yes bro!! on the next HYbrid version (this month) add other stuff for virtual pro:
Performance Engine for BE A PRO!!!
a lot of discover for virtual pro, working example code:
Constants that are used for computing different events
//! ---------------------------------------------------------------------------------------------------
[HERO_PERF_CONST]
COMPETING_THRESHOLD = 1.35 // meters
INP_THRESHOLD_NON_POSSESSOR_NOT_DEFENDER = 90 // game seconds
INP_THRESHOLD_NON_POSSESSOR_DEFENDER = 60 // game seconds
OOP_THRESHOLD_TEAMMATE_IS_POSSESSOR = 90 // game seconds
OOP_THRESHOLD_TEAMMATE_IS_NOT_POSSESSOR = 60 // game seconds
THREAT_POSSESSOR_THRESHOLD = 40 // game seconds
NUM_PASSES_THRESHOLD = 3 // for play participation
INITIAL_PERFORMANCE = 0.2 // -1.0f to 1.0f, example: 0.2 is equivalent to a 60%.
[HERO_PERF_DEFENDER]
LOST_CHALLENGE_INP = -0.09
LOST_CHALLENGE_OOP = -0.06
WON_CHALLENGE_INP_NON_DEFENDING_3RD = 0.15
WON_CHALLENGE_OOP_NON_DEFENDING_3RD = 0.09
WON_CHALLENGE_INP_DEFENDING_3RD = 0.15
WON_CHALLENGE_OOP_DEFENDING_3RD = 0.09
OOP_TEAM_IN_POSSESSION = -0.002
OOP_TEAM_NOT_IN_POSSESSION = -0.006
CALL_FOR_PASS_SUCCEDED_OOP = 0.001
CALL_FOR_PASS_SUCCEDED_INP = 0.003
CALL_FOR_PASS_FAILED_OOP = -0.002
CALL_FOR_PASS_FAILED_INP = -0.001
PASS_RECEIVED_1ST_THREAT = -0.03
PASS_RECEIVED_2ND_THREAT = 0
PASS_EXECUTED_1ST_THREAT = -0.015
PASS_EXECUTED_2ND_THREAT = 0
PASS_NOT_RECEIVED_1ST_THREAT = 0.06
PASS_NOT_RECEIVED_2ND_THREAT = 0.04
PASS_BADLY_EXECUTED_1ST_THREAT = 0.06
PASS_BADLY_EXECUTED_2ND_THREAT = 0.04
OFFSIDE_CAUGHT_IN = -0.1
OFFSIDE_PASS_TO = -0.045
OFFSIDE_1ST_THREAT_CAUGHT_IN = 0.12
OFFSIDE_2ND_THREAT_CAUGHT_IN = 0.08
BREAKAWAY = 0.04
BREAKAWAY_1ST_THREAT = -0.2
BREAKAWAY_2ND_THREAT = -0.09
THREAT_POSSESSOR_1ST = -0.015
THREAT_POSSESSOR_2ND = -0.008
TACKLE_THREAT_SUCCESSFUL_OOP = 0.2
TACKLE_THREAT_UNSUCCESSFUL_OOP = -0.04
TACKLE_THREAT_SUCCESSFUL_INP = 0.3
TACKLE_THREAT_UNSUCCESSFUL_INP = -0.06
TACKLE_NON_THREAT_SUCCESSFUL = 0.1
TACKLE_NON_THREAT_UNSUCCESSFUL = -0.02
TACKLE_LOST = -0.1
TACKLE_AVOIDED = 0.04
FOULED_OOP = 0.01
FOULED_INP = 0.02
FOULED_NO_CARD_DEFENDING_3RD = 0.03
FOULED_NO_CARD_ATTACKING_3RD = 0.06
FOULED_YELLOW_CARD_NON_ATTACKING_3RD = 0.06
FOULED_YELLOW_CARD_ATTACKING_3RD = 0.12
FOULED_RED_CARD_NON_ATTACKING_3RD = 0.16
FOULED_RED_CARD_ATTACKING_3RD = 0.24
FOUL_OOP = -0.01
FOUL_INP = -0.02
FOUL_NO_CARD_DEFENDING_3RD = -0.03
FOUL_NO_CARD_ATTACKING_3RD = -0.06
FOUL_YELLOW_CARD_DEFENDING_3RD = -0.08
FOUL_YELLOW_CARD_NON_DEFENDING_3RD = -0.12
FOUL_RED_CARD_DEFENDING_3RD = -0.2
FOUL_RED_CARD_NON_DEFENDING_3RD = -0.3
FOUL_INJURY_OWN_OR_OPPOSITE = 0
BLOCK_TEAMMATE = -0.05
BLOCK_INTENTIONAL_OOP = 0.12
BLOCK_UNINTENTIONAL_OOP = 0.08
BLOCK_INP = 0.3
BLOCKED_INTENTIONAL = -0.005
BLOCKED_UNINTENTIONAL = -0.03
SHOT_1ST_THREAT_ON_TARGET = 0
SHOT_1ST_THREAT_OFF_TARGET = 0
SHOT_2ND_THREAT_ON_TARGET = 0
SHOT_2ND_THREAT_OFF_TARGET = 0
SHOT_ON_TARGET_OOP = 0
SHOT_ON_TARGET_INP = 0
SHOT_OFF_TARGET_OOP = 0
SHOT_OFF_TARGET_INP = 0
PASS_SUCCESSFUL_OOP = 0.001
PASS_UNSUCCESSFUL_OOP = -0.001
PASS_SUCCESSFUL_INP = 0.005
PASS_UNSUCCESSFUL_INP = -0.005
GOAL = 0.6
GOAL_OWN = -0.3
SHOTMISSED_ON_TARGET_OOP = 0.02
SHOTMISSED_ON_TARGET_INP = 0.04
SHOTMISSED_CLOSE_OOP = 0.005
SHOTMISSED_CLOSE_INP = 0.01
SHOTMISSED_WIDE_OOP = -0.05
SHOTMISSED_WIDE_INP = -0.005
SHOTMISSED_1ST_THREAT_ON_TARGET_OR_CLOSE = -0.2
SHOTMISSED_1ST_THREAT_WIDE = 0.08
SHOTMISSED_2ND_THREAT_ON_TARGET_OR_CLOSE = -0.08
SHOTMISSED_2ND_THREAT_WIDE = 0.04
PASS_CREATED_CHANCE = 0.09
PASS_CREATED_CHANCE_1ST_THREAT = -0.1
PLAY_PARTICIPATION_FINISHED_IN_SHOT_ON_TARGET = 0.135
PLAY_PARTICIPATION_FINISHED_IN_GOAL = 0.18
SHOT_SAVED_PK = -0.2
SHOT_SAVED_REALLY_EASY = 0
SHOT_SAVED_REALLY_HARD = 0.01
SHOT_SAVED_REALLY_EASY_1ST_THREAT = 0.05
SHOT_SAVED_REALLY_HARD_1ST_THREAT = -0.05
SHOT_SAVED_REALLY_EASY_2ND_THREAT = 0.03
SHOT_SAVED_REALLY_HARD_2ND_THREAT = -0.015
INP_NON_POSSESSOR_NOT_DEFENDER = 0
INP_NON_POSSESSOR_DEFENDER = 0.003
TEAM_EMOTION_CHANGE = 1
Normal value, not modded!!
Modifiers for MIDFIELDERS.
//! ===================================================================================================
//! Modifiers for UNLOCKED PLAYERS
//! ---------------------------------------------------------------------------------------------------
..etc etc
stay tuned,
please if any aditor want make a patch for virtual pro, contact me, i don't have time for this!! excuse me!!! i want work on Hybrid only!!
BolT|Kr;2954286 said:
The body type is enable to use in ur virtual pro?
really appreciate you like!!! all the best!!!
bulkan;2954289 said:
That's amazing work Fidel.Thank you very very much...
I very like it.