 4 files and paste them in ur game folder overwriting the old files.
 

tunizizou

Youth Team
New version is really amazing !

there are more CPU Skill-Moves !

just a bad thing : now there are lot of fouls ... I think that players are more aggresive now !
 

that1guytim

Club Supporter
Would any of y'all be nice enough to upload your clean patched 1.01 data7.big and data7.bh files?

I'm having issues updating my game even though I'm using a clean install without any mods (yet). I'd be very appreciative.
 

rajka007

Club Supporter
:O What????just search for it in internet, and you'll find a lots of evidence.I m facing those problems too..I have installed the gameplay patch 3.0.3..it changed the gameplay its true but some basic things still unchanged...why cpu is aggressive all the time..they made foul all the time but referee is blind..you can't make a beautiful cross to play a nice game...99% they get the ball..every time when two player collide cpu player stands up first...go to ea forum and u will get more evidence..I want a good gameplay..not cheating
 

smf_fede

Youth Team
Just play 3.0.4 version.
In 3.0.3 CPU players are stronger on the fight for posession, now it's balanced and great, take a look at this video that shows how using shielding i recovered posession of the ball, despite the CPU defender had a better position.
http://www.youtube.com/watch?v=Yot5USlzLtQ

CPU agressiveness is more balanced now, CPU makes pressure, but it's balanced too, not too strong, and not too lazy as default EA's gameplay.
 

Fidel Gameplay

Senior Squad
Hello, to all comunity..thanks for better comment and little critics!!!!

Will make very soon a video with all improvements...and i hope other Hybrid 3.0.4 players pubblish a videos (thanks to smf_fede and sj25 for awesome patch review)

I do not want to speak well of my patch, but now the gameplay is really differents, and it asks for training for play better vs CPU!! now it be able to see the different motion of the players (with ball or without ball/Human/CPU)..all shot, cross, trajectory really differents...but all it is possible now during a match (goal on headers, volley, free kick (all for CPU/Humans)!!!
every entry match is a different story!!!!
goalkepeers really improved on general!!
very hard cpu for all attributes + advanced CPU mentality and reactions during the matches (now players attributes change), and game fluidity is a real match, more skill moves from cpu!!! GK improved, now out of area to dicturb/not always (CPU) (on beta)
cpu score fantastic goals!!! a lot of new addon are on beta testing!!! Agitation referee activated now!!
other feature patch read the post from comunity (like best coccergaming betatesters) ..post behind pag 70/71/72/73.....
for more CPU skillmoves play on legendary!!!

the comunity ask me for hard CPU, now is great?
i can pubblish this version on first thread visible to all?

Special Thanks
Hard beta testers review:
sj25;2962967 said:
Feedback: 3.0.4 beta tester version
Settings: all Manual except shoot which is semi assisted
Difficulty: World Class
Keyboard user

Pros:
The first thing that stands out for me in this version is the sheer speed at which the game is played. it's breath taking end to end stuff with no time to lie back and take a breather. u need to stay focussed throughout the match.

smart ai. u lose focus, u lose the game. the build up, the passing, the speed of counter attack, the shooting by ai, goalkeeping is absolutely superb. u just can't be casual in ur approach.

aggressive defending by ai is a visible feature where not much space is given to u to build up play

u need to strategize how u will play the game as the ai makes life difficult 4 u however smart play will always let u win games.

scoring is difficult.u need to aim and time ur shot well to get it past the keeper.

human play from ai as well. ai too mispasses and misses chances just like humans.

strict refereeing :D no more can the ai get away with an unfair advantage for the tackles they make which are always called a foul in our cases. now decisions r taken impartially and equal treatment is meted out.

gorgeous intro camera angles and substitution cinematics ;)

u can no longer jostle past the defender on ur free will. body strength plays an important part. to be honest ur player attributes will decide how he plays.

more thinking is required. very enjoyable especially for those hardcore gamers who are looking for challenges.

winning margins are much tighter resulting in realistic results.

ai dribbles and creates spaces for itself. it twists and turns which can wrong foot ur defenders if u r not careful.

cons:

one thing I didn't quite like is the heading prowess of the players. scoring from headers seems to be more difficult in this version than the previous ones.

the speed of the game may not suit those who prefer slow game speed.

still can't see skill moves from ai like stepovers or rabona or anything like that . but it's ok. it's not that a big deal for me. guys who see the skill moves plz post on which difficulty and which settings and against which opposition did u see the moves. it will be very helpful.thanx

overall impression:
double thumbs up :D
excellent work bro. with each version things are getting better and better which in turn shows that u too are becoming a master in modifying and adapting the game play. in ur words, improvement never stops, so looking forward to more of the amazing versions in the future but for now we couldn't have asked for more :)

smf_fede;2962998 said:
Man, you'd nailed it again!
Yesterday i just could play one match, on manager mode against Cardiff City with my Liverpool, but what a game.
I've been undefeated for nearly a year, but i'd lost 3-2, Bellamy was hard to control and surprised me with a great shoot from outside the area when i'd expected a pass.
Was a truly enjoyable match and i can't wait to face big team gameplays with your patch, it's really amazing!

This are the most important things i'd noticed with this patch version:

-Jostling are more based in player's strenght and position, looks soooo real, great one.

-CPU's players are more accurate to score, now i can't leave my gk to do all the job, if i CPU has a chance, surely it's goal.

-CPU's AI are again improved, offensive gameplay building is smart, if u give a chance to a throw pass or a chance to score, they will take it.
Also i'd seen changes of rithym and turns from CPU, great.
On defense, i'd seen a balanced gameplay and positioning, it's great, not soooo tight, not so lazy, looks so real, u need to play focused in order to break 'em.

-Man, BIG, BIG ACHIEVE! finally CPU's teams can't get away with an unfair advantage for tackles and fouls, same infractions are called equaly to CPU and human teams, big thanks for that!!!

-Ball physics and game speed looks real, i must test more the shooting from long range, but first impressions are good.

-I guess that it's remaining to fix from gameplay it's player's heading, need to be more accurate the jumping and the heading, but that's an original gameplay wrong, if u can fix it would be great.

Man, again, awesome gameplay, you'd made a truly enjoyable game, big thanks, i'll keep posting more impressions with next games.


HYBRID GAMEPLAY REAL SOCCER SIMULATION SERIES + HYBRID EVOLUTION SERIES
HYBRID GAMEPLAY 3.0.4 + Crowd Sounds Tune Enhancing + CPU Skill-Moves (on beta)
Special Version for beta testers (soccergaming forum)
by Doctor+ Productions

very hard cpu for all attributes + advanced CPU mentality and reactions during the matches (now players attributes change), and game fluidity is a real match, more skill moves from cpu!!! GK improved, now out of area to dicturb (CPU) (on beta)
cpu score fantastic goals!!! a lot of new addon are on beta testing!!! Agitation referee activated now!!

Available only Easy Manual Install.
For Hybrids users, use the data files pre-patched, setup automatic update old version with 3.0.4.
Contain my FIFA 11 NEW CAMERA INTRO CINEMATICS!!
NOT ONLINE COMPATIBLE
Download and try now HYBRID GAMEPLAY 3.0.4
http://www.fileserve.com/file/ZJYTqmn


Good play to all!!!!
Send feedback and videos...all the best to all.....
for full gameplay experience play on manager mode..continue your career mode!!!


HYBRID GAMEPLAY 3.0.4 videos preview:

Hybrid 3.0.4 Video preview 1 (CPU score)

Hybrid 3.0.4 Video preview 2 (CPU score, on offside this!!)

Hybrid 3.0.4 Video preview 3 (Human goal, new realistic shots for good players (HUman/CPU)

Hybrid 3.0.4 Video preview 4 (Xavi Score kick off (CPU)

first thread not updated!
this is a special version for beta testers (pubblic beta test)
for all web site admin, please don't pubblish this version, this is only for soccergaming comunity!!!!!
much greatings

little preview code (NG Gameplay) included on Hybrid Gameplay 3.0.4:

Constants that are used for CPUDifficulty effect. The values can represent a value range or a
//! target depending on the usage

//! 100 represents one full difficulty level
[DIFFICULTY_MODIFIER]
DIFFICULTY_MODIFIER_0 = -100
DIFFICULTY_MODIFIER_1 = -100
DIFFICULTY_MODIFIER_2 = -100
DIFFICULTY_MODIFIER_3 = -100
DIFFICULTY_MODIFIER_4 = -100
DIFFICULTY_MODIFIER_5 = -100
DIFFICULTY_MODIFIER_6 = -100
DIFFICULTY_MODIFIER_7 = -80
DIFFICULTY_MODIFIER_8 = -70
DIFFICULTY_MODIFIER_9 = -60
DIFFICULTY_MODIFIER_10 = -40
DIFFICULTY_MODIFIER_11 = -20
DIFFICULTY_MODIFIER_12 = -10
DIFFICULTY_MODIFIER_13 = 0
DIFFICULTY_MODIFIER_14 = 10
DIFFICULTY_MODIFIER_15 = 15
DIFFICULTY_MODIFIER_16 = 40
DIFFICULTY_MODIFIER_17 = 45
DIFFICULTY_MODIFIER_18 = 50
DIFFICULTY_MODIFIER_19 = 60
DIFFICULTY_MODIFIER_20 = 70
DIFFICULTY_MODIFIER_21 = 75
DIFFICULTY_MODIFIER_22 = 90
DIFFICULTY_MODIFIER_23 = 95
DIFFICULTY_MODIFIER_24 = 100

//! =
Constants that are used for Player Attribute Configuration effect. The thresholds indicate the
//! probabilty of the attribute being modified based on the class difference. The deltas indicate the
//! range that the modified attribute can vary from the original attribute.
[ATTRIBUTE]
ATTRIBUTE_THRESHOLD_0 = 40
ATTRIBUTE_THRESHOLD_1 = 39
ATTRIBUTE_THRESHOLD_2 = 38
ATTRIBUTE_THRESHOLD_3 = 37
ATTRIBUTE_THRESHOLD_4 = 36
ATTRIBUTE_THRESHOLD_5 = 35
ATTRIBUTE_THRESHOLD_6 = 34
ATTRIBUTE_THRESHOLD_7 = 33
ATTRIBUTE_THRESHOLD_8 = 32
ATTRIBUTE_THRESHOLD_9 = 31

ATTRIBUTE_DELTA_0 = 25
ATTRIBUTE_DELTA_1 = 25
ATTRIBUTE_DELTA_2 = 25
ATTRIBUTE_DELTA_3 = 25
ATTRIBUTE_DELTA_4 = 0
ATTRIBUTE_DELTA_5 = -25
ATTRIBUTE_DELTA_6 = -25
ATTRIBUTE_DELTA_7 = -25
ATTRIBUTE_DELTA_8 = -25
ATTRIBUTE_DELTA_9 = -25


for more info contact me on PM!!

Fidel
by Doctor+ Productions
 

Fidel Gameplay

Senior Squad
for rajka007:
now to win you should play well, to measure out the force, chose best players or poor player with good form, and other feature like real soccer!!! this is my interpretation vision for gameplay!!!
please read this bro (but all critics accepted..and thanks for comment and try Hybrid:
smf_fede;2963325 said:
Just play 3.0.4 version.
In 3.0.3 CPU players are stronger on the fight for posession, now it's balanced and great, take a look at this video that shows how using shielding i recovered posession of the ball, despite the CPU defender had a better position.
http://www.youtube.com/watch?v=Yot5USlzLtQ

CPU agressiveness is more balanced now, CPU makes pressure, but it's balanced too, not too strong, and not too lazy as default EA's gameplay.

rajka007;2963289 said:
:O What????just search for it in internet, and you'll find a lots of evidence.I m facing those problems too..I have installed the gameplay patch 3.0.3..it changed the gameplay its true but some basic things still unchanged...why cpu is aggressive all the time..they made foul all the time but referee is blind..you can't make a beautiful cross to play a nice game...99% they get the ball..every time when two player collide cpu player stands up first...go to ea forum and u will get more evidence..I want a good gameplay..not cheating
 

Fadeout

Club Supporter
Last version plays great, imho. Especially on attack.

But there's a big problem with the referee, it just ignores some big faults the AI makes. Just missed a penalty with my player kicked down and the ball going completely untouched.
 

Fidel Gameplay

Senior Squad
Thanks bro for feedback!!! for the referee i have discovered the problem:
on FIFA 11 PC/PS3 version all referee is different on the decision...different tounaments/different referee...for example on Italy Serie A the referee is good balanced...other tournaments have different referee England...etc..
ok!!! where it is the problem???? sincerely i don't know if this referee attributes is on fifa database (not graphics attributes, but other...the stict or others)!!!! but now i want test any strings for fix!!!
Fadeout;2963371 said:
Last version plays great, imho. Especially on attack.
But there's a big problem with the referee, it just ignores some big faults the AI makes. Just missed a penalty with my player kicked down and the ball going completely untouched.

Thanks for send this issue!!! for solve the problem, open your favorite settings.lua with notepad and edit this string:
(disable pretty much PostFX_DOF):

-- disable pretty much all PostFX
SetInt(settingTable, "PostFX_RainDrops", 0)
SetInt(settingTable, "PostFX_AutoExp", 0)
SetInt(settingTable, "PostFX_Bloom", 0)
SetInt(settingTable, "PostFX_DOF", 1)
SetInt(settingTable, "PostFX_Rectilinear", 0)
SetInt(settingTable, "PostFX_Vignette", 0)
SetInt(settingTable, "PostFX_ColorCube", 0)
SetInt(settingTable, "PostFX_ColorCubeDepth", 0)


more users disable the DOF effect, for example i don't like!!! (i use disabled!!)
If you like DOF, replace the icecameras.bin (Hybrid 3.0.4, and you lose the new camera intro, mobile camera and other stuff....), with one of other release (3.0.2/3.0.3).........
with disabled DOF you don't lose graphics details.......
i hope you and comunity solve this little problem!!!

serdar_gs;2963373 said:
Hey Fidel, my team losses, blurred cinematic. my team win, no problem good cinematic. my team win cup, wrong camera angle (players behind the show)

possible to solve this problem? Sorry, my bad speak English. Thanks.

http://img217.imageshack.us/img217/4083/59475098.jpg

Thanks to all comunity!!!
best regards,
Fidel
 


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